Mercurial > games > semicongine
diff tests/test_materials.nim @ 1135:74957cbf589b
fix: update tests according to some API renaming
author | sam <sam@basx.dev> |
---|---|
date | Mon, 03 Jun 2024 16:05:17 +0700 |
parents | 73b572f82a1f |
children | 71315636ba82 |
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--- a/tests/test_materials.nim Mon Jun 03 15:53:30 2024 +0700 +++ b/tests/test_materials.nim Mon Jun 03 16:05:17 2024 +0700 @@ -68,7 +68,7 @@ }) engine.loadScene(scene) var t = cpuTime() - while engine.updateInputs() and not keyIsDown(Escape): + while engine.UpdateInputs() and not KeyIsDown(Escape): var d = float32(cpuTime() - t) setShaderGlobalArray(scene, "test2", @[newVec4f(d), newVec4f(d * 2)]) engine.renderScene(scene)