Mercurial > games > semicongine
annotate config.nims @ 51:7684744ab1a4
fix: quit early to prevent swapchain recreation after program termination
author | Sam <sam@basx.dev> |
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date | Thu, 19 Jan 2023 17:00:06 +0700 |
parents | 9e81f06a5c57 |
children | 4c3891eb9ef9 |
rev | line source |
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1 import std/strformat |
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2 import std/strutils |
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3 import std/os |
18 | 4 |
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5 const BUILDBASE = "build" |
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6 const DEBUG = "debug" |
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7 const RELEASE = "release" |
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8 const LINUX = "linux" |
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9 const WINDOWS = "windows" |
18 | 10 |
11 proc compilerFlags() = | |
12 switch("path", "src") | |
13 switch("mm", "orc") | |
14 switch("experimental", "strictEffects") | |
15 switch("threads", "on") | |
16 switch("app", "gui") | |
17 | |
18 proc compilerFlagsDebug() = | |
19 switch("debugger", "native") | |
20 switch("checks", "on") | |
21 switch("assertions", "on") | |
22 | |
23 proc compilerFlagsRelease() = | |
24 switch("define", "release") | |
25 switch("checks", "off") | |
26 switch("assertions", "off") | |
27 | |
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28 task single_linux_debug, "build linux debug": |
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29 compilerFlags() |
18 | 30 compilerFlagsDebug() |
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31 switch("outdir", BUILDBASE / DEBUG / LINUX) |
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32 setCommand "c" |
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33 mkDir(BUILDBASE / DEBUG / LINUX) |
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34 |
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35 task single_linux_release, "build linux release": |
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36 compilerFlags() |
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37 compilerFlagsRelease() |
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38 switch("outdir", BUILDBASE / RELEASE / LINUX) |
18 | 39 setCommand "c" |
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40 mkDir(BUILDBASE / RELEASE / LINUX) |
18 | 41 |
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42 task single_windows_debug, "build windows debug": |
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43 compilerFlags() |
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44 compilerFlagsDebug() |
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45 switch("outdir", BUILDBASE & "/" & DEBUG & "/" & WINDOWS) |
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46 setCommand "c" |
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47 mkDir(BUILDBASE & "/" & DEBUG & "/" & WINDOWS) |
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48 |
46
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49 |
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50 task single_windows_release, "build windows release": |
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51 compilerFlags() |
18 | 52 compilerFlagsRelease() |
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53 switch("outdir", BUILDBASE & "/" & RELEASE & "/" & WINDOWS) |
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54 setCommand "c" |
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55 mkDir(BUILDBASE & "/" & RELEASE & "/" & WINDOWS) |
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56 |
46
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57 task single_crosscompile_windows_debug, "build crosscompile windows debug": |
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58 switch("define", "mingw") |
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59 single_windows_debugTask() |
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60 |
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61 task single_crosscompile_windows_release, "build crosscompile windows release": |
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62 switch("define", "mingw") |
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63 single_windows_releaseTask() |
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64 |
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65 task build_all_linux_debug, "build all examples with linux/debug": |
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66 for file in listFiles("examples"): |
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67 if file.endsWith(".nim"): |
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68 selfExec(&"single_linux_debug {file}") |
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69 |
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70 task build_all_linux_release, "build all examples with linux/release": |
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71 for file in listFiles("examples"): |
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72 if file.endsWith(".nim"): |
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73 selfExec(&"single_linux_release {file}") |
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74 |
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75 task build_all_windows_debug, "build all examples with windows/debug": |
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76 for file in listFiles("examples"): |
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77 if file.endsWith(".nim"): |
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78 exec(&"nim single_windows_debug --define:mingw {file}") |
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79 |
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80 task build_all_windows_release, "build all examples with windows/release": |
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81 for file in listFiles("examples"): |
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82 if file.endsWith(".nim"): |
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83 exec(&"nim single_windows_release --define:mingw {file}") |
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84 |
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85 task build_all_debug, "build all examples with */debug": |
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86 build_all_linux_debugTask() |
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87 build_all_windows_debugTask() |
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88 |
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89 task build_all_release, "build all examples with */release": |
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90 build_all_linux_releaseTask() |
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91 build_all_windows_releaseTask() |
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92 |
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93 task build_all_linux, "build all examples with linux/*": |
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94 build_all_linux_debugTask() |
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95 build_all_linux_releaseTask() |
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96 |
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97 task build_all_windows, "build all examples with windows/*": |
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98 build_all_windows_debugTask() |
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99 build_all_windows_releaseTask() |
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100 |
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101 task build_all, "build all examples": |
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102 build_all_linuxTask() |
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103 build_all_windowsTask() |
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104 |
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105 task clean, "remove all build files": |
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106 exec(&"rm -rf {BUILDBASE}") |
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107 |
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108 task publish, "publish all build": |
44 | 109 exec("rsync -rv build/ basx.dev:/var/www/public.basx.dev/semicongine") |
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110 |
36 | 111 task glslangValidator, "Download glslangValidator (required for linux compilation)": |
112 let dirname="/tmp/glslang_download" | |
113 exec &"mkdir -p {dirname}" | |
114 exec &"cd {dirname} && wget https://github.com/KhronosGroup/glslang/releases/download/master-tot/glslang-master-linux-Release.zip" | |
115 exec &"cd {dirname} && unzip *.zip" | |
116 exec &"mv {dirname}/bin/glslangValidator examples/" | |
117 exec &"rm -rf {dirname}" | |
118 | |
119 task glslangValidator_exe, "Download glslangValidator.exe (required for windows compilation)": | |
120 let dirname="/tmp/glslang_download" | |
121 exec &"mkdir -p {dirname}" | |
122 exec &"cd {dirname} && wget https://github.com/KhronosGroup/glslang/releases/download/master-tot/glslang-master-windows-x64-Release.zip" | |
123 exec &"cd {dirname} && unzip *.zip" | |
124 exec &"mv {dirname}/bin/glslangValidator.exe examples/" | |
125 exec &"rm -rf {dirname}" | |
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126 |
39 | 127 task run_all , "Run all binaries": |
128 for file in listFiles("build/debug/linux"): | |
129 exec file | |
130 for file in listFiles("build/release/linux"): | |
131 exec file | |
132 for file in listFiles("build/debug/windows"): | |
133 exec &"wine {file}" | |
134 for file in listFiles("build/release/windows"): | |
135 exec &"wine {file}" | |
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136 |
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137 if getCommand() in ["c", "compile", "r", "dump", "check", "idetools"]: |
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138 compilerFlags() |