Mercurial > games > semicongine
diff tests/test_gltf.nim @ 1256:bfb75c934f4e
add: window focus handling, improve window api a bit
author | sam <sam@basx.dev> |
---|---|
date | Sun, 28 Jul 2024 17:33:41 +0700 |
parents | 2b5ca798f6d6 |
children | e9b8d87b9883 |
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--- a/tests/test_gltf.nim Sun Jul 28 00:17:34 2024 +0700 +++ b/tests/test_gltf.nim Sun Jul 28 17:33:41 2024 +0700 @@ -171,6 +171,7 @@ var renderpass = CreateDirectPresentationRenderPass(depthBuffer = true, samples = VK_SAMPLE_COUNT_4_BIT) SetupSwapchain(renderpass = renderpass) LockMouse(true) + ShowSystemCursor(false) # tests a simple triangle with minimalistic shader and vertex format test_gltf(time)