Sun, 28 Jul 2024 00:17:34 +0700 |
sam |
did: make example town loadable and renderable, yay!
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Sat, 27 Jul 2024 20:47:54 +0700 |
sam |
did: stuff to test gltf importer
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Fri, 26 Jul 2024 23:39:24 +0700 |
sam |
fix: a few things
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Fri, 26 Jul 2024 23:04:01 +0700 |
sam |
add:support for push constants
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Wed, 24 Jul 2024 23:26:34 +0700 |
sam |
add: gltf loading test, gltf loading for materials
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Mon, 22 Jul 2024 12:42:35 +0700 |
sam |
add: more tests, line and point rendering
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Mon, 22 Jul 2024 00:46:10 +0700 |
sam |
add: better syncing, better swapchain access, correct font offset, two font-rendering tests
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Sat, 20 Jul 2024 17:45:44 +0700 |
sam |
add: first font-rendering test
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Sat, 20 Jul 2024 00:03:57 +0700 |
sam |
add: text & font rendering, not tested yet
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Thu, 18 Jul 2024 23:48:57 +0700 |
sam |
add: incomplete cube demo
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Thu, 18 Jul 2024 21:32:41 +0700 |
sam |
did: refactor renderpass a bit, enable depth buffering and msaa on offscreen-rendering
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Thu, 18 Jul 2024 16:33:24 +0700 |
sam |
did: rename texture to image
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Wed, 17 Jul 2024 21:01:37 +0700 |
sam |
did: renamge main package
compiletime-tests
base
semicongine/rendering/renderer.nim@d26683204b9a
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