Mercurial > games > semicongine
changeset 1450:f10434260b1d
fix: wrong field-name of gltf attribute
author | sam <sam@basx.dev> |
---|---|
date | Wed, 12 Mar 2025 20:36:29 +0700 |
parents | 9f3306b2ba14 |
children | e88f4e544f76 |
files | semicongine/gltf.nim |
diffstat | 1 files changed, 2 insertions(+), 2 deletions(-) [+] |
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--- a/semicongine/gltf.nim Wed Mar 12 00:09:26 2025 +0700 +++ b/semicongine/gltf.nim Wed Mar 12 20:36:29 2025 +0700 @@ -323,8 +323,8 @@ result = GltfNode() if "name" in node: result.name = node["name"].getStr() - if "properties" in node: - result.properties = node["properties"] + if "extras" in node: + result.properties = node["extras"] if "mesh" in node: result.mesh = node["mesh"].getInt() if "children" in node: