Tue, 05 Sep 2023 00:28:35 +0700 |
Sam |
did: update examples to work with improved scenegraph/material api, notice removed complexity!
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Mon, 07 Aug 2023 00:23:00 +0700 |
Sam |
add: changing rendering system, not finished yet, also upgrading to Nim 2
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Tue, 27 Jun 2023 00:17:40 +0700 |
Sam |
did: change API for ECS
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Sat, 03 Jun 2023 13:44:17 +0700 |
Sam |
did: adjust for small API change
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Tue, 30 May 2023 16:58:35 +0700 |
Sam |
did: fix API changes broke examples
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Wed, 24 May 2023 01:31:21 +0700 |
sam |
fix: API changes
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Tue, 09 May 2023 18:19:17 +0700 |
Sam |
fix: always use rgba
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Mon, 08 May 2023 21:23:29 +0700 |
Sam |
del: unused imports
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Mon, 08 May 2023 21:21:49 +0700 |
Sam |
did: update examples to use new API for scene + scene globals
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Sat, 29 Apr 2023 18:29:19 +0700 |
Sam |
fix: API change for shader attributes
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Thu, 27 Apr 2023 00:30:19 +0700 |
Sam |
del: debug code
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Wed, 26 Apr 2023 02:15:43 +0700 |
Sam |
add: upgrade all simple examples to new engine version
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Sat, 22 Apr 2023 16:52:55 +0700 |
Sam |
add: small buffer adjustment
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Fri, 21 Apr 2023 00:29:09 +0700 |
Sam |
add: some cleanup, discovered bug
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Thu, 20 Apr 2023 23:46:22 +0700 |
Sam |
did: rewrite example 02 with new engine approach
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Mon, 06 Feb 2023 23:32:59 +0700 |
Sam |
fix: stuff, add working pong
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Sun, 05 Feb 2023 00:28:18 +0700 |
Sam |
fix: API changes
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Tue, 24 Jan 2023 10:22:38 +0700 |
Sam |
did: rename and update older demos to work with new APIs
base
examples/squares.nim@9e7c717ee139
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