annotate examples/E02_squares.nim @ 606:f41c1b78cf5b

add: upgrade all simple examples to new engine version
author Sam <sam@basx.dev>
date Wed, 26 Apr 2023 02:15:43 +0700
parents 177bfb85adb1
children 23e41f5adbaf
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
522
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
1 import std/times
597
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
2 import std/sequtils
522
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
3 import std/strutils
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
4 import std/math
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
5 import std/random
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
6
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
7 import semicongine
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
8
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
9
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
10 when isMainModule:
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
11 randomize()
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
12 const
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
13 COLUMNS = 10
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
14 ROWS = 10
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
15 WIDTH = 2'f32 / COLUMNS
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
16 HEIGHT = 2'f32 / ROWS
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
17 var
597
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
18 vertices: array[COLUMNS * ROWS * 4, Vec3f]
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
19 colors: array[COLUMNS * ROWS * 4, Vec3f]
522
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
20 iValues: array[COLUMNS * ROWS * 4, uint32]
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
21 indices: array[COLUMNS * ROWS * 2, array[3, uint16]]
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
22
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
23 for row in 0 ..< ROWS:
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
24 for col in 0 ..< COLUMNS:
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
25 let
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
26 y: float32 = (row * 2 / COLUMNS) - 1
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
27 x: float32 = (col * 2 / ROWS) - 1
597
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
28 color = Vec3f([(x + 1) / 2, (y + 1) / 2, 0'f32])
522
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
29 squareIndex = row * COLUMNS + col
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
30 vertIndex = squareIndex * 4
597
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
31 vertices[vertIndex + 0] = newVec3f(x, y)
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
32 vertices[vertIndex + 1] = newVec3f(x + WIDTH, y)
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
33 vertices[vertIndex + 2] = newVec3f(x + WIDTH, y + HEIGHT)
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
34 vertices[vertIndex + 3] = newVec3f(x, y + HEIGHT)
522
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
35 colors[vertIndex + 0] = color
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
36 colors[vertIndex + 1] = color
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
37 colors[vertIndex + 2] = color
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
38 colors[vertIndex + 3] = color
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
39 iValues[vertIndex + 0] = uint32(squareIndex)
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
40 iValues[vertIndex + 1] = uint32(squareIndex)
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
41 iValues[vertIndex + 2] = uint32(squareIndex)
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
42 iValues[vertIndex + 3] = uint32(squareIndex)
597
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
43 indices[squareIndex * 2 + 0] = [uint16(vertIndex + 0), uint16(vertIndex + 1), uint16(vertIndex + 2)]
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
44 indices[squareIndex * 2 + 1] = [uint16(vertIndex + 2), uint16(vertIndex + 3), uint16(vertIndex + 0)]
522
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
45
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
46
597
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
47 const
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
48 vertexInput = @[
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
49 attr[Vec3f]("position", memoryLocation=VRAM),
600
177bfb85adb1 add: small buffer adjustment
Sam <sam@basx.dev>
parents: 598
diff changeset
50 attr[Vec3f]("color", memoryLocation=VRAMVisible),
597
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
51 attr[uint32]("index", memoryLocation=VRAM),
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
52 ]
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
53 vertexOutput = @[attr[Vec3f]("outcolor")]
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
54 uniforms = @[attr[float32]("time")]
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
55 fragOutput = @[attr[Vec4f]("color")]
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
56 vertexCode = compileGlslShader(
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
57 stage=VK_SHADER_STAGE_VERTEX_BIT,
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
58 inputs=vertexInput,
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
59 uniforms=uniforms,
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
60 outputs=vertexOutput,
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
61 main="""
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
62 float pos_weight = index / 100.0; // add some gamma correction?
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
63 float t = sin(Uniforms.time * 0.5) * 0.5 + 0.5;
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
64 float v = min(1, max(0, pow(pos_weight - t, 2)));
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
65 v = pow(1 - v, 3000);
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
66 outcolor = vec3(color.r, color.g, v * 0.5);
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
67 gl_Position = vec4(position, 1.0);
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
68 """
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
69 )
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
70 fragmentCode = compileGlslShader(
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
71 stage=VK_SHADER_STAGE_FRAGMENT_BIT,
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
72 inputs=vertexOutput,
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
73 uniforms=uniforms,
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
74 outputs=fragOutput,
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
75 main="color = vec4(outcolor, 1);"
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
76 )
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
77 var squaremesh = newMesh(
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
78 positions=vertices,
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
79 indices=indices,
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
80 colors=colors,
522
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
81 )
597
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
82 setMeshData[uint32](squaremesh, "index", iValues.toSeq)
598
67b44ba428d1 add: some cleanup, discovered bug
Sam <sam@basx.dev>
parents: 597
diff changeset
83 var i = 0'u64
67b44ba428d1 add: some cleanup, discovered bug
Sam <sam@basx.dev>
parents: 597
diff changeset
84 var (p, l) = squaremesh.getRawData("color")
67b44ba428d1 add: some cleanup, discovered bug
Sam <sam@basx.dev>
parents: 597
diff changeset
85 while i < uint64(l):
67b44ba428d1 add: some cleanup, discovered bug
Sam <sam@basx.dev>
parents: 597
diff changeset
86 echo (cast[ptr float32]((cast[uint64](p) + i)))[]
67b44ba428d1 add: some cleanup, discovered bug
Sam <sam@basx.dev>
parents: 597
diff changeset
87 inc i
522
f2c97bdbb0b3 did: rename and update older demos to work with new APIs
Sam <sam@basx.dev>
parents:
diff changeset
88
597
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
89 var myengine = initEngine("Squares")
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
90 myengine.setRenderer(myengine.gpuDevice.simpleForwardRenderPass(vertexCode, fragmentCode))
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
91
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
92 var scene = newEntity("scene", newEntity("squares", squaremesh))
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
93 myengine.addScene(scene, vertexInput)
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
94 var time = initShaderGlobal("time", 0.0'f32)
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
95 scene.components.add time
606
f41c1b78cf5b add: upgrade all simple examples to new engine version
Sam <sam@basx.dev>
parents: 600
diff changeset
96 while myengine.updateInputs() == Running and not myengine.keyWasPressed(Escape):
597
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
97 setValue[float32](time.value, get[float32](time.value) + 0.0005)
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
98 myengine.renderScene(scene)
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
99
fdae5f50fa00 did: rewrite example 02 with new engine approach
Sam <sam@basx.dev>
parents: 535
diff changeset
100 myengine.destroy()