| Sun, 23 Mar 2025 23:05:30 +0700 | sam | did: small change | 
 
  | Sun, 23 Mar 2025 22:38:04 +0700 | sam | merge | 
 
  | Sun, 23 Mar 2025 22:19:38 +0700 | sam | fix: unicode input on windows | 
 
  | Sat, 22 Mar 2025 23:03:02 +0700 | sam | fix: a few small anoyance while testing on windows | 
 
  | Sat, 22 Mar 2025 14:55:46 +0700 | sam | add: version to read unicode on windows | 
 
  | Sat, 22 Mar 2025 14:24:07 +0700 | sam | fix: unicode text input handling on linux | 
 
  | Sat, 22 Mar 2025 01:01:40 +0700 | sam | add: some code for windows | 
 
  | Sat, 22 Mar 2025 00:35:13 +0700 | sam | did: fix input handling somewhat, changing input method on linux not really working... | 
 
  | Fri, 21 Mar 2025 18:16:24 +0700 | sam | add: support for text-input, windows support still missing | 
 
  | Sun, 16 Mar 2025 22:33:35 +0700 | sam | undo: bad check | 
 
  | Sun, 16 Mar 2025 22:08:10 +0700 | sam | add: some support for 16-bit data access in shaders, and a check | 
 
  | Wed, 12 Mar 2025 22:18:38 +0700 | sam | fix: missing default constructur to init fields | 
 
  | Wed, 12 Mar 2025 20:36:29 +0700 | sam | fix: wrong field-name of gltf attribute | 
 
  | Wed, 12 Mar 2025 00:09:26 +0700 | sam | add: export blender collections as gltf hierarchies | 
 
  | Sun, 09 Mar 2025 22:59:34 +0700 | sam | add: support for "name" and "extras" on gltf nodes | 
 
  | Sat, 01 Mar 2025 17:27:47 +0700 | sam | did: adjust a few types | 
 
  | Sat, 01 Mar 2025 10:53:47 +0700 | sam | did: cleanup platform code | 
 
  | Thu, 27 Feb 2025 20:17:57 +0700 | sam | fix: windows compilation errors | 
 
  | Thu, 27 Feb 2025 20:04:37 +0700 | sam | add: missing import | 
 
  | Mon, 24 Feb 2025 10:09:41 +0700 | sam | add: hello-triangle example, did: update according readme parts | 
 
  | Sun, 16 Feb 2025 23:12:32 +0700 | sam | fix: still need somewhat larger audio buffers | 
 
  | Sun, 16 Feb 2025 21:15:13 +0700 | sam | fix: improve alsa error handling on linux | 
 
  | Sun, 16 Feb 2025 20:56:14 +0700 | sam | fix: wrong handling of pcm api on linux | 
 
  | Sat, 15 Feb 2025 12:11:41 +0700 | sam | fix: initial mixer music set to 0 | 
 
  | Tue, 21 Jan 2025 22:03:51 +0700 | sam | fix: missing previous feature for instance-attributes | 
 
  | Tue, 21 Jan 2025 22:00:11 +0700 | sam | add: check whether submitted vertex-attribute-arrays have all the same length | 
 
  | Mon, 20 Jan 2025 23:12:30 +0700 | sam | add: squirrel hash | 
 
  | Sun, 19 Jan 2025 23:58:44 +0700 | sam | fix: wrong lerp | 
 
  | Sun, 19 Jan 2025 21:36:56 +0700 | sam | fix: typo | 
 
  | Sun, 19 Jan 2025 21:35:29 +0700 | sam | fix: more imports | 
 
  | Sun, 19 Jan 2025 21:35:05 +0700 | sam | fix: more imports | 
 
  | Sun, 19 Jan 2025 21:34:16 +0700 | sam | fix: import | 
 
  | Sun, 19 Jan 2025 21:31:38 +0700 | sam | add: lerp | 
 
  | Sat, 11 Jan 2025 15:34:21 +0700 | sam | fix: some more import-stuff | 
 
  | Sat, 11 Jan 2025 14:15:29 +0700 | sam | add: documentation comment | 
 
  | Sat, 11 Jan 2025 14:04:39 +0700 | sam | did: restructure files and imports | 
 
  | Sat, 11 Jan 2025 12:22:21 +0700 | sam | add: vulkan debug labels, did: improve build-config | 
 
  | Fri, 10 Jan 2025 00:09:59 +0700 | sam | add: function to set engine | 
 
  | Thu, 09 Jan 2025 23:27:30 +0700 | sam | fix: missing engine reference | 
 
  | Thu, 09 Jan 2025 23:03:47 +0700 | sam | did: put almost all global state into a single struct | 
 
  | Thu, 09 Jan 2025 01:03:06 +0700 | sam | did: short cleanup | 
 
  | Thu, 09 Jan 2025 01:01:31 +0700 | sam | del: unnecessary file | 
 
  | Thu, 09 Jan 2025 01:00:58 +0700 | sam | did: start working on big restructuring | 
 
  | Wed, 01 Jan 2025 19:36:55 +0700 | sam | fix: typo | 
 
  | Wed, 01 Jan 2025 17:52:51 +0700 | sam | did: fix overlapping glyph-quads (again) | 
 
  | Wed, 01 Jan 2025 16:38:27 +0700 | sam | fix: small offset error with left-bearing when aligning characters | 
 
  | Wed, 01 Jan 2025 12:42:43 +0700 | sam | did: clean up compiler warnings | 
 
  | Fri, 27 Dec 2024 22:00:46 +0700 | sam | fix: bad name for push constants | 
 
  | Fri, 27 Dec 2024 17:20:31 +0700 | sam | did: small improvment to allow easy adjustment of shader-code | 
 
  | Fri, 27 Dec 2024 16:43:58 +0700 | sam | did: cleanup, wrong direction in z-buffer | 
 
  | Thu, 26 Dec 2024 19:41:10 +0700 | sam | fix: still another bug in the cleanup of old buffers for text rendering | 
 
  | Thu, 26 Dec 2024 16:06:22 +0700 | sam | fix: bug with occupation of whitespace glyphs, performance improvment, generational text-handles | 
 
  | Thu, 26 Dec 2024 11:20:47 +0700 | sam | did: simplify text rendering API | 
 
  | Mon, 23 Dec 2024 00:32:07 +0700 | sam | did: improve descriptor-set handling + last fixes for new font/text rendering api | 
 
  | Sun, 22 Dec 2024 22:32:12 +0700 | sam | did: implement decent text rendering (I hope, we'll see) | 
 
  | Sun, 22 Dec 2024 00:31:29 +0700 | sam | did: finally got typography right, still improving text-rendering API to cache text parts | 
 
  | Sat, 21 Dec 2024 19:32:59 +0700 | sam | did: continue text layout, improve vector api | 
 
  | Sat, 21 Dec 2024 00:19:11 +0700 | sam | did: minimal work on next test | 
 
  | Thu, 19 Dec 2024 23:32:45 +0700 | sam | did: finally get text/glyph layouting correct again, 2/4 test adapted to new glyph API | 
 
  | Wed, 18 Dec 2024 23:39:54 +0700 | sam | fix: font-rendering alignment, still something off with positioning |