annotate src/engine.nim @ 17:b40466fa446a

add: vertex basics, some refactoring
author Sam <sam@basx.dev>
date Sun, 01 Jan 2023 01:00:50 +0700
parents 3415afff1d1a
children 90e117952f74
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1 import std/typetraits
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2 import std/strformat
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3 import std/enumerate
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4 import std/logging
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5
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6
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7 import ./vulkan
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8 import ./vulkan_helpers
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9 import ./window
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10 import ./events
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11 import ./math/vector
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12 import ./shader
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13 import ./vertex
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14
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15 import ./glslang/glslang
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16
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17 const MAX_FRAMES_IN_FLIGHT = 2
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18 const DEBUG_LOG = not defined(release)
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19
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20 var logger = newConsoleLogger()
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21 addHandler(logger)
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22
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23
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24 type
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25 MyVertex = object
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26 position: VertexAttribute[Vec2[float32]]
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27 color: VertexAttribute[Vec3[float32]]
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28
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29 const vertices = [
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30 (Vec2([ 0.0'f32, -0.5'f32]), Vec3([1.0'f32, 0.0'f32, 0.0'f32])),
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31 (Vec2([ 0.5'f32, 0.5'f32]), Vec3([0.0'f32, 1.0'f32, 0.0'f32])),
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32 (Vec2([-0.5'f32, 0.5'f32]), Vec3([0.0'f32, 0.0'f32, 1.0'f32]))
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33 ]
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35
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36 proc getBindingDescription(binding: int): auto =
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37 VkVertexInputBindingDescription(
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38 binding: uint32(binding),
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39 stride: uint32(sizeof(vertices[0])),
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40 inputRate: VK_VERTEX_INPUT_RATE_VERTEX, # VK_VERTEX_INPUT_RATE_INSTANCE for instances
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41 )
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42
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43 proc getAttributeDescriptions(binding: int): auto =
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44 [
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45 VkVertexInputAttributeDescription(
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46 binding: 0'u32,
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47 location: 0,
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48 format: VK_FORMAT_R32G32_SFLOAT,
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49 offset: 0,
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50 ),
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51 VkVertexInputAttributeDescription(
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52 binding: 0'u32,
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53 location: 1,
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54 format: VK_FORMAT_R32G32B32_SFLOAT,
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55 offset: uint32(sizeof(Vec2)), # use offsetOf?
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56 ),
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57 ]
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58
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59 var vertexShaderCode = """
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60 #version 450
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61
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62 layout(location = 0) in vec2 inPosition;
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63 layout(location = 1) in vec3 inColor;
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64
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65 layout(location = 0) out vec3 fragColor;
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66
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67 void main() {
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68 gl_Position = vec4(inPosition, 0.0, 1.0);
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69 fragColor = inColor;
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70 }
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71 """
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72
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73 var fragmentShaderCode = """#version 450
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74 layout(location = 0) out vec4 outColor;
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75 layout(location = 0) in vec3 fragColor;
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76 void main() {
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77 outColor = vec4(fragColor, 1.0);
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78 }"""
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79
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80 const VULKAN_VERSION = VK_MAKE_API_VERSION(0'u32, 1'u32, 2'u32, 0'u32)
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81
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82 type
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83 Device = object
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84 physicalDevice: PhysicalDevice
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85 graphicsQueueFamily: uint32
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86 presentationQueueFamily: uint32
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87 device: VkDevice
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88 graphicsQueue: VkQueue
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89 presentationQueue: VkQueue
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90 Swapchain = object
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91 swapchain: VkSwapchainKHR
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92 images: seq[VkImage]
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93 imageviews: seq[VkImageView]
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94 RenderPipeline = object
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95 shaders*: seq[ShaderProgram]
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96 layout*: VkPipelineLayout
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97 pipeline*: VkPipeline
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98 QueueFamily = object
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99 properties*: VkQueueFamilyProperties
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100 hasSurfaceSupport*: bool
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101 PhysicalDevice = object
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102 device*: VkPhysicalDevice
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103 extensions*: seq[string]
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104 properties*: VkPhysicalDeviceProperties
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105 features*: VkPhysicalDeviceFeatures
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106 queueFamilies*: seq[QueueFamily]
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107 formats: seq[VkSurfaceFormatKHR]
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108 presentModes: seq[VkPresentModeKHR]
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109 Vulkan* = object
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110 debugMessenger: VkDebugUtilsMessengerEXT
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111 instance*: VkInstance
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112 deviceList*: seq[PhysicalDevice]
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113 device*: Device
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114 surface*: VkSurfaceKHR
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115 surfaceFormat: VkSurfaceFormatKHR
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116 frameDimension: VkExtent2D
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117 swapchain: Swapchain
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118 framebuffers: seq[VkFramebuffer]
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119 renderPass*: VkRenderPass
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120 pipeline*: RenderPipeline
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121 commandPool*: VkCommandPool
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122 commandBuffers*: array[MAX_FRAMES_IN_FLIGHT, VkCommandBuffer]
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123 imageAvailableSemaphores*: array[MAX_FRAMES_IN_FLIGHT, VkSemaphore]
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124 renderFinishedSemaphores*: array[MAX_FRAMES_IN_FLIGHT, VkSemaphore]
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125 inFlightFences*: array[MAX_FRAMES_IN_FLIGHT, VkFence]
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126 Engine* = object
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127 vulkan*: Vulkan
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128 window: NativeWindow
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129
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130 proc getAllPhysicalDevices(instance: VkInstance, surface: VkSurfaceKHR): seq[PhysicalDevice] =
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131 for vulkanPhysicalDevice in getVulkanPhysicalDevices(instance):
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132 var device = PhysicalDevice(device: vulkanPhysicalDevice, extensions: getDeviceExtensions(vulkanPhysicalDevice))
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133 vkGetPhysicalDeviceProperties(vulkanPhysicalDevice, addr(device.properties))
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134 vkGetPhysicalDeviceFeatures(vulkanPhysicalDevice, addr(device.features))
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135 device.formats = vulkanPhysicalDevice.getDeviceSurfaceFormats(surface)
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136 device.presentModes = vulkanPhysicalDevice.getDeviceSurfacePresentModes(surface)
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137
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138 debug(&"Physical device nr {int(vulkanPhysicalDevice)} {cleanString(device.properties.deviceName)}")
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139 for i, queueFamilyProperty in enumerate(getQueueFamilies(vulkanPhysicalDevice)):
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140 var hasSurfaceSupport: VkBool32 = VK_FALSE
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141 checkVkResult vkGetPhysicalDeviceSurfaceSupportKHR(vulkanPhysicalDevice, uint32(i), surface, addr(hasSurfaceSupport))
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142 device.queueFamilies.add(QueueFamily(properties: queueFamilyProperty, hasSurfaceSupport: bool(hasSurfaceSupport)))
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143 debug(&" Queue family {i} {queueFamilyProperty}")
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144
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145 result.add(device)
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146
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147 proc filterForDevice(devices: seq[PhysicalDevice]): seq[(PhysicalDevice, uint32, uint32)] =
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148 for device in devices:
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149 if not (device.formats.len > 0 and device.presentModes.len > 0 and "VK_KHR_swapchain" in device.extensions):
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150 continue
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151 var graphicsQueueFamily = high(uint32)
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152 var presentationQueueFamily = high(uint32)
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153 for i, queueFamily in enumerate(device.queueFamilies):
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154 if queueFamily.hasSurfaceSupport:
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155 presentationQueueFamily = uint32(i)
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156 if bool(uint32(queueFamily.properties.queueFlags) and ord(VK_QUEUE_GRAPHICS_BIT)):
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157 graphicsQueueFamily = uint32(i)
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158 if graphicsQueueFamily != high(uint32) and presentationQueueFamily != high(uint32):
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159 result.add((device, graphicsQueueFamily, presentationQueueFamily))
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160
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161 for (device, graphicsQueueFamily, presentationQueueFamily) in result:
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162 debug(&"Viable device: {cleanString(device.properties.deviceName)} (graphics queue family {graphicsQueueFamily}, presentation queue family {presentationQueueFamily})")
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163
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164
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165 proc getFrameDimension(window: NativeWindow, device: VkPhysicalDevice, surface: VkSurfaceKHR): VkExtent2D =
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166 let capabilities = device.getSurfaceCapabilities(surface)
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167 if capabilities.currentExtent.width != high(uint32):
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168 return capabilities.currentExtent
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169 else:
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170 let (width, height) = window.size()
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171 return VkExtent2D(
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172 width: min(max(uint32(width), capabilities.minImageExtent.width), capabilities.maxImageExtent.width),
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173 height: min(max(uint32(height), capabilities.minImageExtent.height), capabilities.maxImageExtent.height),
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174 )
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175
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176 when DEBUG_LOG:
8
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177 proc setupDebugLog(instance: VkInstance): VkDebugUtilsMessengerEXT =
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178 var createInfo = VkDebugUtilsMessengerCreateInfoEXT(
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179 sType: VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT,
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180 messageSeverity: VkDebugUtilsMessageSeverityFlagsEXT(
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181 ord(VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT) or
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182 ord(VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT) or
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183 ord(VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT)
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184 ),
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185 messageType: VkDebugUtilsMessageTypeFlagsEXT(
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186 ord(VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT) or
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187 ord(VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT) or
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188 ord(VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT)
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189 ),
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190 pfnUserCallback: debugCallback,
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191 pUserData: nil,
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192 )
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193 checkVkResult instance.vkCreateDebugUtilsMessengerEXT(addr(createInfo), nil, addr(result))
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194
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195 proc setupVulkanDeviceAndQueues(instance: VkInstance, surface: VkSurfaceKHR): Device =
2
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196 let usableDevices = instance.getAllPhysicalDevices(surface).filterForDevice()
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197 if len(usableDevices) == 0:
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198 raise newException(Exception, "No suitable graphics device found")
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199 result.physicalDevice = usableDevices[0][0]
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200 result.graphicsQueueFamily = usableDevices[0][1]
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201 result.presentationQueueFamily = usableDevices[0][2]
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202
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203 debug(&"Chose device {cleanString(result.physicalDevice.properties.deviceName)}")
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204
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205 (result.device, result.graphicsQueue, result.presentationQueue) = getVulcanDevice(
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206 result.physicalDevice.device,
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207 result.physicalDevice.features,
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208 result.graphicsQueueFamily,
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209 result.presentationQueueFamily,
2
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210 )
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211
4
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212 proc setupSwapChain(device: VkDevice, physicalDevice: PhysicalDevice, surface: VkSurfaceKHR, dimension: VkExtent2D, surfaceFormat: VkSurfaceFormatKHR): Swapchain =
5
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213
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214 let capabilities = physicalDevice.device.getSurfaceCapabilities(surface)
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215 var selectedPresentationMode = getPresentMode(physicalDevice.presentModes)
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216 # setup swapchain
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217 var swapchainCreateInfo = VkSwapchainCreateInfoKHR(
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218 sType: VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR,
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219 surface: surface,
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220 minImageCount: max(capabilities.minImageCount + 1, capabilities.maxImageCount),
4
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221 imageFormat: surfaceFormat.format,
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222 imageColorSpace: surfaceFormat.colorSpace,
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223 imageExtent: dimension,
0
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224 imageArrayLayers: 1,
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225 imageUsage: VkImageUsageFlags(VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT),
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226 # VK_SHARING_MODE_CONCURRENT no supported (i.e cannot use different queue families for drawing to swap surface?)
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227 imageSharingMode: VK_SHARING_MODE_EXCLUSIVE,
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228 preTransform: capabilities.currentTransform,
0
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229 compositeAlpha: VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR,
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230 presentMode: selectedPresentationMode,
1
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231 clipped: VK_TRUE,
0
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232 oldSwapchain: VkSwapchainKHR(0),
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233 )
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234 checkVkResult device.vkCreateSwapchainKHR(addr(swapchainCreateInfo), nil, addr(result.swapchain))
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235 result.images = device.getSwapChainImages(result.swapchain)
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236
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237 # setup swapchian image views
4
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238
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239 result.imageviews = newSeq[VkImageView](result.images.len)
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240 for i, image in enumerate(result.images):
0
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241 var imageViewCreateInfo = VkImageViewCreateInfo(
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242 sType: VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
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243 image: image,
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244 viewType: VK_IMAGE_VIEW_TYPE_2D,
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245 format: surfaceFormat.format,
0
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246 components: VkComponentMapping(
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247 r: VK_COMPONENT_SWIZZLE_IDENTITY,
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248 g: VK_COMPONENT_SWIZZLE_IDENTITY,
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249 b: VK_COMPONENT_SWIZZLE_IDENTITY,
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250 a: VK_COMPONENT_SWIZZLE_IDENTITY,
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251 ),
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252 subresourceRange: VkImageSubresourceRange(
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253 aspectMask: VkImageAspectFlags(VK_IMAGE_ASPECT_COLOR_BIT),
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254 baseMipLevel: 0,
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parents:
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255 levelCount: 1,
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256 baseArrayLayer: 0,
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257 layerCount: 1,
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parents:
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258 ),
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parents:
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259 )
4
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260 checkVkResult device.vkCreateImageView(addr(imageViewCreateInfo), nil, addr(result.imageviews[i]))
1
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parents: 0
diff changeset
261
4
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262 proc setupRenderPass(device: VkDevice, format: VkFormat): VkRenderPass =
2
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diff changeset
263 var
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264 colorAttachment = VkAttachmentDescription(
4
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diff changeset
265 format: format,
2
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266 samples: VK_SAMPLE_COUNT_1_BIT,
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parents: 1
diff changeset
267 loadOp: VK_ATTACHMENT_LOAD_OP_CLEAR,
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parents: 1
diff changeset
268 storeOp: VK_ATTACHMENT_STORE_OP_STORE,
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parents: 1
diff changeset
269 stencilLoadOp: VK_ATTACHMENT_LOAD_OP_DONT_CARE,
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parents: 1
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270 stencilStoreOp: VK_ATTACHMENT_STORE_OP_DONT_CARE,
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parents: 1
diff changeset
271 initialLayout: VK_IMAGE_LAYOUT_UNDEFINED,
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parents: 1
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272 finalLayout: VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
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parents: 1
diff changeset
273 )
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parents: 1
diff changeset
274 colorAttachmentRef = VkAttachmentReference(
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parents: 1
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275 attachment: 0,
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parents: 1
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276 layout: VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
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parents: 1
diff changeset
277 )
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parents: 1
diff changeset
278 subpass = VkSubpassDescription(
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279 pipelineBindPoint: VK_PIPELINE_BIND_POINT_GRAPHICS,
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parents: 1
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280 colorAttachmentCount: 1,
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parents: 1
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281 pColorAttachments: addr(colorAttachmentRef)
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parents: 1
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282 )
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parents: 1
diff changeset
283 dependency = VkSubpassDependency(
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parents: 1
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284 srcSubpass: VK_SUBPASS_EXTERNAL,
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parents: 1
diff changeset
285 dstSubpass: 0,
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parents: 1
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286 srcStageMask: VkPipelineStageFlags(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT),
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parents: 1
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287 srcAccessMask: VkAccessFlags(0),
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288 dstStageMask: VkPipelineStageFlags(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT),
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289 dstAccessMask: VkAccessFlags(VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT),
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parents: 1
diff changeset
290 )
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parents: 1
diff changeset
291 renderPassCreateInfo = VkRenderPassCreateInfo(
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parents: 1
diff changeset
292 sType: VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
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parents: 1
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293 attachmentCount: 1,
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parents: 1
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294 pAttachments: addr(colorAttachment),
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parents: 1
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295 subpassCount: 1,
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parents: 1
diff changeset
296 pSubpasses: addr(subpass),
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parents: 1
diff changeset
297 dependencyCount: 1,
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parents: 1
diff changeset
298 pDependencies: addr(dependency),
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parents: 1
diff changeset
299 )
4
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parents: 2
diff changeset
300 checkVkResult device.vkCreateRenderPass(addr(renderPassCreateInfo), nil, addr(result))
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parents: 2
diff changeset
301
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302 proc setupRenderPipeline(device: VkDevice, frameDimension: VkExtent2D, renderPass: VkRenderPass): RenderPipeline =
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parents: 2
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303 # load shaders
17
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diff changeset
304 result.shaders.add(device.initShaderProgram(VK_SHADER_STAGE_VERTEX_BIT, vertexShaderCode))
b40466fa446a add: vertex basics, some refactoring
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parents: 11
diff changeset
305 result.shaders.add(device.initShaderProgram(VK_SHADER_STAGE_FRAGMENT_BIT, fragmentShaderCode))
4
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parents: 2
diff changeset
306
2
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parents: 1
diff changeset
307 var
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parents: 1
diff changeset
308 # define which parts can be dynamic (pipeline is fixed after setup)
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parents: 1
diff changeset
309 dynamicStates = [VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR]
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parents: 1
diff changeset
310 dynamicState = VkPipelineDynamicStateCreateInfo(
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parents: 1
diff changeset
311 sType: VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
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parents: 1
diff changeset
312 dynamicStateCount: uint32(dynamicStates.len),
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Sam <sam@basx.dev>
parents: 1
diff changeset
313 pDynamicStates: addr(dynamicStates[0]),
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parents: 1
diff changeset
314 )
17
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Sam <sam@basx.dev>
parents: 11
diff changeset
315 vertexbindings = generateInputVertexBinding[MyVertex]()
b40466fa446a add: vertex basics, some refactoring
Sam <sam@basx.dev>
parents: 11
diff changeset
316 attributebindings = generateInputAttributeBinding[MyVertex]()
b40466fa446a add: vertex basics, some refactoring
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parents: 11
diff changeset
317
2
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parents: 1
diff changeset
318 # define input data format
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Sam <sam@basx.dev>
parents: 1
diff changeset
319 vertexInputInfo = VkPipelineVertexInputStateCreateInfo(
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Sam <sam@basx.dev>
parents: 1
diff changeset
320 sType: VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
17
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parents: 11
diff changeset
321 vertexBindingDescriptionCount: uint32(vertexbindings.len),
b40466fa446a add: vertex basics, some refactoring
Sam <sam@basx.dev>
parents: 11
diff changeset
322 pVertexBindingDescriptions: addr(vertexbindings[0]),
b40466fa446a add: vertex basics, some refactoring
Sam <sam@basx.dev>
parents: 11
diff changeset
323 vertexAttributeDescriptionCount: uint32(attributebindings.len),
b40466fa446a add: vertex basics, some refactoring
Sam <sam@basx.dev>
parents: 11
diff changeset
324 pVertexAttributeDescriptions: addr(attributebindings[0]),
2
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Sam <sam@basx.dev>
parents: 1
diff changeset
325 )
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Sam <sam@basx.dev>
parents: 1
diff changeset
326 inputAssembly = VkPipelineInputAssemblyStateCreateInfo(
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Sam <sam@basx.dev>
parents: 1
diff changeset
327 sType: VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
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Sam <sam@basx.dev>
parents: 1
diff changeset
328 topology: VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
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Sam <sam@basx.dev>
parents: 1
diff changeset
329 primitiveRestartEnable: VK_FALSE,
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Sam <sam@basx.dev>
parents: 1
diff changeset
330 )
1
bb2a7d3a7003 add: more steps in setup
Sam <sam@basx.dev>
parents: 0
diff changeset
331
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Sam <sam@basx.dev>
parents: 0
diff changeset
332 # setup viewport
2
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parents: 1
diff changeset
333 var viewportState = VkPipelineViewportStateCreateInfo(
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Sam <sam@basx.dev>
parents: 1
diff changeset
334 sType: VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
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Sam <sam@basx.dev>
parents: 1
diff changeset
335 viewportCount: 1,
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Sam <sam@basx.dev>
parents: 1
diff changeset
336 scissorCount: 1,
1
bb2a7d3a7003 add: more steps in setup
Sam <sam@basx.dev>
parents: 0
diff changeset
337 )
0
5daf3f236d87 add: initial version
Sam <sam@basx.dev>
parents:
diff changeset
338
2
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parents: 1
diff changeset
339 # rasterizerization config
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Sam <sam@basx.dev>
parents: 1
diff changeset
340 var
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Sam <sam@basx.dev>
parents: 1
diff changeset
341 rasterizer = VkPipelineRasterizationStateCreateInfo(
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Sam <sam@basx.dev>
parents: 1
diff changeset
342 sType: VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
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Sam <sam@basx.dev>
parents: 1
diff changeset
343 depthClampEnable: VK_FALSE,
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Sam <sam@basx.dev>
parents: 1
diff changeset
344 rasterizerDiscardEnable: VK_FALSE,
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Sam <sam@basx.dev>
parents: 1
diff changeset
345 polygonMode: VK_POLYGON_MODE_FILL,
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Sam <sam@basx.dev>
parents: 1
diff changeset
346 lineWidth: 1.0,
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parents: 1
diff changeset
347 cullMode: VkCullModeFlags(VK_CULL_MODE_BACK_BIT),
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Sam <sam@basx.dev>
parents: 1
diff changeset
348 frontFace: VK_FRONT_FACE_CLOCKWISE,
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Sam <sam@basx.dev>
parents: 1
diff changeset
349 depthBiasEnable: VK_FALSE,
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Sam <sam@basx.dev>
parents: 1
diff changeset
350 depthBiasConstantFactor: 0.0,
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Sam <sam@basx.dev>
parents: 1
diff changeset
351 depthBiasClamp: 0.0,
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Sam <sam@basx.dev>
parents: 1
diff changeset
352 depthBiasSlopeFactor: 0.0,
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Sam <sam@basx.dev>
parents: 1
diff changeset
353 )
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Sam <sam@basx.dev>
parents: 1
diff changeset
354 multisampling = VkPipelineMultisampleStateCreateInfo(
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
355 sType: VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
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Sam <sam@basx.dev>
parents: 1
diff changeset
356 sampleShadingEnable: VK_FALSE,
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Sam <sam@basx.dev>
parents: 1
diff changeset
357 rasterizationSamples: VK_SAMPLE_COUNT_1_BIT,
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Sam <sam@basx.dev>
parents: 1
diff changeset
358 minSampleShading: 1.0,
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Sam <sam@basx.dev>
parents: 1
diff changeset
359 pSampleMask: nil,
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Sam <sam@basx.dev>
parents: 1
diff changeset
360 alphaToCoverageEnable: VK_FALSE,
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Sam <sam@basx.dev>
parents: 1
diff changeset
361 alphaToOneEnable: VK_FALSE,
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
362 )
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
363 colorBlendAttachment = VkPipelineColorBlendAttachmentState(
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
364 colorWriteMask: VkColorComponentFlags(
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
365 ord(VK_COLOR_COMPONENT_R_BIT) or
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
366 ord(VK_COLOR_COMPONENT_G_BIT) or
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
367 ord(VK_COLOR_COMPONENT_B_BIT) or
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
368 ord(VK_COLOR_COMPONENT_A_BIT)
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
369 ),
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
370 blendEnable: VK_TRUE,
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
371 srcColorBlendFactor: VK_BLEND_FACTOR_SRC_ALPHA,
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
372 dstColorBlendFactor: VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
373 colorBlendOp: VK_BLEND_OP_ADD,
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
374 srcAlphaBlendFactor: VK_BLEND_FACTOR_ONE,
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
375 dstAlphaBlendFactor: VK_BLEND_FACTOR_ZERO,
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
376 alphaBlendOp: VK_BLEND_OP_ADD,
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
377 )
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
378 colorBlending = VkPipelineColorBlendStateCreateInfo(
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
379 sType: VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
380 logicOpEnable: VK_TRUE,
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
381 logicOp: VK_LOGIC_OP_COPY,
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Sam <sam@basx.dev>
parents: 1
diff changeset
382 attachmentCount: 1,
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
383 pAttachments: addr(colorBlendAttachment),
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
384 blendConstants: [0.0'f, 0.0'f, 0.0'f, 0.0'f],
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
385 )
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
386
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
387 # create pipeline
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
388 pipelineLayoutInfo = VkPipelineLayoutCreateInfo(
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
389 sType: VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
390 setLayoutCount: 0,
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
391 pSetLayouts: nil,
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
392 pushConstantRangeCount: 0,
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
393 pPushConstantRanges: nil,
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
394 )
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
395 checkVkResult device.vkCreatePipelineLayout(addr(pipelineLayoutInfo), nil, addr(result.layout))
2
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Sam <sam@basx.dev>
parents: 1
diff changeset
396
17
b40466fa446a add: vertex basics, some refactoring
Sam <sam@basx.dev>
parents: 11
diff changeset
397 var stages: seq[VkPipelineShaderStageCreateInfo]
b40466fa446a add: vertex basics, some refactoring
Sam <sam@basx.dev>
parents: 11
diff changeset
398 for shader in result.shaders:
b40466fa446a add: vertex basics, some refactoring
Sam <sam@basx.dev>
parents: 11
diff changeset
399 stages.add(shader.shader)
2
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Sam <sam@basx.dev>
parents: 1
diff changeset
400 var pipelineInfo = VkGraphicsPipelineCreateInfo(
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
401 sType: VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
17
b40466fa446a add: vertex basics, some refactoring
Sam <sam@basx.dev>
parents: 11
diff changeset
402 stageCount: uint32(stages.len),
b40466fa446a add: vertex basics, some refactoring
Sam <sam@basx.dev>
parents: 11
diff changeset
403 pStages: addr(stages[0]),
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
404 pVertexInputState: addr(vertexInputInfo),
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
405 pInputAssemblyState: addr(inputAssembly),
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
406 pViewportState: addr(viewportState),
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
407 pRasterizationState: addr(rasterizer),
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
408 pMultisampleState: addr(multisampling),
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
409 pDepthStencilState: nil,
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
410 pColorBlendState: addr(colorBlending),
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
411 pDynamicState: addr(dynamicState),
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
412 layout: result.layout,
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
413 renderPass: renderPass,
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
414 subpass: 0,
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
415 basePipelineHandle: VkPipeline(0),
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
416 basePipelineIndex: -1,
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
417 )
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
418 checkVkResult device.vkCreateGraphicsPipelines(
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
419 VkPipelineCache(0),
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
420 1,
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
421 addr(pipelineInfo),
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
422 nil,
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
423 addr(result.pipeline)
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
424 )
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
425
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
426 proc setupFramebuffers(device: VkDevice, swapchain: var Swapchain, renderPass: VkRenderPass, dimension: VkExtent2D): seq[VkFramebuffer] =
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
427 result = newSeq[VkFramebuffer](swapchain.images.len)
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
428 for i, imageview in enumerate(swapchain.imageviews):
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
429 var framebufferInfo = VkFramebufferCreateInfo(
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
430 sType: VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
431 renderPass: renderPass,
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
432 attachmentCount: 1,
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
433 pAttachments: addr(swapchain.imageviews[i]),
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
434 width: dimension.width,
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
435 height: dimension.height,
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
436 layers: 1,
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
437 )
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
438 checkVkResult device.vkCreateFramebuffer(addr(framebufferInfo), nil, addr(result[i]))
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
439
5
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
440 proc trash(device: VkDevice, swapchain: Swapchain, framebuffers: seq[VkFramebuffer]) =
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
441 for framebuffer in framebuffers:
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
442 device.vkDestroyFramebuffer(framebuffer, nil)
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
443 for imageview in swapchain.imageviews:
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
444 device.vkDestroyImageView(imageview, nil)
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
445 device.vkDestroySwapchainKHR(swapchain.swapchain, nil)
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
446
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
447 proc recreateSwapchain(vulkan: Vulkan): (Swapchain, seq[VkFramebuffer]) =
5
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
448 debug(&"Recreate swapchain with dimension {vulkan.frameDimension}")
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
449 checkVkResult vulkan.device.device.vkDeviceWaitIdle()
5
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
450
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
451 vulkan.device.device.trash(vulkan.swapchain, vulkan.framebuffers)
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
452
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
453 result[0] = vulkan.device.device.setupSwapChain(
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
454 vulkan.device.physicalDevice,
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
455 vulkan.surface,
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
456 vulkan.frameDimension,
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
457 vulkan.surfaceFormat
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
458 )
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
459 result[1] = vulkan.device.device.setupFramebuffers(
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
460 result[0],
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
461 vulkan.renderPass,
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
462 vulkan.frameDimension
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
463 )
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
464
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
465
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
466 proc setupCommandBuffers(device: VkDevice, graphicsQueueFamily: uint32): (VkCommandPool, array[MAX_FRAMES_IN_FLIGHT, VkCommandBuffer]) =
2
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Sam <sam@basx.dev>
parents: 1
diff changeset
467 # set up command buffer
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
468 var poolInfo = VkCommandPoolCreateInfo(
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
469 sType: VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
470 flags: VkCommandPoolCreateFlags(VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT),
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
471 queueFamilyIndex: graphicsQueueFamily,
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
472 )
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
473 checkVkResult device.vkCreateCommandPool(addr(poolInfo), nil, addr(result[0]))
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
474
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
475 var allocInfo = VkCommandBufferAllocateInfo(
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
476 sType: VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
477 commandPool: result[0],
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
478 level: VK_COMMAND_BUFFER_LEVEL_PRIMARY,
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
479 commandBufferCount: result[1].len.uint32,
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
480 )
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
481 checkVkResult device.vkAllocateCommandBuffers(addr(allocInfo), addr(result[1][0]))
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
482
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
483 proc setupSyncPrimitives(device: VkDevice): (
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
484 array[MAX_FRAMES_IN_FLIGHT, VkSemaphore],
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
485 array[MAX_FRAMES_IN_FLIGHT, VkSemaphore],
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
486 array[MAX_FRAMES_IN_FLIGHT, VkFence],
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
487 ) =
2
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Sam <sam@basx.dev>
parents: 1
diff changeset
488 var semaphoreInfo = VkSemaphoreCreateInfo(sType: VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO)
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
489 var fenceInfo = VkFenceCreateInfo(
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
490 sType: VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
491 flags: VkFenceCreateFlags(VK_FENCE_CREATE_SIGNALED_BIT)
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
492 )
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Sam <sam@basx.dev>
parents: 1
diff changeset
493 for i in 0 ..< MAX_FRAMES_IN_FLIGHT:
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
494 checkVkResult device.vkCreateSemaphore(addr(semaphoreInfo), nil, addr(result[0][i]))
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
495 checkVkResult device.vkCreateSemaphore(addr(semaphoreInfo), nil, addr(result[1][i]))
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
496 checkVkResult device.vkCreateFence(addr(fenceInfo), nil, addr(result[2][i]))
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
497
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
498 proc igniteEngine*(): Engine =
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
499
5
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
500 result.window = createWindow("Hello triangle")
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
501
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
502 # setup vulkan functions
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
503 vkLoad1_0()
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
504 vkLoad1_1()
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
505 vkLoad1_2()
10
0660ba9d1930 did: make it work on windows
sam <sam@basx.dev>
parents: 8
diff changeset
506
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
507 checkGlslangResult glslang_initialize_process()
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
508
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
509 # create vulkan instance
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
510 result.vulkan.instance = createVulkanInstance(VULKAN_VERSION)
10
0660ba9d1930 did: make it work on windows
sam <sam@basx.dev>
parents: 8
diff changeset
511 when DEBUG_LOG:
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
512 result.vulkan.debugMessenger = result.vulkan.instance.setupDebugLog()
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
513 result.vulkan.surface = result.vulkan.instance.createVulkanSurface(result.window)
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
514 result.vulkan.device = result.vulkan.instance.setupVulkanDeviceAndQueues(result.vulkan.surface)
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
515
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
516 # get basic frame information
5
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
517 result.vulkan.surfaceFormat = result.vulkan.device.physicalDevice.formats.getSuitableSurfaceFormat()
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
518 result.vulkan.frameDimension = result.window.getFrameDimension(result.vulkan.device.physicalDevice.device, result.vulkan.surface)
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
519
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
520 # setup swapchain and render pipeline
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
521 result.vulkan.swapchain = result.vulkan.device.device.setupSwapChain(
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
522 result.vulkan.device.physicalDevice,
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
523 result.vulkan.surface,
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
524 result.vulkan.frameDimension,
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
525 result.vulkan.surfaceFormat
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
526 )
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
527 result.vulkan.renderPass = result.vulkan.device.device.setupRenderPass(result.vulkan.surfaceFormat.format)
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
528 result.vulkan.pipeline = result.vulkan.device.device.setupRenderPipeline(result.vulkan.frameDimension, result.vulkan.renderPass)
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
529 result.vulkan.framebuffers = result.vulkan.device.device.setupFramebuffers(
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
530 result.vulkan.swapchain,
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
531 result.vulkan.renderPass,
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
532 result.vulkan.frameDimension
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
533 )
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
534
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
535 (
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
536 result.vulkan.commandPool,
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
537 result.vulkan.commandBuffers,
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
538 ) = result.vulkan.device.device.setupCommandBuffers(result.vulkan.device.graphicsQueueFamily)
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
539
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
540 (
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
541 result.vulkan.imageAvailableSemaphores,
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
542 result.vulkan.renderFinishedSemaphores,
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
543 result.vulkan.inFlightFences,
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
544 ) = result.vulkan.device.device.setupSyncPrimitives()
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
545
0
5daf3f236d87 add: initial version
Sam <sam@basx.dev>
parents:
diff changeset
546
5
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
547 proc recordCommandBuffer(renderPass: VkRenderPass, pipeline: VkPipeline, commandBuffer: VkCommandBuffer, framebuffer: VkFramebuffer, frameDimension: VkExtent2D) =
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
548 var
5
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
549 beginInfo = VkCommandBufferBeginInfo(
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
550 sType: VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
551 pInheritanceInfo: nil,
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
552 )
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
553 clearColor = VkClearValue(color: VkClearColorValue(float32: [0.2'f, 0.2'f, 0.2'f, 1.0'f]))
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
554 renderPassInfo = VkRenderPassBeginInfo(
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
555 sType: VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
556 renderPass: renderPass,
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
557 framebuffer: framebuffer,
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
558 renderArea: VkRect2D(
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
559 offset: VkOffset2D(x: 0, y: 0),
5
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
560 extent: frameDimension,
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
561 ),
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
562 clearValueCount: 1,
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
563 pClearValues: addr(clearColor),
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
564 )
5
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
565 viewport = VkViewport(
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
566 x: 0.0,
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
567 y: 0.0,
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
568 width: (float) frameDimension.width,
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
569 height: (float) frameDimension.height,
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
570 minDepth: 0.0,
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
571 maxDepth: 1.0,
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
572 )
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
573 scissor = VkRect2D(
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
574 offset: VkOffset2D(x: 0, y: 0),
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
575 extent: frameDimension
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
576 )
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
577 checkVkResult commandBuffer.vkBeginCommandBuffer(addr(beginInfo))
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
578 commandBuffer.vkCmdBeginRenderPass(addr(renderPassInfo), VK_SUBPASS_CONTENTS_INLINE)
5
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
579 commandBuffer.vkCmdBindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline)
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
580 commandBuffer.vkCmdSetViewport(firstViewport=0, viewportCount=1, addr(viewport))
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
581 commandBuffer.vkCmdSetScissor(firstScissor=0, scissorCount=1, addr(scissor))
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
582 commandBuffer.vkCmdDraw(vertexCount=3, instanceCount=1, firstVertex=0, firstInstance=0)
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
583 commandBuffer.vkCmdEndRenderPass()
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
584 checkVkResult commandBuffer.vkEndCommandBuffer()
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
585
5
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
586 proc drawFrame(window: NativeWindow, vulkan: var Vulkan, currentFrame: int, resized: bool) =
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
587 checkVkResult vulkan.device.device.vkWaitForFences(1, addr(vulkan.inFlightFences[currentFrame]), VK_TRUE, high(uint64))
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
588 var bufferImageIndex: uint32
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
589 let nextImageResult = vulkan.device.device.vkAcquireNextImageKHR(
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
590 vulkan.swapchain.swapchain,
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
591 high(uint64),
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
592 vulkan.imageAvailableSemaphores[currentFrame],
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
593 VkFence(0),
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
594 addr(bufferImageIndex)
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
595 )
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
596 if nextImageResult == VK_ERROR_OUT_OF_DATE_KHR:
5
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
597 vulkan.frameDimension = window.getFrameDimension(vulkan.device.physicalDevice.device, vulkan.surface)
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
598 (vulkan.swapchain, vulkan.framebuffers) = vulkan.recreateSwapchain()
5
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
599 elif not (nextImageResult in [VK_SUCCESS, VK_SUBOPTIMAL_KHR]):
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
600 raise newException(Exception, "Vulkan error: vkAcquireNextImageKHR returned " & $nextImageResult)
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
601 checkVkResult vulkan.device.device.vkResetFences(1, addr(vulkan.inFlightFences[currentFrame]))
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
602
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
603 checkVkResult vulkan.commandBuffers[currentFrame].vkResetCommandBuffer(VkCommandBufferResetFlags(0))
5
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
604 vulkan.renderPass.recordCommandBuffer(vulkan.pipeline.pipeline, vulkan.commandBuffers[currentFrame], vulkan.framebuffers[bufferImageIndex], vulkan.frameDimension)
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
605 var
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
606 waitSemaphores = [vulkan.imageAvailableSemaphores[currentFrame]]
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
607 waitStages = [VkPipelineStageFlags(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT)]
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
608 signalSemaphores = [vulkan.renderFinishedSemaphores[currentFrame]]
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
609 submitInfo = VkSubmitInfo(
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
610 sType: VK_STRUCTURE_TYPE_SUBMIT_INFO,
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
611 waitSemaphoreCount: 1,
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
612 pWaitSemaphores: addr(waitSemaphores[0]),
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
613 pWaitDstStageMask: addr(waitStages[0]),
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
614 commandBufferCount: 1,
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
615 pCommandBuffers: addr(vulkan.commandBuffers[currentFrame]),
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
616 signalSemaphoreCount: 1,
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
617 pSignalSemaphores: addr(signalSemaphores[0]),
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
618 )
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
619 checkVkResult vkQueueSubmit(vulkan.device.graphicsQueue, 1, addr(submitInfo), vulkan.inFlightFences[currentFrame])
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
620
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
621 var presentInfo = VkPresentInfoKHR(
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
622 sType: VK_STRUCTURE_TYPE_PRESENT_INFO_KHR,
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
623 waitSemaphoreCount: 1,
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
624 pWaitSemaphores: addr(signalSemaphores[0]),
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
625 swapchainCount: 1,
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
626 pSwapchains: addr(vulkan.swapchain.swapchain),
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
627 pImageIndices: addr(bufferImageIndex),
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
628 pResults: nil,
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
629 )
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
630 let presentResult = vkQueuePresentKHR(vulkan.device.presentationQueue, addr(presentInfo))
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
631
5
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
632 if presentResult == VK_ERROR_OUT_OF_DATE_KHR or presentResult == VK_SUBOPTIMAL_KHR or resized:
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
633 vulkan.frameDimension = window.getFrameDimension(vulkan.device.physicalDevice.device, vulkan.surface)
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
634 (vulkan.swapchain, vulkan.framebuffers) = vulkan.recreateSwapchain()
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
635
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
636
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
637 proc fullThrottle*(engine: var Engine) =
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
638 var
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
639 killed = false
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
640 currentFrame = 0
5
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
641 resized = false
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
642
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
643 while not killed:
5
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
644 for event in engine.window.pendingEvents():
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
645 case event.eventType:
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
646 of Quit:
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
647 killed = true
5
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
648 of ResizedWindow:
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
649 resized = true
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
650 of KeyDown:
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
651 echo event
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
652 if event.key == Escape:
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
653 killed = true
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
654 else:
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
655 discard
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
656 engine.window.drawFrame(engine.vulkan, currentFrame, resized)
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
657 resized = false
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
658 currentFrame = (currentFrame + 1) mod MAX_FRAMES_IN_FLIGHT;
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
659 checkVkResult engine.vulkan.device.device.vkDeviceWaitIdle()
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
660
5
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
661 proc trash*(engine: Engine) =
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
662 engine.vulkan.device.device.trash(engine.vulkan.swapchain, engine.vulkan.framebuffers)
4ed9cb098315 add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents: 4
diff changeset
663 checkVkResult engine.vulkan.device.device.vkDeviceWaitIdle()
0
5daf3f236d87 add: initial version
Sam <sam@basx.dev>
parents:
diff changeset
664
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
665 for i in 0 ..< MAX_FRAMES_IN_FLIGHT:
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
666 engine.vulkan.device.device.vkDestroySemaphore(engine.vulkan.imageAvailableSemaphores[i], nil)
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
667 engine.vulkan.device.device.vkDestroySemaphore(engine.vulkan.renderFinishedSemaphores[i], nil)
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
668 engine.vulkan.device.device.vkDestroyFence(engine.vulkan.inFlightFences[i], nil)
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
669
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
670 engine.vulkan.device.device.vkDestroyCommandPool(engine.vulkan.commandPool, nil)
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
671 engine.vulkan.device.device.vkDestroyPipeline(engine.vulkan.pipeline.pipeline, nil)
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
672 engine.vulkan.device.device.vkDestroyPipelineLayout(engine.vulkan.pipeline.layout, nil)
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
673 engine.vulkan.device.device.vkDestroyRenderPass(engine.vulkan.renderPass, nil)
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
674
17
b40466fa446a add: vertex basics, some refactoring
Sam <sam@basx.dev>
parents: 11
diff changeset
675 for shader in engine.vulkan.pipeline.shaders:
b40466fa446a add: vertex basics, some refactoring
Sam <sam@basx.dev>
parents: 11
diff changeset
676 engine.vulkan.device.device.vkDestroyShaderModule(shader.shader.module, nil)
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
677
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
678 engine.vulkan.instance.vkDestroySurfaceKHR(engine.vulkan.surface, nil)
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
679 engine.vulkan.device.device.vkDestroyDevice(nil)
10
0660ba9d1930 did: make it work on windows
sam <sam@basx.dev>
parents: 8
diff changeset
680 when DEBUG_LOG:
4
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
681 engine.vulkan.instance.vkDestroyDebugUtilsMessengerEXT(engine.vulkan.debugMessenger, nil)
af9183acb173 did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents: 2
diff changeset
682 glslang_finalize_process()
9
227e53d1a853 fix: segfault on shutdown
Sam <sam@basx.dev>
parents: 8
diff changeset
683 engine.window.trash()
2
213fdf8d31dd did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents: 1
diff changeset
684 engine.vulkan.instance.vkDestroyInstance(nil)