view semiconginev2/old/core/constants.nim @ 1229:5dcb503ef0c0

did: refactor renderpass a bit, enable depth buffering and msaa on offscreen-rendering
author sam <sam@basx.dev>
date Thu, 18 Jul 2024 21:32:41 +0700
parents 56781cc0fc7c
children
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const
  RESOURCEROOT*: string = "resources"
  ENGINENAME* = "semicongine"
  ENGINEVERSION* = "0.0.1"
  TRANSFORM_ATTRIB* = "transform"
  MATERIALINDEX_ATTRIBUTE* = "materialIndex"
  ASPECT_RATIO_ATTRIBUTE* = "aspect_ratio"