Mon, 21 Aug 2023 00:17:16 +0700 |
Sam |
fix: make stuff halfway working
|
Sat, 19 Aug 2023 23:30:25 +0700 |
Sam |
add: first complete working version of multiple materials and shaders per scene, yipie :)
|
Sat, 19 Aug 2023 22:24:06 +0700 |
Sam |
add: first complete working version of multiple materials and shaders per scene, yipie :)
|
Sat, 19 Aug 2023 01:10:42 +0700 |
Sam |
add: first, incomplete version of material use
|
Tue, 15 Aug 2023 23:51:37 +0700 |
Sam |
did next step in renderpipeline-refactoring, using shaderconfiguration objects instead for less ambigious shader-pipeline configuration
|
Sun, 13 Aug 2023 19:00:11 +0700 |
Sam |
fix: collision tests
|
Sun, 13 Aug 2023 00:19:37 +0700 |
Sam |
fix: gltf import transform
|
Sat, 12 Aug 2023 23:55:05 +0700 |
Sam |
fix: test not running with temporary new material system
|
Sat, 12 Aug 2023 23:54:28 +0700 |
Sam |
fix: most errors and Nim 2 transition problems
|
Mon, 07 Aug 2023 00:23:00 +0700 |
Sam |
add: changing rendering system, not finished yet, also upgrading to Nim 2
|
Sun, 23 Jul 2023 19:59:47 +0700 |
Sam |
did: preparations to refactor material system, still tons to do
|
Sun, 09 Jul 2023 17:40:46 +0700 |
Sam |
did: add "playing" query to public API
|
Sun, 09 Jul 2023 17:07:36 +0700 |
Sam |
add: reset for animation
|
Sun, 09 Jul 2023 16:40:58 +0700 |
Sam |
del: unnecessary var
|
Sun, 09 Jul 2023 00:47:18 +0700 |
Sam |
del: sound-volume normalization seems completely wrong
|
Sun, 09 Jul 2023 00:29:55 +0700 |
sam |
fix: no sound on windows release builds
|
Sat, 08 Jul 2023 21:06:26 +0700 |
Sam |
fix: references dont need to be passed as "var", small error message improvment
|
Sat, 08 Jul 2023 18:52:34 +0700 |
Sam |
add: some API improvments for vector, entity, and some other stuff
|
Wed, 28 Jun 2023 00:36:57 +0700 |
Sam |
add: better component API done
|
Wed, 28 Jun 2023 00:35:09 +0700 |
Sam |
add: nicer api to prevent need of component casting
|
Tue, 27 Jun 2023 00:51:36 +0700 |
Sam |
fix: some issues with new scene/api/component api
|
Tue, 27 Jun 2023 00:17:55 +0700 |
Sam |
Merge branch 'main' of github.com:saemideluxe/semicongine
|
Sun, 25 Jun 2023 09:26:19 -0700 |
Sam |
fix: wrong path for glsl on windows
|
Tue, 27 Jun 2023 00:17:40 +0700 |
Sam |
did: change API for ECS
|
Tue, 27 Jun 2023 00:01:36 +0700 |
Sam |
fix: wrong flag value, dummy
|
Mon, 26 Jun 2023 23:59:56 +0700 |
Sam |
add: more todoooooss
|
Sun, 25 Jun 2023 19:20:34 +0700 |
Sam |
fix: wrong relative path, still
|
Sun, 25 Jun 2023 19:17:44 +0700 |
Sam |
fix: wrong relative path
|
Sun, 25 Jun 2023 19:03:57 +0700 |
Sam |
fix: wrong dependency name
|
Sun, 25 Jun 2023 00:17:59 +0700 |
Sam |
add: more notes
|