Mercurial > games > semicongine
comparison notes @ 17:b40466fa446a
add: vertex basics, some refactoring
| author | Sam <sam@basx.dev> |
|---|---|
| date | Sun, 01 Jan 2023 01:00:50 +0700 |
| parents | |
| children | b55d6ecde79d |
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| 16:617c6dcddbe2 | 17:b40466fa446a |
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| 1 For implementation of font rendering: | |
| 2 https://developer.apple.com/fonts/TrueType-Reference-Manual/ | |
| 3 | |
| 4 ideas: | |
| 5 - mining-game with structure simulation, crashing mineshafts, etc. | |
| 6 - top-down 2d shooter (wild west?) with one room per scene, fixed camera | |
| 7 - Top-down 2d shooter with autoshoot (-> what is the challenge? position? cover? effects?) | |
| 8 - Clean up something | |
| 9 - Defend house (embassy?), against burglar, enemies, receive guests |
