Mercurial > games > semicongine
diff static_utils.nim @ 1164:7b4d4d85d9f5 compiletime-tests
add: descriptor sets allocation
author | sam <sam@basx.dev> |
---|---|
date | Sat, 22 Jun 2024 02:26:16 +0700 |
parents | 438d32d8b14f |
children | 58694b30b9cb |
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--- a/static_utils.nim Fri Jun 21 00:14:43 2024 +0700 +++ b/static_utils.nim Sat Jun 22 02:26:16 2024 +0700 @@ -4,6 +4,7 @@ import std/macros import std/strformat import std/strutils +import std/sequtils import std/typetraits as tt import semicongine/core/utils @@ -206,7 +207,7 @@ Pipeline[TShader] = object pipeline: VkPipeline layout: VkPipelineLayout - descriptorSets: array[INFLIGHTFRAMES, seq[VkDescriptorSet]] + descriptorSets: array[INFLIGHTFRAMES, VkDescriptorSet] converter toVkIndexType(indexType: IndexType): VkIndexType = case indexType: @@ -368,6 +369,7 @@ # - we only support one subpass # = we only support one Uniform-Block + # create pipeline var layoutbindings: seq[VkDescriptorSetLayoutBinding] var descriptorBindingNumber = 0'u32 ForDescriptorFields(default(TShader), descriptorType, descriptorCount): @@ -521,6 +523,34 @@ addr(result.pipeline) ) + # create descriptors, one per frame-in-flight + let nSamplers = 0'u32 + let nUniformBuffers = 0'u32 + + if nSamplers + nUniformBuffers > 0: + var poolSizes: seq[VkDescriptorPoolSize] + if nUniformBuffers > 0: + poolSizes.add VkDescriptorPoolSize(thetype: VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, descriptorCount: nSamplers * INFLIGHTFRAMES.uint32) + if nSamplers > 0: + poolSizes.add VkDescriptorPoolSize(thetype: VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, descriptorCount: nUniformBuffers * INFLIGHTFRAMES.uint32) + var poolInfo = VkDescriptorPoolCreateInfo( + sType: VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO, + poolSizeCount: uint32(poolSizes.len), + pPoolSizes: poolSizes.ToCPointer, + maxSets: (nUniformBuffers + nSamplers) * INFLIGHTFRAMES.uint32 * 2, # good formula? no idea... + ) + var pool: VkDescriptorPool + checkVkResult vkCreateDescriptorPool(device, addr(poolInfo), nil, addr(pool)) + + var layouts = newSeqWith(result.descriptorSets.len, descriptorSetLayout) + var allocInfo = VkDescriptorSetAllocateInfo( + sType: VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, + descriptorPool: pool, + descriptorSetCount: uint32(layouts.len), + pSetLayouts: layouts.ToCPointer, + ) + checkVkResult vkAllocateDescriptorSets(device, addr(allocInfo), result.descriptorSets.ToCPointer) + proc CreateRenderable[TMesh, TInstance]( mesh: TMesh, instance: TInstance, @@ -530,15 +560,16 @@ proc Bind(pipeline: Pipeline, commandBuffer: VkCommandBuffer, currentFrameInFlight: int) = commandBuffer.vkCmdBindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline.pipeline) - commandBuffer.vkCmdBindDescriptorSets( - VK_PIPELINE_BIND_POINT_GRAPHICS, - pipeline.layout, - 0, - pipeline.descriptorSets[currentFrameInFlight].len.uint32, - pipeline.descriptorSets[currentFrameInFlight].ToCPointer, - 0, - nil, - ) + if pipeline.descriptorSets[currentFrameInFlight] != VkDescriptorSet(0): + commandBuffer.vkCmdBindDescriptorSets( + VK_PIPELINE_BIND_POINT_GRAPHICS, + pipeline.layout, + 0, + 1, + addr pipeline.descriptorSets[currentFrameInFlight], + 0, + nil, + ) proc AssertCompatible(TShader, TMesh, TInstance, TGlobals: typedesc) = # assert seq-fields of TMesh|TInstance == seq-fields of TShader @@ -594,14 +625,14 @@ globals: TGlobals, commandBuffer: VkCommandBuffer, ) = - static: - AssertCompatible(TShader, TMesh, TInstance, TGlobals) - commandBuffer.vkCmdBindVertexBuffers( - firstBinding = 0'u32, - bindingCount = uint32(renderable.vertexBuffers.len), - pBuffers = renderable.vertexBuffers.ToCPointer(), - pOffsets = renderable.bufferOffsets.ToCPointer() - ) + static: AssertCompatible(TShader, TMesh, TInstance, TGlobals) + if renderable.vertexBuffers.len > 0: + commandBuffer.vkCmdBindVertexBuffers( + firstBinding = 0'u32, + bindingCount = uint32(renderable.vertexBuffers.len), + pBuffers = renderable.vertexBuffers.ToCPointer(), + pOffsets = renderable.bufferOffsets.ToCPointer() + ) if renderable.indexType != None: commandBuffer.vkCmdBindIndexBuffer( renderable.indexBuffer,