Mercurial > games > semicongine
comparison src/semicongine.nim @ 288:5af702c95b16
add: what seems like a working animation system, atm integrated with entities, will add more for meshes
author | Sam <sam@basx.dev> |
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date | Wed, 14 Jun 2023 22:55:00 +0700 |
parents | 5d20689432bf |
children | 4921ec86dcb4 |
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287:21d6d20de754 | 288:5af702c95b16 |
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1 import semicongine/core | 1 import semicongine/core |
2 export core | 2 export core |
3 | 3 |
4 import semicongine/audio | 4 import semicongine/audio |
5 import semicongine/animation | |
5 import semicongine/engine | 6 import semicongine/engine |
6 import semicongine/collision | 7 import semicongine/collision |
7 import semicongine/scene | 8 import semicongine/scene |
8 import semicongine/events | 9 import semicongine/events |
9 import semicongine/mesh | 10 import semicongine/mesh |
13 import semicongine/text | 14 import semicongine/text |
14 import semicongine/platform/window | 15 import semicongine/platform/window |
15 import semicongine/vulkan | 16 import semicongine/vulkan |
16 | 17 |
17 export audio | 18 export audio |
19 export animation | |
18 export engine | 20 export engine |
19 export collision | 21 export collision |
20 export scene | 22 export scene |
21 export events | 23 export events |
22 export mesh | 24 export mesh |