Mercurial > games > semicongine
view semicongine.nimble @ 712:7a7fb1a42811
fix: add descriptor pool per scene, use zippy instead of zip
author | sam <sam@basx.dev> |
---|---|
date | Wed, 24 May 2023 01:30:36 +0700 |
parents | 275ac4cdf7e0 |
children | f31d848ab551 |
line wrap: on
line source
# Package version = "0.2.0" author = "Sam <sam@basx.dev" description = "Hobby game engine, for games that run on semiconductor engines" license = "MIT" srcDir = "src" backend = "c" # Dependencies requires "nim >= 1.6.10" requires "winim" requires "xlib" requires "zip"