Mercurial > games > semicongine
graph
-
add: vector/matrix modules, tests, nim config scriptWed, 28 Dec 2022 11:42:21 +0700, by Sam
-
did: cleanup up a bitTue, 27 Dec 2022 20:47:48 +0700, by Sam
-
Merge /mnt/Users/sam/git/vulkanSat, 24 Dec 2022 22:38:09 +0700, by Sam
-
did: make it work on windowsSat, 24 Dec 2022 22:32:46 +0700, by sam
-
fix: segfault on shutdownSat, 24 Dec 2022 22:38:03 +0700, by Sam
-
add: a few missing changesThu, 22 Dec 2022 19:35:54 +0700, by Sam
-
Merge remote-tracking branch 'github/main'Thu, 22 Dec 2022 19:33:00 +0700, by Sam
-
Initial commitThu, 22 Dec 2022 19:30:55 +0700, by Sam
-
add: structure code for crossplatform, add some input handling + bugfixesThu, 22 Dec 2022 00:06:40 +0700, by Sam
-
did: refactor, add resizing, proper cleanupTue, 20 Dec 2022 00:28:05 +0700, by Sam
-
add: skeleton to download thirdparty buildsMon, 19 Dec 2022 10:56:04 +0700, by Sam
-
did: hello world triangle, a bit of code organizationMon, 19 Dec 2022 10:41:20 +0700, by Sam
-
add: more steps in setupFri, 16 Dec 2022 00:05:41 +0700, by Sam
-
add: initial versionWed, 14 Dec 2022 00:49:35 +0700, by Sam
-
did: undo last thing, hg-git can actually use .gitignoreThu, 21 Mar 2024 14:58:06 +0700, by sam
-
did: cleanup and migrate gitignore to hgignoreThu, 21 Mar 2024 14:46:32 +0700, by sam
-
add: shader compiler toolWed, 20 Mar 2024 18:47:42 +0700, by Sam
-
did: improve handling of shader compilationTue, 19 Mar 2024 16:31:47 +0700, by Sam
-
del: unused propertyMon, 18 Mar 2024 23:43:32 +0700, by Sam
-
add: mesh-merging functionSat, 16 Mar 2024 21:14:43 +0700, by Sam
-
add: correct checks for assigned material compatabilitySun, 10 Mar 2024 22:51:51 +0700, by Sam
-
did: correct usage of vSync/triple bufferingSun, 10 Mar 2024 22:06:52 +0700, by Sam
-
add: config loader; fix: circle-meshSun, 10 Mar 2024 20:02:11 +0700, by Sam
-
add: shortcut for loading of json filesSat, 09 Mar 2024 23:06:27 +0700, by Sam
-
fix: error in descriptors, wait for gpu before cleaning upSat, 09 Mar 2024 20:30:08 +0700, by Sam
-
add: few string-ify methods, small fix for default-shadersSat, 09 Mar 2024 16:45:57 +0700, by Sam
-
did: improve animation system, fix a few small thingsSat, 02 Mar 2024 18:46:45 +0700, by Sam
-
fix: wrong comparisonSat, 24 Feb 2024 17:08:58 +0700, by Sam