Mercurial > games > semicongine
view src/zamikongine/events.nim @ 19:b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
author | Sam <sam@basx.dev> |
---|---|
date | Mon, 09 Jan 2023 11:04:19 +0700 |
parents | src/events.nim@4ed9cb098315 |
children | c3c963e7c1a6 |
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type EventType* = enum Quit ResizedWindow KeyDown KeyUp Key* = enum UNKNOWN A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z `1`, `2`, `3`, `4`, `5`, `6`, `7`, `8`, `9`, `0` Minus, Plus, Underscore, Equals, Space, Enter, Backspace, Tab Comma, Period, Semicolon, Colon, Escape, CtrlL, ShirtL, AltL, CtrlR, ShirtR, AltR Event* = object case eventType*: EventType of KeyDown, KeyUp: key*: Key else: discard