Tue, 18 Apr 2023 03:04:37 +0700 |
Sam |
add: input handling, small refactoring for renderer
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Wed, 12 Apr 2023 01:20:53 +0700 |
Sam |
did: big refactoring
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Sun, 26 Mar 2023 01:56:19 +0700 |
Sam |
add: render main loop structure
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Fri, 24 Mar 2023 00:11:42 +0700 |
Sam |
add: descriptors, better swapchain implementation
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Mon, 20 Mar 2023 23:48:46 +0700 |
Sam |
did: some refactoring
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Tue, 14 Mar 2023 13:21:40 +0700 |
Sam |
add: vertex and (initial) shader types and methods
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Mon, 06 Mar 2023 23:50:21 +0700 |
Sam |
add: more vulkan objects
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Thu, 02 Mar 2023 23:16:45 +0700 |
Sam |
add: swapchain, images, fix some destroctors
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Tue, 28 Feb 2023 23:51:07 +0700 |
Sam |
add: device, surface and refactoring
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Tue, 28 Feb 2023 00:08:28 +0700 |
Sam |
add: more stuff for the vulkan API wrappers
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Mon, 27 Feb 2023 00:04:57 +0700 |
Sam |
add: better vulkan wrappers
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Sat, 25 Feb 2023 00:44:05 +0700 |
Sam |
did: a few fixes for new API
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Fri, 24 Feb 2023 01:32:45 +0700 |
Sam |
fix: tons of errors in wrapper generator, can now compile, extension function not loaded yet it seems
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Tue, 07 Feb 2023 12:20:04 +0700 |
Sam |
add: color functions + gamma correction
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Sun, 05 Feb 2023 21:57:07 +0700 |
Sam |
did: some minor fixes, add optinal FPS limit
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Sat, 04 Feb 2023 02:24:15 +0700 |
Sam |
fix: scene graph, input
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Wed, 25 Jan 2023 23:56:59 +0700 |
Sam |
fix: some formatting, bug when opening on windows.
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Tue, 24 Jan 2023 10:22:38 +0700 |
Sam |
did: rename and update older demos to work with new APIs
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Sun, 22 Jan 2023 22:46:53 +0700 |
Sam |
did: deep refactoring of handling vertrex attribute and buffer updates, don't ask ;(
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Thu, 19 Jan 2023 17:39:32 +0700 |
Sam |
fix: wrong number of swapchain images
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Thu, 19 Jan 2023 17:00:06 +0700 |
Sam |
fix: quit early to prevent swapchain recreation after program termination
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Thu, 19 Jan 2023 00:42:40 +0700 |
Sam |
add: some changes to build on windows host
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Wed, 18 Jan 2023 13:52:48 +0700 |
Sam |
did: rename project
base
src/zamikongine/engine.nim@3e59b18691ab
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