Mercurial > games > semicongine
annotate Makefile @ 3:5d54ef652619
add: skeleton to download thirdparty builds
| author | Sam <sam@basx.dev> | 
|---|---|
| date | Mon, 19 Dec 2022 10:56:04 +0700 | 
| parents | 213fdf8d31dd | 
| children | 4ed9cb098315 | 
| rev | line source | 
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| 0 | 1 SOURCES := $(shell find src -name '*.nim') | 
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changeset | 2 COMPILE_OPTIONS := --path:src --mm:orc --experimental:strictEffects --threads:on | 
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changeset | 3 DEBUG_OPTIONS := --debugger:native --checks:on --assertions:on | 
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changeset | 4 RELEASE_OPTIONS := -d:release --checks:off --assertions:off | 
| 0 | 5 | 
| 6 build/debug/linux: | |
| 7 mkdir -p $@ | |
| 8 build/debug/linux/test: build/debug/linux ${SOURCES} | |
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changeset | 9 nim c ${COMPILE_OPTIONS} ${DEBUG_OPTIONS} -o:$@ examples/test.nim | 
| 0 | 10 | 
| 11 build/release/linux: | |
| 12 mkdir -p $@ | |
| 13 build/release/linux/test: build/release/linux ${SOURCES} | |
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changeset | 14 nim c ${COMPILE_OPTIONS} ${RELEASE_OPTIONS} -o:$@ examples/test.nim | 
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changeset | 15 | 
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changeset | 16 # not working yet, need to implement windows window-API | 
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changeset | 17 # build/debug/windows: | 
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changeset | 18 # mkdir -p $@ | 
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changeset | 19 # build/debug/windows/test: build/debug/windows ${SOURCES} | 
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changeset | 20 # nim c ${COMPILE_OPTIONS} ${DEBUG_OPTIONS} -d:mingw -o:$@ examples/test.nim | 
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changeset | 21 # build/release/windows: | 
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changeset | 22 # mkdir -p $@ | 
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changeset | 23 # build/release/windows/test: build/release/windows ${SOURCES} | 
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changeset | 24 # nim c ${COMPILE_OPTIONS} ${DEBUG_OPTIONS} -d:mingw -o:$@ examples/test.nim | 
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changeset | 25 thirdparty: | 
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changeset | 26 echo https://storage.googleapis.com/spirv-tools/artifacts/prod/graphics_shader_compiler/spirv-tools/windows-msvc-2017-release/continuous/1885/20221216-081805/install.zip | 
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changeset | 27 echo https://storage.googleapis.com/spirv-tools/artifacts/prod/graphics_shader_compiler/spirv-tools/windows-msvc-2017-release/continuous/1885/20221216-081805/install.zip | 
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changeset | 28 | 
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changeset | 29 SPIRV_TOOLS_LINUX_DEBUG: | 
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changeset | 30 wget https://storage.googleapis.com/spirv-tools/artifacts/prod/graphics_shader_compiler/spirv-tools/linux-gcc-release/continuous/1889/20221216-081754/install.tgz | 
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changeset | 31 SPIRV_TOOLS_LINUX_DEBUG: | 
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changeset | 32 wget https://storage.googleapis.com/spirv-tools/artifacts/prod/graphics_shader_compiler/spirv-tools/linux-gcc-debug/continuous/1899/20221216-081758/install.tgz | 
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changeset | 33 SPIRV_TOOLS_WINDOWS_DEBUG: | 
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changeset | 34 wget https://storage.googleapis.com/spirv-tools/artifacts/prod/graphics_shader_compiler/spirv-tools/windows-msvc-2017-debug/continuous/1599/20221216-081803/install.zip | 
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changeset | 35 SPIRV_TOOLS_WINDOWS_RELEASE: | 
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changeset | 36 wget https://storage.googleapis.com/spirv-tools/artifacts/prod/graphics_shader_compiler/spirv-tools/windows-msvc-2017-release/continuous/1885/20221216-081805/install.zip | 
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changeset | 37 | 
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changeset | 38 GLSL_LINUX_DEBUG: | 
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changeset | 39 wget | 
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changeset | 40 GLSL_LINUX_RELEASE: | 
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changeset | 41 wget | 
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changeset | 42 GLSL_WINDOWS_DEBUG: | 
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changeset | 43 wget | 
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changeset | 44 GLSL_WINDOWS_RELEASE: | 
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changeset | 45 wget | 
