comparison examples/E01_hello_triangle.nim @ 278:b17df28712d6

did: adjust for small API change
author Sam <sam@basx.dev>
date Sat, 03 Jun 2023 13:44:17 +0700
parents 95281f2db400
children da0bd61abe91
comparison
equal deleted inserted replaced
277:1fbef3a2d769 278:b17df28712d6
34 )) 34 ))
35 myengine = initEngine("Hello triangle") 35 myengine = initEngine("Hello triangle")
36 renderPass = myengine.gpuDevice.simpleForwardRenderPass(vertexCode, fragmentCode) 36 renderPass = myengine.gpuDevice.simpleForwardRenderPass(vertexCode, fragmentCode)
37 37
38 myengine.setRenderer(renderPass) 38 myengine.setRenderer(renderPass)
39 myengine.addScene(triangle, vertexInput, @[]) 39 myengine.addScene(triangle, vertexInput, @[], transformAttribute="")
40 40
41 while myengine.updateInputs() == Running and not myengine.keyWasPressed(Escape): 41 while myengine.updateInputs() == Running and not myengine.keyWasPressed(Escape):
42 myengine.renderScene(triangle) 42 myengine.renderScene(triangle)
43 43
44 myengine.destroy() 44 myengine.destroy()