Mercurial > games > semicongine
diff semiconginev2/resources.nim @ 1229:5dcb503ef0c0
did: refactor renderpass a bit, enable depth buffering and msaa on offscreen-rendering
author | sam <sam@basx.dev> |
---|---|
date | Thu, 18 Jul 2024 21:32:41 +0700 |
parents | 27cd1c21290e |
children | 176383220123 |
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--- a/semiconginev2/resources.nim Thu Jul 18 16:33:24 2024 +0700 +++ b/semiconginev2/resources.nim Thu Jul 18 21:32:41 2024 +0700 @@ -96,8 +96,6 @@ elif thebundletype == Exe: - import std/tables - const BUILD_RESOURCEROOT* {.strdefine.}: string = "" proc loadResources(): Table[string, Table[string, string]] {.compileTime.} =