diff tests/test_font.nim @ 344:b83b3a1ccb05

fix: all tests
author Sam <sam@basx.dev>
date Mon, 11 Sep 2023 21:31:22 +0700
parents 6cc16b62e497
children f054b8bacab8
line wrap: on
line diff
--- a/tests/test_font.nim	Mon Sep 11 21:30:58 2023 +0700
+++ b/tests/test_font.nim	Mon Sep 11 21:31:22 2023 +0700
@@ -1,5 +1,4 @@
 import std/unicode
-import std/tables
 
 import semicongine
 
@@ -11,14 +10,12 @@
   scene.add textbox
   textbox.mesh.transform = scale(0.01, 0.01)
   var engine = initEngine("Test fonts")
-  engine.initRenderer()
-  scene.addShaderGlobal("perspective", Unit4F32)
+  engine.initRenderer([])
   engine.addScene(scene)
 
   while engine.updateInputs() == Running and not engine.keyIsDown(Escape):
     if engine.windowWasResized():
       var winSize = engine.getWindow().size
-      scene.setShaderGlobal("perspective", orthoWindowAspect(winSize[1] / winSize[0]))
       textbox.mesh.transform = scale(0.01 * (winSize[1] / winSize[0]), 0.01)
     for c in [Key.A, Key.B, Key.C, Key.D, Key.E, Key.F, Key.G, Key.H, Key.I, Key.J, Key.K, Key.L, Key.M, Key.N, Key.O, Key.P, Key.Q, Key.R, Key.S, Key.T, Key.U, Key.V, Key.W, Key.X, Key.Y, Key.Z]:
       if engine.keyWasPressed(c):