Mercurial > games > semicongine
graph
-
fix: make stuff halfway workingMon, 21 Aug 2023 00:17:16 +0700, by Sam
-
add: first complete working version of multiple materials and shaders per scene, yipie :)Sat, 19 Aug 2023 23:30:25 +0700, by Sam
-
add: first complete working version of multiple materials and shaders per scene, yipie :)Sat, 19 Aug 2023 22:24:06 +0700, by Sam
-
add: first, incomplete version of material useSat, 19 Aug 2023 01:10:42 +0700, by Sam
-
did next step in renderpipeline-refactoring, using shaderconfiguration objects instead for less ambigious shader-pipeline configurationTue, 15 Aug 2023 23:51:37 +0700, by Sam
-
fix: collision testsSun, 13 Aug 2023 19:00:11 +0700, by Sam
-
fix: gltf import transformSun, 13 Aug 2023 00:19:37 +0700, by Sam
-
fix: test not running with temporary new material systemSat, 12 Aug 2023 23:55:05 +0700, by Sam
-
fix: most errors and Nim 2 transition problemsSat, 12 Aug 2023 23:54:28 +0700, by Sam
-
add: changing rendering system, not finished yet, also upgrading to Nim 2Mon, 07 Aug 2023 00:23:00 +0700, by Sam
-
did: preparations to refactor material system, still tons to doSun, 23 Jul 2023 19:59:47 +0700, by Sam
-
did: add "playing" query to public APISun, 09 Jul 2023 17:40:46 +0700, by Sam
-
add: reset for animationSun, 09 Jul 2023 17:07:36 +0700, by Sam
-
del: unnecessary varSun, 09 Jul 2023 16:40:58 +0700, by Sam
-
del: sound-volume normalization seems completely wrongSun, 09 Jul 2023 00:47:18 +0700, by Sam
-
fix: no sound on windows release buildsSun, 09 Jul 2023 00:29:55 +0700, by sam
-
fix: references dont need to be passed as "var", small error message improvmentSat, 08 Jul 2023 21:06:26 +0700, by Sam
-
add: some API improvments for vector, entity, and some other stuffSat, 08 Jul 2023 18:52:34 +0700, by Sam
-
add: better component API doneWed, 28 Jun 2023 00:36:57 +0700, by Sam
-
add: nicer api to prevent need of component castingWed, 28 Jun 2023 00:35:09 +0700, by Sam
-
fix: some issues with new scene/api/component apiTue, 27 Jun 2023 00:51:36 +0700, by Sam
-
Merge branch 'main' of github.com:saemideluxe/semicongineTue, 27 Jun 2023 00:17:55 +0700, by Sam
-
fix: wrong path for glsl on windowsSun, 25 Jun 2023 09:26:19 -0700, by Sam
-
did: change API for ECSTue, 27 Jun 2023 00:17:40 +0700, by Sam
-
fix: wrong flag value, dummyTue, 27 Jun 2023 00:01:36 +0700, by Sam
-
add: more todooooossMon, 26 Jun 2023 23:59:56 +0700, by Sam
-
fix: wrong relative path, stillSun, 25 Jun 2023 19:20:34 +0700, by Sam
-
fix: wrong relative pathSun, 25 Jun 2023 19:17:44 +0700, by Sam
-
fix: wrong dependency nameSun, 25 Jun 2023 19:03:57 +0700, by Sam
-
add: more notesSun, 25 Jun 2023 00:17:59 +0700, by Sam