annotate semiconginev2/rendering.nim @ 1224:a3fa15c25026 compiletime-tests

did: cleanup, add audio, change platform-dependent structure
author sam <sam@basx.dev>
date Wed, 17 Jul 2024 22:02:11 +0700
parents 56781cc0fc7c
children c8e3037aca66
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1 # in this file:
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2 # - const defintions for rendering
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3 # - custom pragma defintions for rendering
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4 # - type defintions for rendering
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5 # - some utils code that is used in mutiple rendering files
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6 # - inclusion of all rendering files
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7
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8
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9 # const definitions
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10 const INFLIGHTFRAMES* = 2'u32
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11 const BUFFER_ALIGNMENT = 64'u64 # align offsets inside buffers along this alignment
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12 const MEMORY_BLOCK_ALLOCATION_SIZE = 100_000_000'u64 # ca. 100mb per block, seems reasonable
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13 const BUFFER_ALLOCATION_SIZE = 9_000_000'u64 # ca. 9mb per block, seems reasonable, can put 10 buffers into one memory block
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14 const MAX_DESCRIPTORSETS = 4
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15
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16 # custom pragmas to classify shader attributes
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17 template VertexAttribute* {.pragma.}
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18 template InstanceAttribute* {.pragma.}
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19 template Pass* {.pragma.}
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20 template PassFlat* {.pragma.}
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21 template ShaderOutput* {.pragma.}
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22 template DescriptorSets* {.pragma.}
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23
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24 # there is a big, bad global vulkan object
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25 # believe me, this makes everything much, much easier
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26
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27 when defined(windows):
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28 include ./rendering/platform/windows
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29 when defined(linux):
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30 include ./rendering/platform/linux
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31
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32 type
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33 VulkanGlobals* = object
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34 # populated through InitVulkan proc
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35 instance*: VkInstance
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36 device*: VkDevice
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37 physicalDevice*: VkPhysicalDevice
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38 surface: VkSurfaceKHR
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39 window: NativeWindow
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40 graphicsQueueFamily*: uint32
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41 graphicsQueue*: VkQueue
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42 debugMessenger: VkDebugUtilsMessengerEXT
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43 # unclear as of yet
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44 anisotropy*: float32 = 0 # needs to be enable during device creation
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45 Swapchain* = object
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46 # parameters to InitSwapchain, required for swapchain recreation
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47 renderPass: VkRenderPass
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48 vSync: bool
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49 samples*: VkSampleCountFlagBits
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50 # populated through InitSwapchain proc
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51 vk: VkSwapchainKHR
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52 width*: uint32
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53 height*: uint32
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54 msaaImage: VkImage
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55 msaaMemory: VkDeviceMemory
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56 msaaImageView: VkImageView
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57 framebuffers: seq[VkFramebuffer]
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58 framebufferViews: seq[VkImageView]
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59 currentFramebufferIndex: uint32
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60 commandBufferPool: VkCommandPool
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61 # frame-in-flight handling
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62 currentFiF: range[0 .. (INFLIGHTFRAMES - 1).int]
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63 queueFinishedFence*: array[INFLIGHTFRAMES.int, VkFence]
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64 imageAvailableSemaphore*: array[INFLIGHTFRAMES.int, VkSemaphore]
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65 renderFinishedSemaphore*: array[INFLIGHTFRAMES.int, VkSemaphore]
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66 commandBuffers: array[INFLIGHTFRAMES.int, VkCommandBuffer]
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67 oldSwapchain: ref Swapchain
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68 oldSwapchainCounter: int # swaps until old swapchain will be destroyed
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69
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70 var vulkan*: VulkanGlobals
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71
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72 func currentFiF*(swapchain: Swapchain): int = swapchain.currentFiF
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73
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74 type
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75 # type aliases
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76 SupportedGPUType = float32 | float64 | int8 | int16 | int32 | int64 | uint8 | uint16 | uint32 | uint64 | TVec2[int32] | TVec2[int64] | TVec3[int32] | TVec3[int64] | TVec4[int32] | TVec4[int64] | TVec2[uint32] | TVec2[uint64] | TVec3[uint32] | TVec3[uint64] | TVec4[uint32] | TVec4[uint64] | TVec2[float32] | TVec2[float64] | TVec3[float32] | TVec3[float64] | TVec4[float32] | TVec4[float64] | TMat2[float32] | TMat2[float64] | TMat23[float32] | TMat23[float64] | TMat32[float32] | TMat32[float64] | TMat3[float32] | TMat3[float64] | TMat34[float32] | TMat34[float64] | TMat43[float32] | TMat43[float64] | TMat4[float32] | TMat4[float64]
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77 TextureType = TVec1[uint8] | TVec4[uint8]
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78
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79 # shader related types
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80 DescriptorSet*[T: object] = object
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81 data*: T
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82 vk: array[INFLIGHTFRAMES.int, VkDescriptorSet]
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83 Pipeline*[TShader] = object
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84 vk: VkPipeline
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85 vertexShaderModule: VkShaderModule
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86 fragmentShaderModule: VkShaderModule
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87 layout: VkPipelineLayout
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88 descriptorSetLayouts*: array[MAX_DESCRIPTORSETS, VkDescriptorSetLayout]
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89
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90 # memory/buffer related types
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91 MemoryBlock* = object
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92 vk: VkDeviceMemory
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93 size: uint64
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94 rawPointer: pointer # if not nil, this is mapped memory
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95 offsetNextFree: uint64
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96 BufferType* = enum
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97 VertexBuffer
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98 VertexBufferMapped
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99 IndexBuffer
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100 IndexBufferMapped
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101 UniformBuffer
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102 UniformBufferMapped
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103 Buffer* = object
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104 vk: VkBuffer
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105 size: uint64
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106 rawPointer: pointer # if not nil, buffer is using mapped memory
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107 offsetNextFree: uint64
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108 Texture*[T: TextureType] = object
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109 width*: uint32
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110 height*: uint32
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111 interpolation*: VkFilter = VK_FILTER_LINEAR
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112 data*: seq[T]
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113 vk*: VkImage
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114 imageview*: VkImageView
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115 sampler*: VkSampler
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116 isRenderTarget*: bool = false
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117 GPUArray*[T: SupportedGPUType, TBuffer: static BufferType] = object
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118 data*: seq[T]
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119 buffer*: Buffer
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120 offset*: uint64
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121 GPUValue*[T: object, TBuffer: static BufferType] = object
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122 data*: T
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123 buffer: Buffer
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124 offset: uint64
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125 GPUData = GPUArray | GPUValue
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126
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127 RenderData* = object
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128 descriptorPool: VkDescriptorPool
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129 memory: array[VK_MAX_MEMORY_TYPES.int, seq[MemoryBlock]]
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130 buffers: array[BufferType, seq[Buffer]]
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131 images: seq[VkImage]
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132 imageViews: seq[VkImageView]
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133 samplers: seq[VkSampler]
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134
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135 template ForDescriptorFields(shader: typed, fieldname, valuename, typename, countname, bindingNumber, body: untyped): untyped =
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136 var `bindingNumber` {.inject.} = 0'u32
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137 for theFieldname, value in fieldPairs(shader):
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138 when typeof(value) is Texture:
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139 block:
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140 const `fieldname` {.inject.} = theFieldname
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141 const `typename` {.inject.} = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
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142 const `countname` {.inject.} = 1'u32
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143 let `valuename` {.inject.} = value
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144 body
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145 `bindingNumber`.inc
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146 elif typeof(value) is GPUValue:
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147 block:
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148 const `fieldname` {.inject.} = theFieldname
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149 const `typename` {.inject.} = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
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150 const `countname` {.inject.} = 1'u32
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151 let `valuename` {.inject.} = value
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152 body
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153 `bindingNumber`.inc
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154 elif typeof(value) is array:
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155 when elementType(value) is Texture:
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156 block:
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157 const `fieldname` {.inject.} = theFieldname
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158 const `typename` {.inject.} = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
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159 const `countname` {.inject.} = uint32(typeof(value).len)
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160 let `valuename` {.inject.} = value
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161 body
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162 `bindingNumber`.inc
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163 elif elementType(value) is GPUValue:
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164 block:
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165 const `fieldname` {.inject.} = theFieldname
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166 const `typename` {.inject.} = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
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167 const `countname` {.inject.} = len(value).uint32
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168 let `valuename` {.inject.} = value
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169 body
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170 `bindingNumber`.inc
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171 else:
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172 {.error: "Unsupported descriptor type: " & typetraits.name(typeof(value)).}
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173 else:
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174 {.error: "Unsupported descriptor type: " & typetraits.name(typeof(value)).}
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175
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176 include ./rendering/vulkan_wrappers
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177 include ./rendering/renderpasses
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178 include ./rendering/swapchain
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parents:
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179 include ./rendering/shaders
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180 include ./rendering/renderer
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181
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182 proc debugCallback(
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183 messageSeverity: VkDebugUtilsMessageSeverityFlagBitsEXT,
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184 messageTypes: VkDebugUtilsMessageTypeFlagsEXT,
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185 pCallbackData: ptr VkDebugUtilsMessengerCallbackDataEXT,
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186 userData: pointer
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187 ): VkBool32 {.cdecl.} =
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diff changeset
188 const LOG_LEVEL_MAPPING = {
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diff changeset
189 VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT: lvlDebug,
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190 VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT: lvlInfo,
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191 VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT: lvlWarn,
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diff changeset
192 VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT: lvlError,
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193 }.toTable
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diff changeset
194 log LOG_LEVEL_MAPPING[messageSeverity], &"{toEnums messageTypes}: {pCallbackData.pMessage}"
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195 if messageSeverity == VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT:
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196 stderr.writeLine "-----------------------------------"
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diff changeset
197 stderr.write getStackTrace()
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sam <sam@basx.dev>
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diff changeset
198 stderr.writeLine LOG_LEVEL_MAPPING[messageSeverity], &"{toEnums messageTypes}: {pCallbackData.pMessage}"
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199 stderr.writeLine "-----------------------------------"
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200 let errorMsg = getStackTrace() & &"\n{toEnums messageTypes}: {pCallbackData.pMessage}"
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201 raise newException(Exception, errorMsg)
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diff changeset
202 return false
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diff changeset
203
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204 proc InitVulkan*(appName: string = "semicongine app") =
1193
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diff changeset
205
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206 include ./platform/vulkan_extensions # for REQUIRED_PLATFORM_EXTENSIONS
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207
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diff changeset
208 # instance creation
1198
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diff changeset
209
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diff changeset
210 # enagle all kind of debug stuff
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211 when not defined(release):
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212 let requiredExtensions = REQUIRED_PLATFORM_EXTENSIONS & @["VK_KHR_surface", "VK_EXT_debug_utils"]
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213 let layers: seq[string] = if hasValidationLayer(): @["VK_LAYER_KHRONOS_validation"] else: @[]
1198
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214 putEnv("VK_LAYER_ENABLES", "VALIDATION_CHECK_ENABLE_VENDOR_SPECIFIC_AMD,VALIDATION_CHECK_ENABLE_VENDOR_SPECIFIC_NVIDIA,VK_VALIDATION_FEATURE_ENABLE_SYNCHRONIZATION_VALIDATION_EXTVK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_EXT,VK_VALIDATION_FEATURE_ENABLE_SYNCHRONIZATION_VALIDATION_EXT")
1193
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215 else:
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216 let requiredExtensions = REQUIRED_PLATFORM_EXTENSIONS & @["VK_KHR_surface"]
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217 let layers: seq[string]
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diff changeset
218
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diff changeset
219 var
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diff changeset
220 layersC = allocCStringArray(layers)
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diff changeset
221 instanceExtensionsC = allocCStringArray(requiredExtensions)
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diff changeset
222 defer:
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diff changeset
223 deallocCStringArray(layersC)
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diff changeset
224 deallocCStringArray(instanceExtensionsC)
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diff changeset
225
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diff changeset
226 var
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diff changeset
227 appinfo = VkApplicationInfo(
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diff changeset
228 sType: VK_STRUCTURE_TYPE_APPLICATION_INFO,
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229 pApplicationName: appName,
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230 pEngineName: "semicongine",
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diff changeset
231 apiVersion: VK_MAKE_API_VERSION(0, 1, 3, 0),
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diff changeset
232 )
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diff changeset
233 createinfo = VkInstanceCreateInfo(
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diff changeset
234 sType: VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
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235 pApplicationInfo: addr(appinfo),
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diff changeset
236 enabledLayerCount: layers.len.uint32,
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diff changeset
237 ppEnabledLayerNames: layersC,
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diff changeset
238 enabledExtensionCount: requiredExtensions.len.uint32,
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diff changeset
239 ppEnabledExtensionNames: instanceExtensionsC
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diff changeset
240 )
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diff changeset
241 checkVkResult vkCreateInstance(addr(createinfo), nil, addr(vulkan.instance))
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diff changeset
242 loadVulkan(vulkan.instance)
1193
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diff changeset
243
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diff changeset
244 # load extensions
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diff changeset
245 #
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246 for extension in requiredExtensions:
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diff changeset
247 loadExtension(vulkan.instance, $extension)
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diff changeset
248 vulkan.window = CreateWindow(appName)
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diff changeset
249 vulkan.surface = CreateNativeSurface(vulkan.instance, vulkan.window)
1193
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diff changeset
250
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diff changeset
251 # logical device creation
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252
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253 # TODO: allowing support for physical devices without hasUniformBufferStandardLayout
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254 # would require us to ship different shaders, so we don't support standard layout
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diff changeset
255 # if that will be added, check the function vulkan/shaders.nim:glslUniforms and update accordingly
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256 # let hasUniformBufferStandardLayout = "VK_KHR_uniform_buffer_standard_layout" in physicalDevice.getExtensions()
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257 # var deviceExtensions = @["VK_KHR_swapchain", "VK_KHR_uniform_buffer_standard_layout"]
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258 var deviceExtensions = @["VK_KHR_swapchain"]
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diff changeset
259 for extension in deviceExtensions:
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diff changeset
260 loadExtension(vulkan.instance, extension)
1193
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diff changeset
261
1199
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diff changeset
262 when not defined(release):
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sam <sam@basx.dev>
parents: 1198
diff changeset
263 var debugMessengerCreateInfo = VkDebugUtilsMessengerCreateInfoEXT(
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sam <sam@basx.dev>
parents: 1198
diff changeset
264 sType: VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT,
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sam <sam@basx.dev>
parents: 1198
diff changeset
265 messageSeverity: VkDebugUtilsMessageSeverityFlagBitsEXT.items.toSeq.toBits,
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sam <sam@basx.dev>
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diff changeset
266 messageType: VkDebugUtilsMessageTypeFlagBitsEXT.items.toSeq.toBits,
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sam <sam@basx.dev>
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diff changeset
267 pfnUserCallback: debugCallback,
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sam <sam@basx.dev>
parents: 1198
diff changeset
268 pUserData: nil,
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sam <sam@basx.dev>
parents: 1198
diff changeset
269 )
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sam <sam@basx.dev>
parents: 1198
diff changeset
270 checkVkResult vkCreateDebugUtilsMessengerEXT(
1204
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sam <sam@basx.dev>
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diff changeset
271 vulkan.instance,
1199
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diff changeset
272 addr(debugMessengerCreateInfo),
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sam <sam@basx.dev>
parents: 1198
diff changeset
273 nil,
1204
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sam <sam@basx.dev>
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diff changeset
274 addr(vulkan.debugMessenger)
1199
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sam <sam@basx.dev>
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diff changeset
275 )
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sam <sam@basx.dev>
parents: 1198
diff changeset
276
1193
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diff changeset
277 # get physical device and graphics queue family
1204
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sam <sam@basx.dev>
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diff changeset
278 vulkan.physicalDevice = GetBestPhysicalDevice(vulkan.instance)
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sam <sam@basx.dev>
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diff changeset
279 vulkan.graphicsQueueFamily = GetQueueFamily(vulkan.physicalDevice, VK_QUEUE_GRAPHICS_BIT)
1193
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parents: 1192
diff changeset
280
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parents: 1192
diff changeset
281 let
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282 priority = cfloat(1)
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sam <sam@basx.dev>
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diff changeset
283 queueInfo = VkDeviceQueueCreateInfo(
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diff changeset
284 sType: VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
1204
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sam <sam@basx.dev>
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diff changeset
285 queueFamilyIndex: vulkan.graphicsQueueFamily,
1193
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diff changeset
286 queueCount: 1,
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diff changeset
287 pQueuePriorities: addr(priority),
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parents: 1192
diff changeset
288 )
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diff changeset
289 deviceExtensionsC = allocCStringArray(deviceExtensions)
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parents: 1192
diff changeset
290 defer: deallocCStringArray(deviceExtensionsC)
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sam <sam@basx.dev>
parents: 1192
diff changeset
291 var createDeviceInfo = VkDeviceCreateInfo(
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sam <sam@basx.dev>
parents: 1192
diff changeset
292 sType: VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
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diff changeset
293 queueCreateInfoCount: 1,
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sam <sam@basx.dev>
parents: 1192
diff changeset
294 pQueueCreateInfos: addr(queueInfo),
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sam <sam@basx.dev>
parents: 1192
diff changeset
295 enabledLayerCount: 0,
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sam <sam@basx.dev>
parents: 1192
diff changeset
296 ppEnabledLayerNames: nil,
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sam <sam@basx.dev>
parents: 1192
diff changeset
297 enabledExtensionCount: uint32(deviceExtensions.len),
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sam <sam@basx.dev>
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298 ppEnabledExtensionNames: deviceExtensionsC,
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299 pEnabledFeatures: nil,
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300 )
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301 checkVkResult vkCreateDevice(
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302 physicalDevice = vulkan.physicalDevice,
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303 pCreateInfo = addr createDeviceInfo,
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304 pAllocator = nil,
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305 pDevice = addr vulkan.device
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306 )
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307 vulkan.graphicsQueue = svkGetDeviceQueue(vulkan.device, vulkan.graphicsQueueFamily, VK_QUEUE_GRAPHICS_BIT)
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308
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309 proc DestroyVulkan*() =
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310 vkDestroyDevice(vulkan.device, nil)
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311 vkDestroySurfaceKHR(vulkan.instance, vulkan.surface, nil)
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312 vkDestroyDebugUtilsMessengerEXT(vulkan.instance, vulkan.debugMessenger, nil)
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313 vkDestroyInstance(vulkan.instance, nil)