Mercurial > games > semicongine
changeset 88:d911cacce29e
try: more win compilation fixes
author | Sam <sam@basx.dev> |
---|---|
date | Sat, 25 Feb 2023 01:21:29 +0700 |
parents | 03447fc1e9aa |
children | 6e8037c1f655 01ba9f715b7e |
files | src/semicongine/shader.nim |
diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] |
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--- a/src/semicongine/shader.nim Sat Feb 25 01:18:21 2023 +0700 +++ b/src/semicongine/shader.nim Sat Feb 25 01:21:29 2023 +0700 @@ -58,7 +58,7 @@ input = shaderSource ) - when defined(mingw): # required for crosscompilation, path separators get messed up + when defined(mingw) and not defined(windows): # required for crosscompilation, path separators get messed up let shaderbinary = staticRead shaderfile.replace("\\", "/") else: let shaderbinary = staticRead shaderfile