diff examples/E01_hello_triangle.nim @ 278:b17df28712d6

did: adjust for small API change
author Sam <sam@basx.dev>
date Sat, 03 Jun 2023 13:44:17 +0700
parents 95281f2db400
children da0bd61abe91
line wrap: on
line diff
--- a/examples/E01_hello_triangle.nim	Sat Jun 03 13:32:15 2023 +0700
+++ b/examples/E01_hello_triangle.nim	Sat Jun 03 13:44:17 2023 +0700
@@ -36,7 +36,7 @@
   renderPass = myengine.gpuDevice.simpleForwardRenderPass(vertexCode, fragmentCode)
 
 myengine.setRenderer(renderPass)
-myengine.addScene(triangle, vertexInput, @[])
+myengine.addScene(triangle, vertexInput, @[], transformAttribute="")
 
 while myengine.updateInputs() == Running and not myengine.keyWasPressed(Escape):
   myengine.renderScene(triangle)