Mercurial > games > semicongine
comparison Makefile @ 5:4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
author | Sam <sam@basx.dev> |
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date | Thu, 22 Dec 2022 00:06:40 +0700 |
parents | 5d54ef652619 |
children | 1134f41a49e9 |
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4:af9183acb173 | 5:4ed9cb098315 |
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1 SOURCES := $(shell find src -name '*.nim') | 1 SOURCES := $(shell find src -name '*.nim') |
2 COMPILE_OPTIONS := --path:src --mm:orc --experimental:strictEffects --threads:on | 2 COMPILE_OPTIONS := --path:src --mm:orc --experimental:strictEffects --threads:on |
3 DEBUG_OPTIONS := --debugger:native --checks:on --assertions:on | 3 DEBUG_OPTIONS := --debugger:native --checks:on --assertions:on |
4 RELEASE_OPTIONS := -d:release --checks:off --assertions:off | 4 RELEASE_OPTIONS := -d:release --checks:off --assertions:off |
5 | 5 |
6 build/debug/linux: | 6 # build |
7 mkdir -p $@ | 7 build/debug/linux/test: ${SOURCES} |
8 build/debug/linux/test: build/debug/linux ${SOURCES} | 8 mkdir -p $$( dirname $@ ) |
9 nim c ${COMPILE_OPTIONS} ${DEBUG_OPTIONS} -o:$@ examples/test.nim | 9 nim c ${COMPILE_OPTIONS} ${DEBUG_OPTIONS} -o:$@ examples/test.nim |
10 | 10 build/release/linux/test: ${SOURCES} |
11 build/release/linux: | 11 mkdir -p $$( dirname $@ ) |
12 mkdir -p $@ | 12 nim c ${COMPILE_OPTIONS} ${RELEASE_OPTIONS} -o:$@ examples/test.nim |
13 build/release/linux/test: build/release/linux ${SOURCES} | 13 build/debug/windows/test: ${SOURCES} |
14 mkdir -p $$( dirname $@ ) | |
15 nim c ${COMPILE_OPTIONS} ${DEBUG_OPTIONS} -o:$@ examples/test.nim | |
16 build/release/windows/test: ${SOURCES} | |
17 mkdir -p $$( dirname $@ ) | |
14 nim c ${COMPILE_OPTIONS} ${RELEASE_OPTIONS} -o:$@ examples/test.nim | 18 nim c ${COMPILE_OPTIONS} ${RELEASE_OPTIONS} -o:$@ examples/test.nim |
15 | 19 |
16 # not working yet, need to implement windows window-API | 20 build_all: build/debug/linux/test build/release/linux/test build/debug/windows/test build/release/windows/test |
17 # build/debug/windows: | |
18 # mkdir -p $@ | |
19 # build/debug/windows/test: build/debug/windows ${SOURCES} | |
20 # nim c ${COMPILE_OPTIONS} ${DEBUG_OPTIONS} -d:mingw -o:$@ examples/test.nim | |
21 # build/release/windows: | |
22 # mkdir -p $@ | |
23 # build/release/windows/test: build/release/windows ${SOURCES} | |
24 # nim c ${COMPILE_OPTIONS} ${DEBUG_OPTIONS} -d:mingw -o:$@ examples/test.nim | |
25 thirdparty: | |
26 echo https://storage.googleapis.com/spirv-tools/artifacts/prod/graphics_shader_compiler/spirv-tools/windows-msvc-2017-release/continuous/1885/20221216-081805/install.zip | |
27 echo https://storage.googleapis.com/spirv-tools/artifacts/prod/graphics_shader_compiler/spirv-tools/windows-msvc-2017-release/continuous/1885/20221216-081805/install.zip | |
28 | 21 |
29 SPIRV_TOOLS_LINUX_DEBUG: | 22 # publish |
30 wget https://storage.googleapis.com/spirv-tools/artifacts/prod/graphics_shader_compiler/spirv-tools/linux-gcc-release/continuous/1889/20221216-081754/install.tgz | 23 publish_linux_debug: build/debug/linux/test |
31 SPIRV_TOOLS_LINUX_DEBUG: | 24 scp $< basx.dev:/var/www/public.basx.dev/joni/linux/debug/ |
32 wget https://storage.googleapis.com/spirv-tools/artifacts/prod/graphics_shader_compiler/spirv-tools/linux-gcc-debug/continuous/1899/20221216-081758/install.tgz | 25 publish_linux_release: build/release/linux/test |
33 SPIRV_TOOLS_WINDOWS_DEBUG: | 26 scp $< basx.dev:/var/www/public.basx.dev/joni/linux/release/ |
34 wget https://storage.googleapis.com/spirv-tools/artifacts/prod/graphics_shader_compiler/spirv-tools/windows-msvc-2017-debug/continuous/1599/20221216-081803/install.zip | 27 publish_windows_debug: build/debug/linux/test |
35 SPIRV_TOOLS_WINDOWS_RELEASE: | 28 scp $< basx.dev:/var/www/public.basx.dev/joni/windows/debug/ |
36 wget https://storage.googleapis.com/spirv-tools/artifacts/prod/graphics_shader_compiler/spirv-tools/windows-msvc-2017-release/continuous/1885/20221216-081805/install.zip | 29 publish_windows_release: build/release/linux/test |
30 scp $< basx.dev:/var/www/public.basx.dev/joni/windows/release/ | |
37 | 31 |
38 GLSL_LINUX_DEBUG: | 32 publish_all: publish_linux_debug publish_linux_release publish_windows_debug publish_windows_release |
39 wget | 33 |
40 GLSL_LINUX_RELEASE: | 34 |
41 wget | 35 # download thirdparty-libraries |
42 GLSL_WINDOWS_DEBUG: | 36 |
43 wget | 37 thirdparty/lib/glslang/linux_debug: |
44 GLSL_WINDOWS_RELEASE: | 38 mkdir -p $@ |
45 wget | 39 wget --directory-prefix=$@ https://github.com/KhronosGroup/glslang/releases/download/master-tot/glslang-master-linux-Debug.zip |
40 uzip glslang-master-linux-Debug.zip | |
41 thirdparty/lib/glslang/linux_release: | |
42 mkdir -p $@ | |
43 wget --directory-prefix=$@ https://github.com/KhronosGroup/glslang/releases/download/master-tot/glslang-master-linux-Release.zip | |
44 unzip glslang-master-linux-Release.zip | |
45 thirdparty/lib/glslang/windows_debug: | |
46 mkdir -p $@ | |
47 wget --directory-prefix=$@ https://github.com/KhronosGroup/glslang/releases/download/master-tot/glslang-master-windows-x64-Debug.zip | |
48 unzip glslang-master-windows-x64-Debug.zip | |
49 thirdparty/lib/glslang/windows_release: | |
50 mkdir -p $@ | |
51 wget --directory-prefix=$@ https://github.com/KhronosGroup/glslang/releases/download/master-tot/glslang-master-windows-x64-Release.zip | |
52 unzip glslang-master-windows-x64-Release.zip | |
53 | |
54 thirdparty/lib/spirv-tools/linux_debug: | |
55 mkdir -p $@ | |
56 wget --directory-prefix=$@ https://storage.googleapis.com/spirv-tools/artifacts/prod/graphics_shader_compiler/spirv-tools/linux-gcc-debug/continuous/1899/20221216-081758/install.tgz | |
57 tar -xf $@/install.tgz | |
58 thirdparty/lib/spirv-tools/linux_release: | |
59 mkdir -p $@ | |
60 wget --directory-prefix=$@ https://storage.googleapis.com/spirv-tools/artifacts/prod/graphics_shader_compiler/spirv-tools/linux-gcc-release/continuous/1889/20221216-081754/install.tgz | |
61 tar -xf $@/install.tgz | |
62 thirdparty/lib/spirv-tools/windows_debug: | |
63 mkdir -p $@ | |
64 wget --directory-prefix=$@ https://storage.googleapis.com/spirv-tools/artifacts/prod/graphics_shader_compiler/spirv-tools/windows-msvc-2017-debug/continuous/1599/20221216-081803/install.zip | |
65 unzip $@/install.zip | |
66 thirdparty/lib/spirv-tools/windows_release: | |
67 mkdir -p $@ | |
68 wget --directory-prefix=$@ https://storage.googleapis.com/spirv-tools/artifacts/prod/graphics_shader_compiler/spirv-tools/windows-msvc-2017-release/continuous/1885/20221216-081805/install.zip | |
69 unzip $@/install.zip |