Mercurial > games > semicongine
changeset 271:95281f2db400
did: fix API changes broke examples
author | Sam <sam@basx.dev> |
---|---|
date | Tue, 30 May 2023 16:58:35 +0700 |
parents | 563ca4a82931 |
children | bfcb41211c5b |
files | examples/E01_hello_triangle.nim examples/E02_squares.nim examples/E03_hello_cube.nim examples/E04_input.nim examples/E10_pong.nim |
diffstat | 5 files changed, 5 insertions(+), 5 deletions(-) [+] |
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--- a/examples/E01_hello_triangle.nim Tue May 30 16:58:14 2023 +0700 +++ b/examples/E01_hello_triangle.nim Tue May 30 16:58:35 2023 +0700 @@ -1,4 +1,4 @@ -import semicongine +import ../src/semicongine const
--- a/examples/E02_squares.nim Tue May 30 16:58:14 2023 +0700 +++ b/examples/E02_squares.nim Tue May 30 16:58:35 2023 +0700 @@ -1,7 +1,7 @@ import std/sequtils import std/random -import semicongine +import ../src/semicongine when isMainModule:
--- a/examples/E03_hello_cube.nim Tue May 30 16:58:14 2023 +0700 +++ b/examples/E03_hello_cube.nim Tue May 30 16:58:35 2023 +0700 @@ -10,7 +10,7 @@ import std/times -import semicongine +import ../src/semicongine const TopLeftFront = newVec3f(-0.5'f32, -0.5'f32, -0.5'f32)