Mercurial > games > semicongine
annotate semiconginev2/rendering/renderer.nim @ 1255:2b5ca798f6d6
did: make example town loadable and renderable, yay!
author | sam <sam@basx.dev> |
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date | Sun, 28 Jul 2024 00:17:34 +0700 |
parents | b0f4c8ccd49a |
children |
rev | line source |
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1190
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1 func pointerAddOffset[T: SomeInteger](p: pointer, offset: T): pointer = |
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2 cast[pointer](cast[T](p) + offset) |
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3 |
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4 func usage(bType: BufferType): seq[VkBufferUsageFlagBits] = |
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5 case bType: |
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6 of VertexBuffer: @[VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VK_BUFFER_USAGE_TRANSFER_DST_BIT] |
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7 of VertexBufferMapped: @[VK_BUFFER_USAGE_VERTEX_BUFFER_BIT] |
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8 of IndexBuffer: @[VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VK_BUFFER_USAGE_TRANSFER_DST_BIT] |
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9 of IndexBufferMapped: @[VK_BUFFER_USAGE_INDEX_BUFFER_BIT] |
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10 of UniformBuffer: @[VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_BUFFER_USAGE_TRANSFER_DST_BIT] |
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11 of UniformBufferMapped: @[VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT] |
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12 |
1212
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13 proc GetVkFormat(grayscale: bool, usage: openArray[VkImageUsageFlagBits]): VkFormat = |
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14 let formats = if grayscale: [VK_FORMAT_R8_SRGB, VK_FORMAT_R8_UNORM] |
1214
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15 else: [VK_FORMAT_B8G8R8A8_SRGB, VK_FORMAT_B8G8R8A8_UNORM] |
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16 |
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17 var formatProperties = VkImageFormatProperties2(sType: VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2) |
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18 for format in formats: |
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19 var formatInfo = VkPhysicalDeviceImageFormatInfo2( |
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20 sType: VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2, |
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21 format: format, |
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22 thetype: VK_IMAGE_TYPE_2D, |
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23 tiling: VK_IMAGE_TILING_OPTIMAL, |
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24 usage: usage.toBits, |
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25 ) |
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26 let formatCheck = vkGetPhysicalDeviceImageFormatProperties2( |
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27 vulkan.physicalDevice, |
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28 addr formatInfo, |
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29 addr formatProperties, |
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30 ) |
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31 if formatCheck == VK_SUCCESS: # found suitable format |
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32 return format |
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33 elif formatCheck == VK_ERROR_FORMAT_NOT_SUPPORTED: # nope, try to find other format |
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34 continue |
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35 else: # raise error |
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36 checkVkResult formatCheck |
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37 |
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38 assert false, "Unable to find format for textures" |
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39 |
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40 |
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41 func alignedTo[T: SomeInteger](value: T, alignment: T): T = |
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42 let remainder = value mod alignment |
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43 if remainder == 0: |
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44 return value |
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45 else: |
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46 return value + alignment - remainder |
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47 |
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48 template sType(descriptorSet: DescriptorSet): untyped = |
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49 get(genericParams(typeof(descriptorSet)), 1) |
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50 |
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51 template bufferType(gpuData: GPUData): untyped = |
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52 typeof(gpuData).TBuffer |
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53 func NeedsMapping(bType: BufferType): bool = |
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54 bType in [VertexBufferMapped, IndexBufferMapped, UniformBufferMapped] |
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55 template NeedsMapping(gpuData: GPUData): untyped = |
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56 gpuData.bufferType.NeedsMapping |
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57 |
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58 template size(gpuArray: GPUArray): uint64 = |
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59 (gpuArray.data.len * sizeof(elementType(gpuArray.data))).uint64 |
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60 template size(gpuValue: GPUValue): uint64 = |
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61 sizeof(gpuValue.data).uint64 |
1228 | 62 func size(image: Image): uint64 = |
63 image.data.len.uint64 * sizeof(elementType(image.data)).uint64 | |
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64 |
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65 template rawPointer(gpuArray: GPUArray): pointer = |
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66 addr(gpuArray.data[0]) |
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67 template rawPointer(gpuValue: GPUValue): pointer = |
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68 addr(gpuValue.data) |
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69 |
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70 proc IsMappable(memoryTypeIndex: uint32): bool = |
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71 var physicalProperties: VkPhysicalDeviceMemoryProperties |
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72 vkGetPhysicalDeviceMemoryProperties(vulkan.physicalDevice, addr(physicalProperties)) |
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73 let flags = toEnums(physicalProperties.memoryTypes[memoryTypeIndex].propertyFlags) |
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74 return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT in flags |
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75 |
1192 | 76 proc InitDescriptorSet*( |
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77 renderData: RenderData, |
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78 layout: VkDescriptorSetLayout, |
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79 descriptorSet: var DescriptorSet, |
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80 ) = |
1202 | 81 |
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82 # santization checks |
1210 | 83 for theName, value in descriptorSet.data.fieldPairs: |
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84 when typeof(value) is GPUValue: |
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85 assert value.buffer.vk.Valid |
1228 | 86 elif typeof(value) is Image: |
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87 assert value.vk.Valid |
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88 assert value.imageview.Valid |
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89 assert value.sampler.Valid |
1210 | 90 elif typeof(value) is array: |
1228 | 91 when elementType(value) is Image: |
1210 | 92 for t in value: |
93 assert t.vk.Valid | |
94 assert t.imageview.Valid | |
95 assert t.sampler.Valid | |
96 elif elementType(value) is GPUValue: | |
97 for t in value: | |
98 assert t.buffer.vk.Valid | |
99 else: | |
100 {.error: "Unsupported descriptor set field: '" & theName & "'".} | |
101 else: | |
102 {.error: "Unsupported descriptor set field: '" & theName & "'".} | |
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103 |
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104 # allocate |
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105 var layouts = newSeqWith(descriptorSet.vk.len, layout) |
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106 var allocInfo = VkDescriptorSetAllocateInfo( |
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107 sType: VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, |
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108 descriptorPool: renderData.descriptorPool, |
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109 descriptorSetCount: uint32(layouts.len), |
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110 pSetLayouts: layouts.ToCPointer, |
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111 ) |
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112 checkVkResult vkAllocateDescriptorSets(vulkan.device, addr(allocInfo), descriptorSet.vk.ToCPointer) |
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113 |
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114 # allocate seq with high cap to prevent realocation while adding to set |
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115 # (which invalidates pointers that are passed to the vulkan api call) |
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116 var descriptorSetWrites = newSeqOfCap[VkWriteDescriptorSet](1024) |
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117 var imageWrites = newSeqOfCap[VkDescriptorImageInfo](1024) |
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118 var bufferWrites = newSeqOfCap[VkDescriptorBufferInfo](1024) |
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119 |
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120 ForDescriptorFields(descriptorSet.data, fieldName, fieldValue, descriptorType, descriptorCount, descriptorBindingNumber): |
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121 for i in 0 ..< descriptorSet.vk.len: |
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122 when typeof(fieldValue) is GPUValue: |
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123 bufferWrites.add VkDescriptorBufferInfo( |
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124 buffer: fieldValue.buffer.vk, |
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125 offset: fieldValue.offset, |
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126 range: fieldValue.size, |
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127 ) |
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128 descriptorSetWrites.add VkWriteDescriptorSet( |
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129 sType: VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, |
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130 dstSet: descriptorSet.vk[i], |
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131 dstBinding: descriptorBindingNumber, |
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132 dstArrayElement: 0, |
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133 descriptorType: descriptorType, |
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134 descriptorCount: descriptorCount, |
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135 pImageInfo: nil, |
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136 pBufferInfo: addr(bufferWrites[^1]), |
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137 ) |
1228 | 138 elif typeof(fieldValue) is Image: |
1190
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139 imageWrites.add VkDescriptorImageInfo( |
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140 sampler: fieldValue.sampler, |
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141 imageView: fieldValue.imageView, |
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142 imageLayout: VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, |
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143 ) |
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144 descriptorSetWrites.add VkWriteDescriptorSet( |
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145 sType: VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, |
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146 dstSet: descriptorSet.vk[i], |
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147 dstBinding: descriptorBindingNumber, |
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148 dstArrayElement: 0, |
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149 descriptorType: descriptorType, |
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150 descriptorCount: descriptorCount, |
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151 pImageInfo: addr(imageWrites[^1]), |
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152 pBufferInfo: nil, |
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153 ) |
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154 elif typeof(fieldValue) is array: |
1228 | 155 when elementType(fieldValue) is Image: |
156 for image in fieldValue: | |
1190
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157 imageWrites.add VkDescriptorImageInfo( |
1228 | 158 sampler: image.sampler, |
159 imageView: image.imageView, | |
1190
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160 imageLayout: VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, |
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161 ) |
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162 descriptorSetWrites.add VkWriteDescriptorSet( |
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163 sType: VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, |
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164 dstSet: descriptorSet.vk[i], |
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165 dstBinding: descriptorBindingNumber, |
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166 dstArrayElement: 0, |
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167 descriptorType: descriptorType, |
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168 descriptorCount: descriptorCount, |
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169 pImageInfo: addr(imageWrites[^descriptorCount.int]), |
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170 pBufferInfo: nil, |
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171 ) |
1210 | 172 elif elementType(fieldValue) is GPUValue: |
173 for entry in fieldValue: | |
174 bufferWrites.add VkDescriptorBufferInfo( | |
175 buffer: entry.buffer.vk, | |
176 offset: entry.offset, | |
177 range: entry.size, | |
178 ) | |
179 descriptorSetWrites.add VkWriteDescriptorSet( | |
180 sType: VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, | |
181 dstSet: descriptorSet.vk[i], | |
182 dstBinding: descriptorBindingNumber, | |
183 dstArrayElement: 0, | |
184 descriptorType: descriptorType, | |
185 descriptorCount: descriptorCount, | |
186 pImageInfo: nil, | |
187 pBufferInfo: addr(bufferWrites[^descriptorCount.int]), | |
188 ) | |
1190
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189 else: |
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190 {.error: "Unsupported descriptor type: " & typetraits.name(typeof(fieldValue)).} |
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191 else: |
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192 {.error: "Unsupported descriptor type: " & typetraits.name(typeof(fieldValue)).} |
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193 |
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194 vkUpdateDescriptorSets( |
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195 device = vulkan.device, |
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196 descriptorWriteCount = descriptorSetWrites.len.uint32, |
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197 pDescriptorWrites = descriptorSetWrites.ToCPointer, |
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198 descriptorCopyCount = 0, |
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199 pDescriptorCopies = nil, |
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200 ) |
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201 |
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202 proc AllocateNewMemoryBlock(size: uint64, mType: uint32): MemoryBlock = |
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203 result = MemoryBlock( |
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204 vk: svkAllocateMemory(size, mType), |
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205 size: size, |
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206 rawPointer: nil, |
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207 offsetNextFree: 0, |
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208 ) |
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209 if mType.IsMappable(): |
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210 checkVkResult vkMapMemory( |
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211 device = vulkan.device, |
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212 memory = result.vk, |
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213 offset = 0'u64, |
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214 size = result.size, |
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215 flags = VkMemoryMapFlags(0), |
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216 ppData = addr(result.rawPointer) |
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217 ) |
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218 |
1231 | 219 proc FlushBuffer*(buffer: Buffer) = |
220 var flushRegion = VkMappedMemoryRange( | |
221 sType: VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, | |
222 memory: buffer.memory, | |
223 offset: buffer.memoryOffset, | |
224 size: buffer.size, | |
225 ) | |
226 checkVkResult vkFlushMappedMemoryRanges(vulkan.device, 1, addr(flushRegion)) | |
227 | |
1192 | 228 proc FlushAllMemory*(renderData: RenderData) = |
1190
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229 var flushRegions = newSeq[VkMappedMemoryRange]() |
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230 for memoryBlocks in renderData.memory: |
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231 for memoryBlock in memoryBlocks: |
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232 if memoryBlock.rawPointer != nil and memoryBlock.offsetNextFree > 0: |
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233 flushRegions.add VkMappedMemoryRange( |
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234 sType: VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, |
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235 memory: memoryBlock.vk, |
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236 size: alignedTo(memoryBlock.offsetNextFree, svkGetPhysicalDeviceProperties().limits.nonCoherentAtomSize), |
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237 ) |
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238 if flushRegions.len > 0: |
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239 checkVkResult vkFlushMappedMemoryRanges(vulkan.device, flushRegions.len.uint32, flushRegions.ToCPointer()) |
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240 |
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241 proc AllocateNewBuffer(renderData: var RenderData, size: uint64, bufferType: BufferType): Buffer = |
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242 result = Buffer( |
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243 vk: svkCreateBuffer(size, bufferType.usage), |
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244 size: size, |
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245 rawPointer: nil, |
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246 offsetNextFree: 0, |
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247 ) |
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248 let memoryRequirements = svkGetBufferMemoryRequirements(result.vk) |
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249 let memoryType = BestMemory(mappable = bufferType.NeedsMapping, filter = memoryRequirements.memoryTypes) |
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250 |
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251 # check if there is an existing allocated memory block that is large enough to be used |
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252 var selectedBlockI = -1 |
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253 for i in 0 ..< renderData.memory[memoryType].len: |
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254 let memoryBlock = renderData.memory[memoryType][i] |
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255 if memoryBlock.size - alignedTo(memoryBlock.offsetNextFree, memoryRequirements.alignment) >= memoryRequirements.size: |
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256 selectedBlockI = i |
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257 break |
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258 # otherwise, allocate a new block of memory and use that |
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259 if selectedBlockI < 0: |
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260 selectedBlockI = renderData.memory[memoryType].len |
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261 renderData.memory[memoryType].add AllocateNewMemoryBlock( |
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262 size = max(memoryRequirements.size, MEMORY_BLOCK_ALLOCATION_SIZE), |
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263 mType = memoryType |
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264 ) |
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265 |
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266 let selectedBlock = renderData.memory[memoryType][selectedBlockI] |
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267 renderData.memory[memoryType][selectedBlockI].offsetNextFree = alignedTo( |
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268 selectedBlock.offsetNextFree, |
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269 memoryRequirements.alignment, |
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270 ) |
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271 checkVkResult vkBindBufferMemory( |
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272 vulkan.device, |
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273 result.vk, |
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274 selectedBlock.vk, |
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275 selectedBlock.offsetNextFree, |
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276 ) |
1231 | 277 result.memory = selectedBlock.vk |
278 result.memoryOffset = selectedBlock.offsetNextFree | |
1190
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279 result.rawPointer = selectedBlock.rawPointer.pointerAddOffset(selectedBlock.offsetNextFree) |
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280 renderData.memory[memoryType][selectedBlockI].offsetNextFree += memoryRequirements.size |
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281 |
1239
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282 proc UpdateGPUBuffer*(gpuData: GPUData, flush = false, allFrames = false) = |
1204 | 283 if gpuData.size == 0: |
284 return | |
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285 |
1204 | 286 when NeedsMapping(gpuData): |
287 copyMem(pointerAddOffset(gpuData.buffer.rawPointer, gpuData.offset), gpuData.rawPointer, gpuData.size) | |
1231 | 288 if flush: |
289 FlushBuffer(gpuData.buffer) | |
1204 | 290 else: |
291 WithStagingBuffer((gpuData.buffer.vk, gpuData.offset), gpuData.size, stagingPtr): | |
292 copyMem(stagingPtr, gpuData.rawPointer, gpuData.size) | |
293 | |
1239
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294 proc UpdateAllGPUBuffers*[T](value: T, flush = false, allFrames = false) = |
1204 | 295 for name, fieldvalue in value.fieldPairs(): |
296 when typeof(fieldvalue) is GPUData: | |
1239
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297 UpdateGPUBuffer(fieldvalue, flush = flush, allFrames = allFrames) |
1210 | 298 when typeof(fieldvalue) is array: |
299 when elementType(fieldvalue) is GPUData: | |
300 for entry in fieldvalue: | |
1239
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301 UpdateGPUBuffer(entry, flush = flush, allFrames = allFrames) |
1210 | 302 |
1239
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303 proc AllocateGPUData( |
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304 renderdata: var RenderData, |
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305 bufferType: BufferType, |
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306 size: uint64, |
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307 ): (Buffer, uint64) = |
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308 |
1210 | 309 # find buffer that has space |
310 var selectedBufferI = -1 | |
311 | |
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312 for i in 0 ..< renderData.buffers[bufferType].len: |
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313 let buffer = renderData.buffers[bufferType][i] |
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314 if buffer.size - alignedTo(buffer.offsetNextFree, BUFFER_ALIGNMENT) >= size: |
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315 selectedBufferI = i |
1210 | 316 |
317 # otherwise create new buffer | |
318 if selectedBufferI < 0: | |
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319 selectedBufferI = renderdata.buffers[bufferType].len |
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320 renderdata.buffers[bufferType].add renderdata.AllocateNewBuffer( |
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321 size = max(size, BUFFER_ALLOCATION_SIZE), |
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322 bufferType = bufferType, |
1210 | 323 ) |
324 | |
325 # assigne value | |
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326 let selectedBuffer = renderdata.buffers[bufferType][selectedBufferI] |
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327 renderdata.buffers[bufferType][selectedBufferI].offsetNextFree = alignedTo( |
1210 | 328 selectedBuffer.offsetNextFree, |
329 BUFFER_ALIGNMENT | |
330 ) | |
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331 |
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332 result[0] = selectedBuffer |
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333 result[1] = renderdata.buffers[bufferType][selectedBufferI].offsetNextFree |
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334 renderdata.buffers[bufferType][selectedBufferI].offsetNextFree += size |
1204 | 335 |
336 proc AssignBuffers*[T](renderdata: var RenderData, data: var T, uploadData = true) = | |
1190
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337 for name, value in fieldPairs(data): |
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338 |
1210 | 339 when typeof(value) is GPUData: |
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340 (value.buffer, value.offset) = AllocateGPUData(renderdata, value.bufferType, value.size) |
1234
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341 |
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342 elif typeof(value) is DescriptorSet: |
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343 AssignBuffers(renderdata, value.data, uploadData = uploadData) |
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344 |
1210 | 345 elif typeof(value) is array: |
346 when elementType(value) is GPUValue: | |
347 for v in value.mitems: | |
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348 (v.buffer, v.offset) = AllocateGPUData(renderdata, v.bufferType, v.size) |
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349 |
1204 | 350 if uploadData: |
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351 UpdateAllGPUBuffers(data, flush = true, allFrames = true) |
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352 |
1204 | 353 proc AssignBuffers*(renderdata: var RenderData, descriptorSet: var DescriptorSet, uploadData = true) = |
354 AssignBuffers(renderdata, descriptorSet.data, uploadData = uploadData) | |
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355 |
1192 | 356 proc InitRenderData*(descriptorPoolLimit = 1024'u32): RenderData = |
1190
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357 # allocate descriptor pools |
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358 var poolSizes = [ |
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359 VkDescriptorPoolSize(thetype: VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, descriptorCount: descriptorPoolLimit), |
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360 VkDescriptorPoolSize(thetype: VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, descriptorCount: descriptorPoolLimit), |
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361 ] |
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362 var poolInfo = VkDescriptorPoolCreateInfo( |
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363 sType: VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO, |
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364 poolSizeCount: poolSizes.len.uint32, |
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365 pPoolSizes: poolSizes.ToCPointer, |
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366 maxSets: descriptorPoolLimit, |
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367 ) |
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368 checkVkResult vkCreateDescriptorPool(vulkan.device, addr(poolInfo), nil, addr(result.descriptorPool)) |
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369 |
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370 proc DestroyRenderData*(renderData: RenderData) = |
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371 vkDestroyDescriptorPool(vulkan.device, renderData.descriptorPool, nil) |
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372 |
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373 for buffers in renderData.buffers: |
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374 for buffer in buffers: |
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375 vkDestroyBuffer(vulkan.device, buffer.vk, nil) |
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376 |
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377 for imageView in renderData.imageViews: |
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378 vkDestroyImageView(vulkan.device, imageView, nil) |
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379 |
1201 | 380 for sampler in renderData.samplers: |
381 vkDestroySampler(vulkan.device, sampler, nil) | |
382 | |
1200
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383 for image in renderData.images: |
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384 vkDestroyImage(vulkan.device, image, nil) |
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385 |
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386 for memoryBlocks in renderData.memory: |
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387 for memory in memoryBlocks: |
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388 vkFreeMemory(vulkan.device, memory.vk, nil) |
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389 |
1190
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390 proc TransitionImageLayout(image: VkImage, oldLayout, newLayout: VkImageLayout) = |
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|
391 var |
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392 barrier = VkImageMemoryBarrier( |
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393 sType: VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, |
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394 oldLayout: oldLayout, |
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395 newLayout: newLayout, |
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396 srcQueueFamilyIndex: VK_QUEUE_FAMILY_IGNORED, |
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397 dstQueueFamilyIndex: VK_QUEUE_FAMILY_IGNORED, |
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|
398 image: image, |
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|
399 subresourceRange: VkImageSubresourceRange( |
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|
400 aspectMask: toBits [VK_IMAGE_ASPECT_COLOR_BIT], |
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401 baseMipLevel: 0, |
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|
402 levelCount: 1, |
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|
403 baseArrayLayer: 0, |
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|
404 layerCount: 1, |
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sam <sam@basx.dev>
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|
405 ), |
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changeset
|
406 ) |
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407 srcStage: VkPipelineStageFlagBits |
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|
408 dstStage: VkPipelineStageFlagBits |
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|
409 |
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410 if oldLayout == VK_IMAGE_LAYOUT_UNDEFINED and newLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL: |
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|
411 srcStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT |
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412 barrier.srcAccessMask = VkAccessFlags(0) |
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413 dstStage = VK_PIPELINE_STAGE_TRANSFER_BIT |
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|
414 barrier.dstAccessMask = [VK_ACCESS_TRANSFER_WRITE_BIT].toBits |
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415 elif oldLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL and newLayout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL: |
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416 srcStage = VK_PIPELINE_STAGE_TRANSFER_BIT |
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417 barrier.srcAccessMask = [VK_ACCESS_TRANSFER_WRITE_BIT].toBits |
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418 dstStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
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419 barrier.dstAccessMask = [VK_ACCESS_SHADER_READ_BIT].toBits |
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|
420 else: |
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421 raise newException(Exception, "Unsupported layout transition!") |
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|
422 |
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423 WithSingleUseCommandBuffer(commandBuffer): |
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|
424 vkCmdPipelineBarrier( |
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|
425 commandBuffer, |
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|
426 srcStageMask = [srcStage].toBits, |
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427 dstStageMask = [dstStage].toBits, |
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|
428 dependencyFlags = VkDependencyFlags(0), |
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|
429 memoryBarrierCount = 0, |
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|
430 pMemoryBarriers = nil, |
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|
431 bufferMemoryBarrierCount = 0, |
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|
432 pBufferMemoryBarriers = nil, |
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|
433 imageMemoryBarrierCount = 1, |
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|
434 pImageMemoryBarriers = addr(barrier), |
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|
435 ) |
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|
436 |
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|
437 proc createSampler( |
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changeset
|
438 magFilter = VK_FILTER_LINEAR, |
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changeset
|
439 minFilter = VK_FILTER_LINEAR, |
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|
440 addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT, |
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|
441 addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT, |
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diff
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|
442 ): VkSampler = |
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sam <sam@basx.dev>
parents:
diff
changeset
|
443 |
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sam <sam@basx.dev>
parents:
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444 let samplerInfo = VkSamplerCreateInfo( |
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sam <sam@basx.dev>
parents:
diff
changeset
|
445 sType: VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO, |
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sam <sam@basx.dev>
parents:
diff
changeset
|
446 magFilter: magFilter, |
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sam <sam@basx.dev>
parents:
diff
changeset
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447 minFilter: minFilter, |
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sam <sam@basx.dev>
parents:
diff
changeset
|
448 addressModeU: addressModeU, |
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sam <sam@basx.dev>
parents:
diff
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|
449 addressModeV: addressModeV, |
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sam <sam@basx.dev>
parents:
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450 addressModeW: VK_SAMPLER_ADDRESS_MODE_REPEAT, |
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parents:
diff
changeset
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451 anisotropyEnable: vulkan.anisotropy > 0, |
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parents:
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452 maxAnisotropy: vulkan.anisotropy, |
a3eb305bcac2
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sam <sam@basx.dev>
parents:
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changeset
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453 borderColor: VK_BORDER_COLOR_INT_OPAQUE_BLACK, |
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sam <sam@basx.dev>
parents:
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changeset
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454 unnormalizedCoordinates: VK_FALSE, |
a3eb305bcac2
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sam <sam@basx.dev>
parents:
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changeset
|
455 compareEnable: VK_FALSE, |
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sam <sam@basx.dev>
parents:
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456 compareOp: VK_COMPARE_OP_ALWAYS, |
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parents:
diff
changeset
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457 mipmapMode: VK_SAMPLER_MIPMAP_MODE_LINEAR, |
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parents:
diff
changeset
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458 mipLodBias: 0, |
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sam <sam@basx.dev>
parents:
diff
changeset
|
459 minLod: 0, |
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sam <sam@basx.dev>
parents:
diff
changeset
|
460 maxLod: 0, |
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sam <sam@basx.dev>
parents:
diff
changeset
|
461 ) |
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sam <sam@basx.dev>
parents:
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changeset
|
462 checkVkResult vkCreateSampler(vulkan.device, addr(samplerInfo), nil, addr(result)) |
a3eb305bcac2
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parents:
diff
changeset
|
463 |
1228 | 464 proc createVulkanImage(renderData: var RenderData, image: var Image) = |
465 assert image.vk == VkImage(0), "Image has already been created" | |
1214
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1212
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466 var usage = @[VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_IMAGE_USAGE_SAMPLED_BIT] |
1228 | 467 if image.isRenderTarget: |
1214
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parents:
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468 usage.add VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT |
1234
841e12f33c47
add: text & font rendering, not tested yet
sam <sam@basx.dev>
parents:
1231
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469 let format = GetVkFormat(grayscale = elementType(image.data) is Gray, usage = usage) |
1190
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470 |
1229
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did: refactor renderpass a bit, enable depth buffering and msaa on offscreen-rendering
sam <sam@basx.dev>
parents:
1228
diff
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471 image.vk = svkCreate2DImage(image.width, image.height, format, usage, image.samples) |
1228 | 472 renderData.images.add image.vk |
1247
c15770761865
add: gltf loading test, gltf loading for materials
sam <sam@basx.dev>
parents:
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473 image.sampler = createSampler( |
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474 magFilter = image.magInterpolation, |
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475 minFilter = image.minInterpolation, |
c15770761865
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sam <sam@basx.dev>
parents:
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476 addressModeU = image.wrapU, |
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sam <sam@basx.dev>
parents:
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changeset
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477 addressModeV = image.wrapV, |
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sam <sam@basx.dev>
parents:
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changeset
|
478 ) |
1228 | 479 renderData.samplers.add image.sampler |
1190
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sam <sam@basx.dev>
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480 |
1228 | 481 let memoryRequirements = image.vk.svkGetImageMemoryRequirements() |
1190
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changeset
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482 let memoryType = BestMemory(mappable = false, filter = memoryRequirements.memoryTypes) |
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sam <sam@basx.dev>
parents:
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changeset
|
483 # check if there is an existing allocated memory block that is large enough to be used |
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sam <sam@basx.dev>
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changeset
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484 var selectedBlockI = -1 |
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sam <sam@basx.dev>
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485 for i in 0 ..< renderData.memory[memoryType].len: |
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changeset
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486 let memoryBlock = renderData.memory[memoryType][i] |
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changeset
|
487 if memoryBlock.size - alignedTo(memoryBlock.offsetNextFree, memoryRequirements.alignment) >= memoryRequirements.size: |
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sam <sam@basx.dev>
parents:
diff
changeset
|
488 selectedBlockI = i |
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sam <sam@basx.dev>
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changeset
|
489 break |
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sam <sam@basx.dev>
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changeset
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490 # otherwise, allocate a new block of memory and use that |
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sam <sam@basx.dev>
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changeset
|
491 if selectedBlockI < 0: |
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492 selectedBlockI = renderData.memory[memoryType].len |
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|
493 renderData.memory[memoryType].add AllocateNewMemoryBlock( |
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parents:
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changeset
|
494 size = max(memoryRequirements.size, MEMORY_BLOCK_ALLOCATION_SIZE), |
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sam <sam@basx.dev>
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changeset
|
495 mType = memoryType |
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sam <sam@basx.dev>
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changeset
|
496 ) |
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sam <sam@basx.dev>
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|
497 let selectedBlock = renderData.memory[memoryType][selectedBlockI] |
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parents:
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changeset
|
498 renderData.memory[memoryType][selectedBlockI].offsetNextFree = alignedTo( |
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sam <sam@basx.dev>
parents:
diff
changeset
|
499 selectedBlock.offsetNextFree, |
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sam <sam@basx.dev>
parents:
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changeset
|
500 memoryRequirements.alignment, |
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sam <sam@basx.dev>
parents:
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changeset
|
501 ) |
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sam <sam@basx.dev>
parents:
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changeset
|
502 |
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sam <sam@basx.dev>
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changeset
|
503 checkVkResult vkBindImageMemory( |
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parents:
diff
changeset
|
504 vulkan.device, |
1228 | 505 image.vk, |
1190
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|
506 selectedBlock.vk, |
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|
507 renderData.memory[memoryType][selectedBlockI].offsetNextFree, |
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sam <sam@basx.dev>
parents:
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changeset
|
508 ) |
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sam <sam@basx.dev>
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|
509 renderData.memory[memoryType][selectedBlockI].offsetNextFree += memoryRequirements.size |
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sam <sam@basx.dev>
parents:
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changeset
|
510 |
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changeset
|
511 # imageview can only be created after memory is bound |
1228 | 512 image.imageview = svkCreate2DImageView(image.vk, format) |
513 renderData.imageViews.add image.imageview | |
1190
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|
514 |
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changeset
|
515 # data transfer and layout transition |
1228 | 516 TransitionImageLayout(image.vk, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) |
1229
5dcb503ef0c0
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sam <sam@basx.dev>
parents:
1228
diff
changeset
|
517 if image.data.len > 0: |
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sam <sam@basx.dev>
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1228
diff
changeset
|
518 WithStagingBuffer( |
5dcb503ef0c0
did: refactor renderpass a bit, enable depth buffering and msaa on offscreen-rendering
sam <sam@basx.dev>
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1228
diff
changeset
|
519 (image.vk, image.width, image.height), |
5dcb503ef0c0
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parents:
1228
diff
changeset
|
520 memoryRequirements.size, |
5dcb503ef0c0
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sam <sam@basx.dev>
parents:
1228
diff
changeset
|
521 stagingPtr |
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sam <sam@basx.dev>
parents:
1228
diff
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|
522 ): |
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did: refactor renderpass a bit, enable depth buffering and msaa on offscreen-rendering
sam <sam@basx.dev>
parents:
1228
diff
changeset
|
523 copyMem(stagingPtr, image.data.ToCPointer, image.size) |
1228 | 524 TransitionImageLayout(image.vk, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) |
1190
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diff
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|
525 |
a3eb305bcac2
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sam <sam@basx.dev>
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changeset
|
526 |
1228 | 527 proc UploadImages*(renderdata: var RenderData, descriptorSet: var DescriptorSet) = |
1190
a3eb305bcac2
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sam <sam@basx.dev>
parents:
diff
changeset
|
528 for name, value in fieldPairs(descriptorSet.data): |
1228 | 529 when typeof(value) is Image: |
530 renderdata.createVulkanImage(value) | |
1190
a3eb305bcac2
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sam <sam@basx.dev>
parents:
diff
changeset
|
531 elif typeof(value) is array: |
1228 | 532 when elementType(value) is Image: |
533 for image in value.mitems: | |
534 renderdata.createVulkanImage(image) | |
1190
a3eb305bcac2
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sam <sam@basx.dev>
parents:
diff
changeset
|
535 |
1254 | 536 type EMPTY = object # only used for static assertions |
537 | |
538 proc assertAllDescriptorsBound(A, B, C, D, TShader: typedesc) = | |
539 var foundDescriptorSets = false | |
540 for attrName, attrValue in default(TShader).fieldPairs(): | |
541 when hasCustomPragma(attrValue, DescriptorSets): | |
542 assert not foundDescriptorSets, "Only one shader attribute is allowed to have the pragma 'DescriptorSets'" | |
543 when not (A is EMPTY): assert typeof(attrValue[0]) is A | |
544 when not (B is EMPTY): assert typeof(attrValue[1]) is B | |
545 when not (C is EMPTY): assert typeof(attrValue[2]) is C | |
546 when not (D is EMPTY): assert typeof(attrValue[3]) is D | |
547 | |
548 var hasBoundDescriptorSets {.compileTime.} = false # okay, I am not sure if this is clean, unproblematic or sane. Just trying to get some comptime-validation | |
549 var hasDescriptorSets {.compileTime} = false | |
1190
a3eb305bcac2
start of complete and total refactoring: the ULTIMATE
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diff
changeset
|
550 |
1254 | 551 template WithBind*[A, B, C, D, TShader](commandBuffer: VkCommandBuffer, sets: (DescriptorSet[A], DescriptorSet[B], DescriptorSet[C], DescriptorSet[D]), pipeline: Pipeline[TShader], body: untyped): untyped = |
552 static: assertAllDescriptorsBound(A, B, C, D, TShader) | |
553 block: | |
554 var descriptorSets: seq[VkDescriptorSet] | |
555 for dSet in sets.fields: | |
556 assert dSet.vk[currentFiF()].Valid, "DescriptorSet not initialized, maybe forgot to call InitDescriptorSet" | |
557 descriptorSets.add dSet.vk[currentFiF()] | |
558 svkCmdBindDescriptorSets(commandBuffer, descriptorSets, pipeline.layout) | |
559 static: | |
560 assert not hasBoundDescriptorSets, "Cannot call WithBind nested" | |
561 hasBoundDescriptorSets = true | |
562 body | |
563 static: | |
564 hasBoundDescriptorSets = false | |
565 template WithBind*[A, B, C, TShader](commandBuffer: VkCommandBuffer, sets: (DescriptorSet[A], DescriptorSet[B], DescriptorSet[C]), pipeline: Pipeline[TShader], body: untyped): untyped = | |
566 static: assertAllDescriptorsBound(A, B, C, EMPTY, TShader) | |
1205
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|
567 block: |
f7530247a21f
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|
568 var descriptorSets: seq[VkDescriptorSet] |
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did: improve descriptor-set handling, add simple descriptor set test
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diff
changeset
|
569 for dSet in sets.fields: |
1239
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add: better syncing, better swapchain access, correct font offset, two font-rendering tests
sam <sam@basx.dev>
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|
570 assert dSet.vk[currentFiF()].Valid, "DescriptorSet not initialized, maybe forgot to call InitDescriptorSet" |
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sam <sam@basx.dev>
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|
571 descriptorSets.add dSet.vk[currentFiF()] |
1205
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diff
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|
572 svkCmdBindDescriptorSets(commandBuffer, descriptorSets, pipeline.layout) |
1254 | 573 static: |
574 assert not hasBoundDescriptorSets, "Cannot call WithBind nested" | |
575 hasBoundDescriptorSets = true | |
1205
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sam <sam@basx.dev>
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diff
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|
576 body |
1254 | 577 static: |
578 hasBoundDescriptorSets = false | |
579 template WithBind*[A, B, TShader](commandBuffer: VkCommandBuffer, sets: (DescriptorSet[A], DescriptorSet[B]), pipeline: Pipeline[TShader], body: untyped): untyped = | |
580 static: assertAllDescriptorsBound(A, B, EMPTY, EMPTY, TShader) | |
1202 | 581 block: |
1205
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sam <sam@basx.dev>
parents:
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diff
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|
582 var descriptorSets: seq[VkDescriptorSet] |
f7530247a21f
did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
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diff
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|
583 for dSet in sets.fields: |
1239
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add: better syncing, better swapchain access, correct font offset, two font-rendering tests
sam <sam@basx.dev>
parents:
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diff
changeset
|
584 assert dSet.vk[currentFiF()].Valid, "DescriptorSet not initialized, maybe forgot to call InitDescriptorSet" |
69489a678141
add: better syncing, better swapchain access, correct font offset, two font-rendering tests
sam <sam@basx.dev>
parents:
1236
diff
changeset
|
585 descriptorSets.add dSet.vk[currentFiF()] |
1205
f7530247a21f
did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
1204
diff
changeset
|
586 svkCmdBindDescriptorSets(commandBuffer, descriptorSets, pipeline.layout) |
1254 | 587 static: |
588 assert not hasBoundDescriptorSets, "Cannot call WithBind nested" | |
589 hasBoundDescriptorSets = true | |
1205
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did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
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diff
changeset
|
590 body |
1254 | 591 static: |
592 hasBoundDescriptorSets = false | |
593 template WithBind*[A, TShader](commandBuffer: VkCommandBuffer, sets: (DescriptorSet[A], ), pipeline: Pipeline[TShader], body: untyped): untyped = | |
594 static: assertAllDescriptorsBound(A, EMPTY, EMPTY, EMPTY, TShader) | |
1205
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did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
1204
diff
changeset
|
595 block: |
f7530247a21f
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sam <sam@basx.dev>
parents:
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diff
changeset
|
596 var descriptorSets: seq[VkDescriptorSet] |
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sam <sam@basx.dev>
parents:
1204
diff
changeset
|
597 for dSet in sets.fields: |
1239
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add: better syncing, better swapchain access, correct font offset, two font-rendering tests
sam <sam@basx.dev>
parents:
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diff
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|
598 assert dSet.vk[currentFiF()].Valid, "DescriptorSet not initialized, maybe forgot to call InitDescriptorSet" |
69489a678141
add: better syncing, better swapchain access, correct font offset, two font-rendering tests
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parents:
1236
diff
changeset
|
599 descriptorSets.add dSet.vk[currentFiF()] |
1205
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sam <sam@basx.dev>
parents:
1204
diff
changeset
|
600 svkCmdBindDescriptorSets(commandBuffer, descriptorSets, pipeline.layout) |
1254 | 601 static: |
602 assert not hasBoundDescriptorSets, "Cannot call WithBind nested" | |
603 hasBoundDescriptorSets = true | |
1205
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sam <sam@basx.dev>
parents:
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diff
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|
604 body |
1254 | 605 static: |
606 hasBoundDescriptorSets = false | |
607 | |
608 proc assertCanRenderMesh(TShader, TMesh, TInstance: typedesc) = | |
609 for attrName, attrValue in default(TShader).fieldPairs: | |
1255
2b5ca798f6d6
did: make example town loadable and renderable, yay!
sam <sam@basx.dev>
parents:
1254
diff
changeset
|
610 when hasCustomPragma(attrValue, VertexAttribute): |
1254 | 611 var foundAttr = false |
612 for meshAttrName, meshAttrValue in default(TMesh).fieldPairs: | |
1255
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did: make example town loadable and renderable, yay!
sam <sam@basx.dev>
parents:
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613 when attrName == meshAttrName: |
1254 | 614 assert typeof(meshAttrValue) is GPUArray, "Mesh attribute '" & attrName & "' must be a GPUArray" |
615 assert typeof(attrValue) is elementType(meshAttrValue.data), "Type of shader attribute and mesh attribute '" & attrName & "' is not the same" | |
616 foundAttr = true | |
617 assert foundAttr, "Attribute '" & attrName & "' is not provided in mesh type '" & name(TMesh) & "'" | |
618 if hasCustomPragma(attrValue, InstanceAttribute): | |
619 var foundAttr = false | |
620 for instAttrName, instAttrValue in default(TInstance).fieldPairs: | |
621 if attrName == instAttrName: | |
622 assert typeof(instAttrValue) is GPUArray, "Instance attribute '" & attrName & "' must be a GPUArray" | |
623 assert foundAttr == false, "Attribute '" & attrName & "' is defined in Mesh and Instance, can only be one" | |
624 assert typeof(attrValue) is elementType(instAttrValue.data), "Type of shader attribute and mesh attribute '" & attrName & "' is not the same" | |
625 foundAttr = true | |
626 assert foundAttr, "Attribute '" & attrName & "' is not provided in instance type '" & name(TInstance) & "'" | |
1202 | 627 |
1210 | 628 proc Render*[TShader, TMesh, TInstance]( |
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629 commandBuffer: VkCommandBuffer, |
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630 pipeline: Pipeline[TShader], |
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631 mesh: TMesh, |
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632 instances: TInstance, |
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633 ) = |
1202 | 634 |
1254 | 635 static: assertCanRenderMesh(TShader, TMesh, TInstance) |
636 static: | |
637 hasDescriptorSets = false | |
638 for attrName, attrValue in default(TShader).fieldPairs(): | |
639 if attrValue.hasCustomPragma(DescriptorSets): | |
640 hasDescriptorSets = true | |
641 if hasDescriptorSets: | |
642 assert hasBoundDescriptorSets, "Shader uses descriptor sets, but none are bound" | |
643 | |
1202 | 644 var vertexBuffers: seq[VkBuffer] |
645 var vertexBuffersOffsets: seq[uint64] | |
646 var elementCount = 0'u32 | |
647 var instanceCount = 1'u32 | |
648 | |
649 for shaderAttributeName, shaderAttribute in default(TShader).fieldPairs: | |
650 when hasCustomPragma(shaderAttribute, VertexAttribute): | |
651 for meshName, meshValue in mesh.fieldPairs: | |
652 when meshName == shaderAttributeName: | |
653 vertexBuffers.add meshValue.buffer.vk | |
654 vertexBuffersOffsets.add meshValue.offset | |
655 elementCount = meshValue.data.len.uint32 | |
656 elif hasCustomPragma(shaderAttribute, InstanceAttribute): | |
657 for instanceName, instanceValue in instances.fieldPairs: | |
658 when instanceName == shaderAttributeName: | |
659 vertexBuffers.add instanceValue.buffer.vk | |
660 vertexBuffersOffsets.add instanceValue.offset | |
661 instanceCount = instanceValue.data.len.uint32 | |
662 | |
663 if vertexBuffers.len > 0: | |
664 vkCmdBindVertexBuffers( | |
665 commandBuffer = commandBuffer, | |
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666 firstBinding = 0'u32, |
1202 | 667 bindingCount = uint32(vertexBuffers.len), |
668 pBuffers = vertexBuffers.ToCPointer(), | |
669 pOffsets = vertexBuffersOffsets.ToCPointer() | |
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670 ) |
1202 | 671 |
672 var indexBuffer: VkBuffer | |
673 var indexBufferOffset: uint64 | |
674 var indexType = VK_INDEX_TYPE_NONE_KHR | |
675 | |
676 for meshName, meshValue in mesh.fieldPairs: | |
677 when typeof(meshValue) is GPUArray[uint8, IndexBuffer]: | |
678 indexBuffer = meshValue.buffer.vk | |
679 indexBufferOffset = meshValue.offset | |
680 indexType = VK_INDEX_TYPE_UINT8_EXT | |
681 elementCount = meshValue.data.len.uint32 | |
682 elif typeof(meshValue) is GPUArray[uint16, IndexBuffer]: | |
683 indexBuffer = meshValue.buffer.vk | |
684 indexBufferOffset = meshValue.offset | |
685 indexType = VK_INDEX_TYPE_UINT16 | |
686 elementCount = meshValue.data.len.uint32 | |
687 elif typeof(meshValue) is GPUArray[uint32, IndexBuffer]: | |
688 indexBuffer = meshValue.buffer.vk | |
689 indexBufferOffset = meshValue.offset | |
690 indexType = VK_INDEX_TYPE_UINT32 | |
691 elementCount = meshValue.data.len.uint32 | |
692 | |
693 assert elementCount > 0 | |
694 | |
695 if indexType != VK_INDEX_TYPE_NONE_KHR: | |
696 vkCmdBindIndexBuffer( | |
697 commandBuffer, | |
698 indexBuffer, | |
699 indexBufferOffset, | |
700 indexType, | |
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701 ) |
1202 | 702 vkCmdDrawIndexed( |
703 commandBuffer = commandBuffer, | |
704 indexCount = elementCount, | |
705 instanceCount = instanceCount, | |
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706 firstIndex = 0, |
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707 vertexOffset = 0, |
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708 firstInstance = 0 |
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709 ) |
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710 else: |
1202 | 711 vkCmdDraw( |
712 commandBuffer = commandBuffer, | |
713 vertexCount = elementCount, | |
714 instanceCount = instanceCount, | |
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715 firstVertex = 0, |
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716 firstInstance = 0 |
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717 ) |
1202 | 718 |
1204 | 719 proc Render*[TShader, TMesh]( |
720 commandBuffer: VkCommandBuffer, | |
721 pipeline: Pipeline[TShader], | |
722 mesh: TMesh, | |
723 ) = | |
1210 | 724 Render(commandBuffer, pipeline, mesh, EMPTY()) |
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725 |
1253 | 726 proc assertValidPushConstantType(TShader, TPushConstant: typedesc) = |
727 assert sizeof(TPushConstant) <= PUSH_CONSTANT_SIZE, "Push constant values must be <= 128 bytes" | |
728 var foundPushConstant = false | |
729 for fieldname, fieldvalue in default(TShader).fieldPairs(): | |
730 when hasCustomPragma(fieldvalue, PushConstantAttribute): | |
731 assert typeof(fieldvalue) is TPushConstant, "Provided push constant has not same type as declared in shader" | |
732 assert foundPushConstant == false, "More than on push constant found in shader" | |
733 foundPushConstant = true | |
734 assert foundPushConstant == true, "No push constant found in shader" | |
735 | |
1252 | 736 proc RenderWithPushConstant*[TShader, TMesh, TInstance, TPushConstant]( |
737 commandBuffer: VkCommandBuffer, | |
738 pipeline: Pipeline[TShader], | |
739 mesh: TMesh, | |
740 instances: TInstance, | |
741 pushConstant: TPushConstant, | |
742 ) = | |
1253 | 743 static: assertValidPushConstantType(TShader, TPushConstant) |
1252 | 744 vkCmdPushConstants( |
745 commandBuffer = commandBuffer, | |
746 layout = pipeline.layout, | |
747 stageFlags = VkShaderStageFlags(VK_SHADER_STAGE_ALL_GRAPHICS), | |
748 offset = 0, | |
1253 | 749 size = PUSH_CONSTANT_SIZE, |
1252 | 750 pValues = addr(pushConstant) |
751 ); | |
752 Render(commandBuffer, pipeline, mesh, instances) | |
753 proc RenderWithPushConstant*[TShader, TMesh, TPushConstant]( | |
754 commandBuffer: VkCommandBuffer, | |
755 pipeline: Pipeline[TShader], | |
756 mesh: TMesh, | |
757 pushConstant: TPushConstant, | |
758 ) = | |
1253 | 759 static: assertValidPushConstantType(TShader, TPushConstant) |
1252 | 760 vkCmdPushConstants( |
761 commandBuffer = commandBuffer, | |
762 layout = pipeline.layout, | |
763 stageFlags = VkShaderStageFlags(VK_SHADER_STAGE_ALL_GRAPHICS), | |
764 offset = 0, | |
1253 | 765 size = PUSH_CONSTANT_SIZE, |
1252 | 766 pValues = addr(pushConstant) |
767 ); | |
768 Render(commandBuffer, pipeline, mesh, EMPTY()) | |
769 | |
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770 proc asGPUArray*[T](data: openArray[T], bufferType: static BufferType): auto = |
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771 GPUArray[T, bufferType](data: @data) |
1204 | 772 |
773 proc asGPUValue*[T](data: T, bufferType: static BufferType): auto = | |
774 GPUValue[T, bufferType](data: data) | |
1209 | 775 |
776 proc asDescriptorSet*[T](data: T): auto = | |
777 DescriptorSet[T](data: data) |