Mercurial > games > semicongine
annotate src/semicongine.nim @ 193:ee1aea493736
add: correct cleanup
| author | Sam <sam@basx.dev> |
|---|---|
| date | Sun, 07 May 2023 00:22:58 +0700 |
| parents | 659992f14dd6 |
| children | 081cf6bd94ba |
| rev | line source |
|---|---|
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192
659992f14dd6
add: textures now support in shader via scene data, also: improved config handling a bit, more to come
Sam <sam@basx.dev>
parents:
167
diff
changeset
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1 import semicongine/buildconfig |
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659992f14dd6
add: textures now support in shader via scene data, also: improved config handling a bit, more to come
Sam <sam@basx.dev>
parents:
167
diff
changeset
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2 export buildconfig |
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659992f14dd6
add: textures now support in shader via scene data, also: improved config handling a bit, more to come
Sam <sam@basx.dev>
parents:
167
diff
changeset
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3 |
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167
4d4f7a2eb6ca
add: initial implementation of audio subsystem with mixer, currently missing windows implementation
Sam <sam@basx.dev>
parents:
128
diff
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4 import semicongine/audio |
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83
5e19aead2b61
add: new vulkan api wrapper, not done yet
Sam <sam@basx.dev>
parents:
60
diff
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5 import semicongine/color |
| 127 | 6 import semicongine/engine |
| 116 | 7 import semicongine/entity |
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83
5e19aead2b61
add: new vulkan api wrapper, not done yet
Sam <sam@basx.dev>
parents:
60
diff
changeset
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8 import semicongine/events |
| 116 | 9 import semicongine/gpu_data |
| 10 import semicongine/math | |
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56
94d7eed3f118
did: cleanup main namespace, add: better coordinate handling in input example
Sam <sam@basx.dev>
parents:
diff
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11 import semicongine/mesh |
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128
9901ec3831d1
did: finish refactoring of render pipeline, yipi! :)
Sam <sam@basx.dev>
parents:
127
diff
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12 import semicongine/renderer |
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192
659992f14dd6
add: textures now support in shader via scene data, also: improved config handling a bit, more to come
Sam <sam@basx.dev>
parents:
167
diff
changeset
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13 import semicongine/settings |
| 116 | 14 import semicongine/platform/window |
| 15 import semicongine/vulkan | |
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56
94d7eed3f118
did: cleanup main namespace, add: better coordinate handling in input example
Sam <sam@basx.dev>
parents:
diff
changeset
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16 |
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167
4d4f7a2eb6ca
add: initial implementation of audio subsystem with mixer, currently missing windows implementation
Sam <sam@basx.dev>
parents:
128
diff
changeset
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17 export audio |
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83
5e19aead2b61
add: new vulkan api wrapper, not done yet
Sam <sam@basx.dev>
parents:
60
diff
changeset
|
18 export color |
| 127 | 19 export engine |
| 116 | 20 export entity |
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83
5e19aead2b61
add: new vulkan api wrapper, not done yet
Sam <sam@basx.dev>
parents:
60
diff
changeset
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21 export events |
| 116 | 22 export gpu_data |
| 23 export math | |
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56
94d7eed3f118
did: cleanup main namespace, add: better coordinate handling in input example
Sam <sam@basx.dev>
parents:
diff
changeset
|
24 export mesh |
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128
9901ec3831d1
did: finish refactoring of render pipeline, yipi! :)
Sam <sam@basx.dev>
parents:
127
diff
changeset
|
25 export renderer |
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192
659992f14dd6
add: textures now support in shader via scene data, also: improved config handling a bit, more to come
Sam <sam@basx.dev>
parents:
167
diff
changeset
|
26 export settings |
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60
c57285d292b6
did: deep refactoring of handling vertrex attribute and buffer updates, don't ask ;(
Sam <sam@basx.dev>
parents:
56
diff
changeset
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27 export window |
| 116 | 28 export vulkan |
