Mercurial > games > semicongine
graph
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fix: change implementation to allow for easier reload of whole engine default tipTue, 05 Nov 2024 23:28:25 +0700, by sam
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add: allow configuration of triple bufferingTue, 05 Nov 2024 23:02:32 +0700, by sam
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did: refactor loading, adding threaded background loading (still missing stuff though)Mon, 04 Nov 2024 23:27:30 +0700, by sam
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mergeMon, 04 Nov 2024 00:06:30 +0700, by sam
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add: initial implementation of background loaderMon, 04 Nov 2024 00:05:54 +0700, by sam
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add: support to "import" unknown file types via plain copy mainSun, 03 Nov 2024 17:01:08 +0700, by sam
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fix: remove converterSat, 02 Nov 2024 23:40:32 +0700, by sam
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add: allow manual swapchain recreation, will likely also need another function to pass in a new renderpassSat, 02 Nov 2024 16:49:09 +0700, by sam