Mercurial > games > semicongine
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update shader to work correctlySun, 28 May 2023 18:11:17 +0700, by Sam
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add: flat attribute for shader in/outputsSun, 28 May 2023 18:09:20 +0700, by Sam
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add: better material loading system, still far from greatSun, 28 May 2023 17:52:03 +0700, by Sam
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add: font-testSat, 27 May 2023 13:45:03 +0700, by Sam
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did: change audio-test to use ogg/vorbisSat, 27 May 2023 13:44:42 +0700, by Sam
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add: some api improvments, preparing for font-loadingSat, 27 May 2023 13:43:46 +0700, by Sam
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add: support for ogg/vorbis audio, initial code for font loadingFri, 26 May 2023 00:49:58 +0700, by Sam
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del: lodePNG license is already contained in source filesThu, 25 May 2023 21:45:37 +0700, by Sam