Mercurial > games > semicongine
annotate src/zamikongine/window.nim @ 19:b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
author | Sam <sam@basx.dev> |
---|---|
date | Mon, 09 Jan 2023 11:04:19 +0700 |
parents | src/window.nim@4ed9cb098315 |
children | c3c963e7c1a6 |
rev | line source |
---|---|
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
diff
changeset
|
1 when defined(linux): |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
diff
changeset
|
2 import ./platform/linux/xlib |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
diff
changeset
|
3 export xlib |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
diff
changeset
|
4 elif defined(windows): |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
diff
changeset
|
5 import ./platform/windows/win32 |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
diff
changeset
|
6 export win32 |