diff test2.nim @ 1159:e7cbb13999e4 compiletime-tests

add: changes and static tools
author sam <sam@basx.dev>
date Mon, 17 Jun 2024 22:21:59 +0700
parents
children 836dc1eda5e3
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/test2.nim	Mon Jun 17 22:21:59 2024 +0700
@@ -0,0 +1,10 @@
+type
+  ShaderInputA = object
+    positions {.VertexAttribute.}: seq[Vec3f]
+    colors {.VertexAttribute.}: seq[Vec3f]
+    transforms {.InstanceAttribute.}: seq[Vec3f]
+    other: bool
+  Enemy = object
+    shaderData: ShaderInputA
+
+proc initEnemy()