comparison examples/E01_hello_triangle.nim @ 1136:71315636ba82

did: refactor naming in tons of places
author sam <sam@basx.dev>
date Tue, 04 Jun 2024 16:51:50 +0700
parents d6c27f0ed3e4
children 114f395b9144
comparison
equal deleted inserted replaced
1135:74957cbf589b 1136:71315636ba82
18 18
19 # scene setup 19 # scene setup
20 var 20 var
21 scene = Scene(name: "scene", 21 scene = Scene(name: "scene",
22 meshes: @[newMesh( 22 meshes: @[newMesh(
23 positions = [newVec3f(-0.5, 0.5), newVec3f(0, -0.5), newVec3f(0.5, 0.5)], 23 positions = [NewVec3f(-0.5, 0.5), NewVec3f(0, -0.5), NewVec3f(0.5, 0.5)],
24 colors = [newVec4f(1, 0, 0, 1), newVec4f(0, 1, 0, 1), newVec4f(0, 0, 1, 1)], 24 colors = [NewVec4f(1, 0, 0, 1), NewVec4f(0, 1, 0, 1), NewVec4f(0, 0, 1, 1)],
25 material = VERTEX_COLORED_MATERIAL.initMaterialData() 25 material = VERTEX_COLORED_MATERIAL.initMaterialData()
26 )] 26 )]
27 ) 27 )
28 myengine = initEngine("Hello triangle", showFps = true) 28 myengine = initEngine("Hello triangle", showFps = true)
29 29