Mercurial > games > semicongine
comparison README.md @ 45:2378ada1a14e
add: some build instructions for windows
| author | Sam <sam@basx.dev> |
|---|---|
| date | Thu, 19 Jan 2023 00:41:41 +0700 |
| parents | cc8724250d65 |
| children | 8305f8619a27 |
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| 44:5a6aadf6c464 | 45:2378ada1a14e |
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| 3 | 3 |
| 4 Hi there | 4 Hi there |
| 5 | 5 |
| 6 This is a very simplistic little game engine, mainly trying to wrap around vulkan and the operating system's windowing, input and audio system. | 6 This is a very simplistic little game engine, mainly trying to wrap around vulkan and the operating system's windowing, input and audio system. |
| 7 This is using the last programming language you will ever need, [Nim](https://nim-lang.org/) | 7 This is using the last programming language you will ever need, [Nim](https://nim-lang.org/) |
| 8 | |
| 9 Compilation on Windows | |
| 10 ---------------------- | |
| 11 | |
| 12 Requires a Windows SDK to be installed (e.g. via Visual Studio Build Tools). | |
| 13 Also, using Nim on Windows with mingw seems to be way faster than with vcc/lc. | |
| 14 For compilation with vcc/ls, install additionaly (with Visual Studio Build Tools): | |
| 15 - Windows Universal C Runtime (some important files) | |
| 16 - Windows CRT SDK (some important header files) | |
| 17 - Some version of MSVC (the compiler) | |
| 8 | 18 |
| 9 Roadmap | 19 Roadmap |
| 10 ------- | 20 ------- |
| 11 | 21 |
| 12 Still tons to do, but it feels like the worst things (except audio maybe?) are over the hill. | 22 Still tons to do, but it feels like the worst things (except audio maybe?) are over the hill. |
