Mercurial > games > semicongine
comparison tests/test_panel.nim @ 431:e13b75bff00c
intermediate commit :P
author | Sam <sam@basx.dev> |
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date | Fri, 09 Feb 2024 20:02:55 +0700 |
parents | c5999345f42c |
children | 08b8facaf3b7 |
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430:c5999345f42c | 431:e13b75bff00c |
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8 var engine = initEngine("Test panels") | 8 var engine = initEngine("Test panels") |
9 engine.initRenderer([]) | 9 engine.initRenderer([]) |
10 | 10 |
11 # build scene | 11 # build scene |
12 var scene = Scene(name: "main") | 12 var scene = Scene(name: "main") |
13 var panel = initPanel(position: newVec2f(0, 0), size: newVec2f(0.1, 0.1)) | 13 var panel = Panel(position: newVec2f(0, 0), size: newVec2f(0.1, 0.1)) |
14 | 14 |
15 scene.add panel | 15 scene.add panel |
16 engine.loadScene(scene) | 16 engine.loadScene(scene) |
17 | 17 |
18 while engine.updateInputs() == Running and not engine.keyIsDown(Escape): | 18 while engine.updateInputs() == Running and not engine.keyIsDown(Escape): |