Mercurial > games > semicongine
diff tests/test_font.nim @ 874:a91219ef6ef9
add: packed textures for font-atlas
author | Sam <sam@basx.dev> |
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date | Sat, 20 Jan 2024 21:36:41 +0700 |
parents | 1ed09c1bc79c |
children | 25db1fa56cb7 |
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--- a/tests/test_font.nim Sat Jan 20 21:28:17 2024 +0700 +++ b/tests/test_font.nim Sat Jan 20 21:36:41 2024 +0700 @@ -12,7 +12,7 @@ # var font = loadFont("DejaVuSans.ttf", lineHeightPixels=90'f32, charset="abcdefghijklmnopqrstuvwxyz ".toRunes) var font = loadFont("DejaVuSans.ttf", lineHeightPixels=180'f32) var textbox = initText(32, font, "", color=newVec4f(1, 0, 0, 1)) - let fontscale = 0.001 + let fontscale = 0.002 scene.add textbox textbox.mesh.transform = scale(fontscale, fontscale) engine.loadScene(scene)