| Mon, 01 Apr 2024 01:06:22 +0700 | 
  sam | 
  
   merge
   
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  | Mon, 01 Apr 2024 01:05:20 +0700 | 
  sam | 
  
   did: set correct parameters
   
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  | Mon, 01 Apr 2024 00:48:50 +0700 | 
  sam | 
  
   fix: swapchain recreating had a bug
   
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  | Mon, 01 Apr 2024 00:34:34 +0700 | 
  sam | 
  
   did: undo testing parameters, shit is now running as we hope, roughly, I think
   
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  | Mon, 01 Apr 2024 00:30:29 +0700 | 
  sam | 
  
   fix: bad syncing mechanism, much better now (I think)
   
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  | Sun, 31 Mar 2024 22:11:50 +0700 | 
  sam | 
  
   did: tons of small improvments, on the way to make GPU sync (more) correct I guess
   
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  | Sun, 31 Mar 2024 18:13:46 +0700 | 
  sam | 
  
   add: a few more exposed parameters to the render API
   
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  | Sat, 30 Mar 2024 23:10:50 +0700 | 
  sam | 
  
   did: some renaming
   
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  | Sat, 30 Mar 2024 22:21:47 +0700 | 
  sam | 
  
   fix: error, and shorten some code
   
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  | Sat, 30 Mar 2024 22:16:38 +0700 | 
  sam | 
  
   fix: possibly undeterministic queue selection in swapchain
   
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  | Sat, 30 Mar 2024 21:52:17 +0700 | 
  sam | 
  
   del: do not use vulkan 1.3 functions to support older hardware
   
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  | Sat, 30 Mar 2024 20:45:59 +0700 | 
  sam | 
  
   did: cleanup
   
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  | Sat, 30 Mar 2024 20:29:33 +0700 | 
  sam | 
  
   add: some sync (not finished), simplify renderpass af
   
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  | Fri, 29 Mar 2024 16:28:30 +0700 | 
  sam | 
  
   add: better vulkan exception handling
   
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  | Fri, 29 Mar 2024 16:01:53 +0700 | 
  sam | 
  
   did: cleanup unnecessasry annotations, comments
   
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  | Fri, 29 Mar 2024 15:44:17 +0700 | 
  sam | 
  
   fix: last commit was actually only relevant for ARM, also adjust validation outputs
   
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  | Fri, 29 Mar 2024 15:39:04 +0700 | 
  sam | 
  
   did: adjust max LOD according to vk best practices output
   
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  | Fri, 29 Mar 2024 15:10:23 +0700 | 
  sam | 
  
   merge
   
   | 
 
 
  | Fri, 29 Mar 2024 15:08:33 +0700 | 
  sam | 
  
   fix: a few small (vulkan) API optimizations
   
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  | Mon, 25 Mar 2024 23:33:16 +0700 | 
  sam | 
  
   del: unnecesary device feature (included in Vulkan 1.2)
   
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  | Mon, 25 Mar 2024 22:26:58 +0700 | 
  sam | 
  
   fix: log output
   
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  | Mon, 25 Mar 2024 07:52:24 -0700 | 
  sam | 
  
   fix: windows paths
   
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  | Sun, 24 Mar 2024 21:47:54 +0700 | 
  sam | 
  
   fix: windows path not working correctly
   
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  | Sun, 24 Mar 2024 19:11:19 +0700 | 
  sam | 
  
   fix: wrong value for default log level
   
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  | Sun, 24 Mar 2024 16:34:09 +0700 | 
  sam | 
  
   fix: ugly log-level directive
   
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  | Sat, 23 Mar 2024 22:57:11 +0700 | 
  sam | 
  
   and even more cleanup of the repo
   
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  | Fri, 22 Mar 2024 11:42:27 +0700 | 
  sam | 
  
   did: cleanup
   
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  | Thu, 21 Mar 2024 23:05:17 +0700 | 
  sam | 
  
   some cleanup
   
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  | Thu, 21 Mar 2024 16:04:40 +0700 | 
  sam | 
  
   add mercurial hook that does not need to into VCS
   
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  | Thu, 21 Mar 2024 15:58:36 +0700 | 
  sam | 
  
   did: smile, just for the sake of testing mercurial hooks :)
   
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  | Thu, 21 Mar 2024 15:58:03 +0700 | 
  sam | 
  
   did: smile, just for the sake of testing mercurial hooks :)
   
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  | Thu, 21 Mar 2024 15:55:57 +0700 | 
  sam | 
  
   did: cleanup nimble definition
   
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  | Thu, 21 Mar 2024 15:50:10 +0700 | 
  sam | 
  
   fix: wording
   
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  | Thu, 21 Mar 2024 15:46:53 +0700 | 
  sam | 
  
   add: some notes
   
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  | Thu, 21 Mar 2024 15:41:30 +0700 | 
  sam | 
  
   merge
   
   | 
 
 
  | Thu, 21 Mar 2024 15:39:42 +0700 | 
  Sam | 
  
   Merge branch 'main' of github.com:saemideluxe/semicongine
   
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  | Wed, 20 Mar 2024 19:56:11 +0700 | 
  Sam | 
  
   fix: path to shader compiler wrong
   
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  | Wed, 20 Mar 2024 18:47:42 +0700 | 
  Sam | 
  
   add: shader compiler tool
   
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  | Tue, 19 Mar 2024 16:31:47 +0700 | 
  Sam | 
  
   did: improve handling of shader compilation
   
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  | Mon, 18 Mar 2024 23:43:32 +0700 | 
  Sam | 
  
   del: unused property
   
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  | Sat, 16 Mar 2024 21:14:43 +0700 | 
  Sam | 
  
   add: mesh-merging function
   
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  | Sun, 10 Mar 2024 22:51:51 +0700 | 
  Sam | 
  
   add: correct checks for assigned material compatability
   
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  | Sun, 10 Mar 2024 22:06:52 +0700 | 
  Sam | 
  
   did: correct usage of vSync/triple buffering
   
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  | Sun, 10 Mar 2024 20:02:11 +0700 | 
  Sam | 
  
   add: config loader; fix: circle-mesh
   
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  | Sat, 09 Mar 2024 23:06:27 +0700 | 
  Sam | 
  
   add: shortcut for loading of json files
   
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  | Sat, 09 Mar 2024 20:30:08 +0700 | 
  Sam | 
  
   fix: error in descriptors, wait for gpu before cleaning up
   
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  | Sat, 09 Mar 2024 16:45:57 +0700 | 
  Sam | 
  
   add: few string-ify methods, small fix for default-shaders
   
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  | Tue, 05 Mar 2024 14:26:46 +0700 | 
  Sam | 
  
   did: always use FIFO swapchain mode, as recommended in a talk on the Vulkan youtube channel (except you know what you are doing, which is cleary not the case here)
   
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  | Sat, 02 Mar 2024 18:46:45 +0700 | 
  Sam | 
  
   did: improve animation system, fix a few small things
   
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  | Sat, 24 Feb 2024 17:08:58 +0700 | 
  Sam | 
  
   fix: wrong comparison
   
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  | Sat, 24 Feb 2024 15:35:52 +0700 | 
  Sam | 
  
   did: same for panels
   
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  | Sat, 24 Feb 2024 14:31:15 +0700 | 
  Sam | 
  
   fix: font-api, allow consistent use of mesh-transform
   
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  | Sat, 17 Feb 2024 17:18:35 +0700 | 
  Sam | 
  
   fix: problem with text-position, simpler test-update function
   
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  | Sat, 17 Feb 2024 16:37:24 +0700 | 
  Sam | 
  
   did: auto-formatting
   
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  | Sat, 17 Feb 2024 16:31:54 +0700 | 
  Sam | 
  
   add: helpers for screen-aspect/perspective matrix generating, auto-formatting was done
   
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  | Wed, 14 Feb 2024 23:15:53 +0700 | 
  Sam | 
  
   fix: yielding duplicates
   
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  | Wed, 14 Feb 2024 21:58:43 +0700 | 
  Sam | 
  
   did: refactor and improve packaging API
   
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  | Sun, 11 Feb 2024 19:26:07 +0700 | 
  Sam | 
  
   fix: exe-bundling not working correctly
   
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  | Sun, 11 Feb 2024 18:47:13 +0700 | 
  Sam | 
  
   fix: text-alignment, a few smaller fixes
   
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  | Sat, 10 Feb 2024 21:19:43 +0700 | 
  Sam | 
  
   add: default samplers
   
   |