Mercurial > games > semicongine
view semicongine.nim @ 1362:3dbf77ca78b9
did: refactor loading, adding threaded background loading (still missing stuff though)
author | sam <sam@basx.dev> |
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date | Mon, 04 Nov 2024 23:27:30 +0700 |
parents | 6d0162bfe48a |
children |
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import ./semicongine/core export core import ./semicongine/resources export resources import ./semicongine/loaders export loaders import ./semicongine/background_loader export background_loader import ./semicongine/image export image import ./semicongine/events import ./semicongine/rendering import ./semicongine/rendering/vulkan/api export events export rendering export api import ./semicongine/storage import ./semicongine/input export storage export input import ./semicongine/audio export audio # texture packing is required for font atlas import ./semicongine/text export text import ./semicongine/gltf export gltf when not defined(WITHOUT_CONTRIB): import ./semicongine/contrib/steam import ./semicongine/contrib/settings import ./semicongine/contrib/algorithms/texture_packing import ./semicongine/contrib/algorithms/collision import ./semicongine/contrib/algorithms/noise export steam export settings export texture_packing export collision export noise