Mercurial > games > semicongine
view semiconginev2/audio.nim @ 1229:5dcb503ef0c0
did: refactor renderpass a bit, enable depth buffering and msaa on offscreen-rendering
author | sam <sam@basx.dev> |
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date | Thu, 18 Jul 2024 21:32:41 +0700 |
parents | c8e3037aca66 |
children |
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include ./audio/mixer include ./audio/generators include ./audio/resources StartMixerThread()