| Sun, 28 Jan 2024 00:41:11 +0700 | 
  Sam | 
  
   add: alignment for text boxes
   
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  | Sat, 27 Jan 2024 21:08:31 +0700 | 
  Sam | 
  
   did: changes
   
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  | Sat, 27 Jan 2024 00:31:11 +0700 | 
  Sam | 
  
   add: font/text improvments, support for newline rendering
   
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  | Thu, 25 Jan 2024 20:23:22 +0700 | 
  Sam | 
  
   add: 2d-packing algorithm for texture-atlas generation
   
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  | Sat, 20 Jan 2024 21:36:41 +0700 | 
  Sam | 
  
   add: packed textures for font-atlas
   
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  | Sat, 20 Jan 2024 21:28:17 +0700 | 
  Sam | 
  
   add: packed textures for font-atlas
   
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  | Sat, 20 Jan 2024 20:17:03 +0700 | 
  Sam | 
  
   did: image & font refactoring, add texture-atlas-packing
   
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  | Mon, 08 Jan 2024 19:18:01 +0700 | 
  Sam | 
  
   fix: error on bad uniform-attribute ordering
   
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  | Sun, 07 Jan 2024 00:56:44 +0700 | 
  Sam | 
  
   did: improve dynamic array, mesh and material APIs a ton, changes in material attributes are now detected and will trigger uniform-updates
   
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  | Thu, 04 Jan 2024 21:13:11 +0700 | 
  Sam | 
  
   did: overhaul dynamic array-api in a few places
   
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  | Wed, 03 Jan 2024 11:19:55 +0700 | 
  Sam | 
  
   did: improve/refactor some of the material API
   
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  | Mon, 01 Jan 2024 21:41:40 +0700 | 
  Sam | 
  
   some fixes + some intermedite state
   
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  | Mon, 01 Jan 2024 17:40:29 +0700 | 
  Sam | 
  
   del: debug echos
   
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  | Mon, 01 Jan 2024 17:39:49 +0700 | 
  Sam | 
  
   fix: grid-generation not correct
   
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  | Sat, 30 Dec 2023 00:17:04 +0700 | 
  Sam | 
  
   add: correct grid-mesh indices
   
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  | Thu, 28 Dec 2023 22:33:12 +0700 | 
  Sam | 
  
   did: an "intermediate" commit, for syncing between machines, nothing special to see here
   
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  | Wed, 27 Dec 2023 16:14:36 +0700 | 
  sam | 
  
   fix: do not try to change fullscreen if already in correct status
   
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  | Wed, 27 Dec 2023 16:08:13 +0700 | 
  sam | 
  
   fix: enforce gui-app on windows
   
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  | Wed, 27 Dec 2023 16:01:05 +0700 | 
  sam | 
  
   fix: logging output on windows
   
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  | Wed, 27 Dec 2023 14:29:15 +0700 | 
  sam | 
  
   add: better api for fullscreen management
   
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  | Tue, 26 Dec 2023 21:12:14 +0700 | 
  Sam | 
  
   fix: bad way to do build config
   
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  | Tue, 26 Dec 2023 19:13:58 +0700 | 
  Sam | 
  
   did: adjust build-variables and config
   
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  | Tue, 26 Dec 2023 15:16:57 +0700 | 
  Sam | 
  
   Merge branch 'main' of github.com:saemideluxe/semicongine
   
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  | Tue, 26 Dec 2023 15:16:34 +0700 | 
  Sam | 
  
   did: some more audio functionality, some unfinished grid-mesh code
   
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  | Tue, 26 Dec 2023 12:07:26 +0700 | 
  Sam | 
  
   del: warning
   
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  | Sat, 09 Dec 2023 01:07:12 +0700 | 
  Sam | 
  
   add: build-time code for resouce importing
   
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  | Wed, 06 Dec 2023 00:37:34 +0700 | 
  Sam | 
  
   add: function to zip directories, usefull when creating dists
   
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  | Wed, 06 Dec 2023 00:05:55 +0700 | 
  Sam | 
  
   did: finish importing system
   
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  | Tue, 05 Dec 2023 22:46:32 +0700 | 
  Sam | 
  
   add: importer-script for blender
   
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  | Sun, 03 Dec 2023 22:26:58 +0700 | 
  Sam | 
  
   add: import-helpers for nimscripts
   
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  | Sun, 03 Dec 2023 01:48:55 +0700 | 
  Sam | 
  
   fix: move switches into our engine-build-func
   
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  | Sun, 03 Dec 2023 01:02:42 +0700 | 
  Sam | 
  
   add: util to build projects more streamlined
   
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  | Sun, 03 Dec 2023 00:07:34 +0700 | 
  Sam | 
  
   did: update nimble package specs
   
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  | Sun, 03 Dec 2023 00:05:38 +0700 | 
  Sam | 
  
   fix: cleanup when multiple textures use same vulkan image
   
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  | Sat, 02 Dec 2023 22:26:45 +0700 | 
  Sam | 
  
   fix: old settings
   
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  | Sat, 02 Dec 2023 22:26:26 +0700 | 
  Sam | 
  
   Merge branch 'main' of github.com:saemideluxe/semicongine
   
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  | Sat, 02 Dec 2023 22:23:29 +0700 | 
  Sam | 
  
   did: package restructuring according to nimble recommendation for libraries
   
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  | Mon, 27 Nov 2023 23:14:09 +0700 | 
  Sam | 
  
   fix: more animation issues
   
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  | Mon, 27 Nov 2023 21:31:34 +0700 | 
  Sam | 
  
   fix: a few things wrong with animations
   
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  | Sun, 26 Nov 2023 23:09:19 +0700 | 
  Sam | 
  
   del: default material makes no sense, fix: gltf import orientation
   
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  | Sun, 26 Nov 2023 21:26:46 +0700 | 
  Sam | 
  
   did: small refactoring and some bug fixes
   
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  | Sun, 26 Nov 2023 19:53:00 +0700 | 
  Sam | 
  
   fix: all tests
   
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  | Sun, 26 Nov 2023 19:52:42 +0700 | 
  Sam | 
  
   did: clenaup, fix: texture handling
   
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  | Sun, 26 Nov 2023 16:20:24 +0700 | 
  Sam | 
  
   did: update flags to reflect new defaults in nim v2
   
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  | Sat, 25 Nov 2023 22:59:06 +0700 | 
  Sam | 
  
   fix: make tests working again
   
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  | Sat, 25 Nov 2023 22:58:25 +0700 | 
  Sam | 
  
   fix: finally supporting different material types + indexed materials correctly, incl. textures... I hope...
   
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  | Wed, 22 Nov 2023 23:24:47 +0700 | 
  Sam | 
  
   fix: tests, test_materials and test_mesh still needs to be done
   
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  | Wed, 22 Nov 2023 23:24:07 +0700 | 
  Sam | 
  
   add: missing material module, some functions for noise
   
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  | Wed, 22 Nov 2023 23:22:47 +0700 | 
  Sam | 
  
   fix: setup of materials, still need to check with multiple materials in scene (maybe write new test?)
   
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  | Sat, 21 Oct 2023 01:06:51 +0700 | 
  Sam | 
  
   fix: first example to work correctly with new material system
   
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  | Sat, 21 Oct 2023 01:05:34 +0700 | 
  Sam | 
  
   did: improve material system a ton, more to come
   
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  | Thu, 12 Oct 2023 14:55:28 +0700 | 
  Sam | 
  
   add: function-based animations, preparing-refactring for better material system, hashable dynamic arrays
   
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  | Wed, 04 Oct 2023 22:02:23 +0700 | 
  Sam | 
  
   add: mesh name to drawable
   
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  | Mon, 02 Oct 2023 10:15:09 +0700 | 
  Sam | 
  
   add anykey-pressed api, extend default charset when loading fonts
   
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  | Sun, 01 Oct 2023 20:53:35 +0700 | 
  Sam | 
  
   improve 2D collision, add some vector functionality, allow shaders/pipelines to be ordered for deterministic rendering order
   
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  | Fri, 29 Sep 2023 19:30:07 +0700 | 
  Sam | 
  
   add: support inverse matrix and normalized mouse position
   
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  | Sun, 24 Sep 2023 23:15:08 +0700 | 
  Sam | 
  
   add: better scene handling, add API to unload scene (not tested yet though)
   
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  | Sun, 24 Sep 2023 21:34:17 +0700 | 
  Sam | 
  
   fix string formatting + move function in correct module
   
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  | Sun, 24 Sep 2023 00:21:42 +0700 | 
  Sam | 
  
   add: option to walk resources in a specific directory
   
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  | Sat, 23 Sep 2023 23:05:22 +0700 | 
  Sam | 
  
   add: some not-null assertions
   
   |