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1 import
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2 glslang_c_shader_types
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3
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4 type
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5 glslang_shader_s = object
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6 glslang_program_s = object
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7 glslang_shader_t* = glslang_shader_s
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8 glslang_program_t* = glslang_program_s
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9
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10 ## TLimits counterpart
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11
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12 type
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13 glslang_limits_t* {.bycopy.} = object
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14 non_inductive_for_loops*: bool
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15 while_loops*: bool
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16 do_while_loops*: bool
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17 general_uniform_indexing*: bool
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18 general_attribute_matrix_vector_indexing*: bool
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19 general_varying_indexing*: bool
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20 general_sampler_indexing*: bool
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21 general_variable_indexing*: bool
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22 general_constant_matrix_vector_indexing*: bool
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23
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24
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25 ## TBuiltInResource counterpart
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26
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27 type
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28 glslang_resource_t* {.bycopy.} = object
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29 max_lights*: cint
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30 max_clip_planes*: cint
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31 max_texture_units*: cint
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32 max_texture_coords*: cint
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33 max_vertex_attribs*: cint
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34 max_vertex_uniform_components*: cint
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35 max_varying_floats*: cint
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36 max_vertex_texture_image_units*: cint
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37 max_combined_texture_image_units*: cint
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38 max_texture_image_units*: cint
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39 max_fragment_uniform_components*: cint
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40 max_draw_buffers*: cint
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41 max_vertex_uniform_vectors*: cint
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42 max_varying_vectors*: cint
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43 max_fragment_uniform_vectors*: cint
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44 max_vertex_output_vectors*: cint
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45 max_fragment_input_vectors*: cint
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46 min_program_texel_offset*: cint
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47 max_program_texel_offset*: cint
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48 max_clip_distances*: cint
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49 max_compute_work_group_count_x*: cint
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50 max_compute_work_group_count_y*: cint
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51 max_compute_work_group_count_z*: cint
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52 max_compute_work_group_size_x*: cint
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53 max_compute_work_group_size_y*: cint
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54 max_compute_work_group_size_z*: cint
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55 max_compute_uniform_components*: cint
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56 max_compute_texture_image_units*: cint
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57 max_compute_image_uniforms*: cint
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58 max_compute_atomic_counters*: cint
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59 max_compute_atomic_counter_buffers*: cint
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60 max_varying_components*: cint
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61 max_vertex_output_components*: cint
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62 max_geometry_input_components*: cint
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63 max_geometry_output_components*: cint
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64 max_fragment_input_components*: cint
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65 max_image_units*: cint
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66 max_combined_image_units_and_fragment_outputs*: cint
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67 max_combined_shader_output_resources*: cint
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68 max_image_samples*: cint
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69 max_vertex_image_uniforms*: cint
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70 max_tess_control_image_uniforms*: cint
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71 max_tess_evaluation_image_uniforms*: cint
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72 max_geometry_image_uniforms*: cint
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73 max_fragment_image_uniforms*: cint
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74 max_combined_image_uniforms*: cint
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75 max_geometry_texture_image_units*: cint
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76 max_geometry_output_vertices*: cint
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77 max_geometry_total_output_components*: cint
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78 max_geometry_uniform_components*: cint
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79 max_geometry_varying_components*: cint
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80 max_tess_control_input_components*: cint
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81 max_tess_control_output_components*: cint
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82 max_tess_control_texture_image_units*: cint
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83 max_tess_control_uniform_components*: cint
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84 max_tess_control_total_output_components*: cint
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85 max_tess_evaluation_input_components*: cint
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86 max_tess_evaluation_output_components*: cint
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87 max_tess_evaluation_texture_image_units*: cint
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88 max_tess_evaluation_uniform_components*: cint
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89 max_tess_patch_components*: cint
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90 max_patch_vertices*: cint
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91 max_tess_gen_level*: cint
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92 max_viewports*: cint
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93 max_vertex_atomic_counters*: cint
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94 max_tess_control_atomic_counters*: cint
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95 max_tess_evaluation_atomic_counters*: cint
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96 max_geometry_atomic_counters*: cint
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97 max_fragment_atomic_counters*: cint
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98 max_combined_atomic_counters*: cint
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99 max_atomic_counter_bindings*: cint
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100 max_vertex_atomic_counter_buffers*: cint
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101 max_tess_control_atomic_counter_buffers*: cint
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102 max_tess_evaluation_atomic_counter_buffers*: cint
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103 max_geometry_atomic_counter_buffers*: cint
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104 max_fragment_atomic_counter_buffers*: cint
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105 max_combined_atomic_counter_buffers*: cint
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106 max_atomic_counter_buffer_size*: cint
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107 max_transform_feedback_buffers*: cint
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108 max_transform_feedback_interleaved_components*: cint
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109 max_cull_distances*: cint
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110 max_combined_clip_and_cull_distances*: cint
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111 max_samples*: cint
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112 max_mesh_output_vertices_nv*: cint
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113 max_mesh_output_primitives_nv*: cint
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114 max_mesh_work_group_size_x_nv*: cint
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115 max_mesh_work_group_size_y_nv*: cint
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116 max_mesh_work_group_size_z_nv*: cint
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117 max_task_work_group_size_x_nv*: cint
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118 max_task_work_group_size_y_nv*: cint
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119 max_task_work_group_size_z_nv*: cint
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120 max_mesh_view_count_nv*: cint
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121 max_mesh_output_vertices_ext*: cint
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122 max_mesh_output_primitives_ext*: cint
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123 max_mesh_work_group_size_x_ext*: cint
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124 max_mesh_work_group_size_y_ext*: cint
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125 max_mesh_work_group_size_z_ext*: cint
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126 max_task_work_group_size_x_ext*: cint
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127 max_task_work_group_size_y_ext*: cint
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128 max_task_work_group_size_z_ext*: cint
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129 max_mesh_view_count_ext*: cint
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130 maxDualSourceDrawBuffersEXT*: cint
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131 limits*: glslang_limits_t
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132
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133 glslang_input_t* {.bycopy.} = object
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134 language*: glslang_source_t
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135 stage*: glslang_stage_t
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136 client*: glslang_client_t
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137 client_version*: glslang_target_client_version_t
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138 target_language*: glslang_target_language_t
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139 target_language_version*: glslang_target_language_version_t
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140 ## Shader source code
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141 code*: cstring
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142 default_version*: cint
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143 default_profile*: glslang_profile_t
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144 force_default_version_and_profile*: cint
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145 forward_compatible*: cint
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146 messages*: glslang_messages_t
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147 resource*: ptr glslang_resource_t
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148
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149
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150 ## Inclusion result structure allocated by C include_local/include_system callbacks
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151
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152 type
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153 glsl_include_result_t* {.bycopy.} = object
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154 ## Header file name or NULL if inclusion failed
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155 header_name*: cstring
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156 ## Header contents or NULL
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157 header_data*: cstring
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158 header_length*: csize_t
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159
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160
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161 ## Callback for local file inclusion
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162
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163 type
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164 glsl_include_local_func* = proc (ctx: pointer; header_name: cstring;
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165 includer_name: cstring; include_depth: csize_t): ptr glsl_include_result_t
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166
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167 ## Callback for system file inclusion
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168
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169 type
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170 glsl_include_system_func* = proc (ctx: pointer; header_name: cstring;
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171 includer_name: cstring; include_depth: csize_t): ptr glsl_include_result_t
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172
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173 ## Callback for include result destruction
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174
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175 type
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176 glsl_free_include_result_func* = proc (ctx: pointer;
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177 result: ptr glsl_include_result_t): cint
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178
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179 ## Collection of callbacks for GLSL preprocessor
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180
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181 type
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182 glsl_include_callbacks_t* {.bycopy.} = object
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183 include_system*: glsl_include_system_func
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184 include_local*: glsl_include_local_func
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185 free_include_result*: glsl_free_include_result_func
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186
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187
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188 ## SpvOptions counterpart
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189
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190 type
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191 glslang_spv_options_t* {.bycopy.} = object
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192 generate_debug_info*: bool
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193 strip_debug_info*: bool
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194 disable_optimizer*: bool
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195 optimize_size*: bool
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196 disassemble*: bool
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197 validate*: bool
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198 emit_nonsemantic_shader_debug_info*: bool
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199 emit_nonsemantic_shader_debug_source*: bool
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200
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201
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202 proc glslang_initialize_process*(): cint {.importc.}
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203 proc glslang_finalize_process*() {.importc.}
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204 proc glslang_shader_create*(input: ptr glslang_input_t): ptr glslang_shader_t {.importc.}
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205 proc glslang_shader_delete*(shader: ptr glslang_shader_t) {.importc.}
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206 proc glslang_shader_set_preamble*(shader: ptr glslang_shader_t; s: cstring) {.importc.}
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207 proc glslang_shader_shift_binding*(shader: ptr glslang_shader_t; res: glslang_resource_type_t; base: cuint) {.importc.}
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208 proc glslang_shader_shift_binding_for_set*(shader: ptr glslang_shader_t; res: glslang_resource_type_t; base: cuint; set: cuint) {.importc.}
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209 proc glslang_shader_set_options*(shader: ptr glslang_shader_t; options: cint) {.importc.}
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210
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211 proc glslang_shader_set_glsl_version*(shader: ptr glslang_shader_t; version: cint) {.importc.}
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212 proc glslang_shader_preprocess*(shader: ptr glslang_shader_t; input: ptr glslang_input_t): cint {.importc.}
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213 proc glslang_shader_parse*(shader: ptr glslang_shader_t; input: ptr glslang_input_t): cint {.importc.}
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214 proc glslang_shader_get_preprocessed_code*(shader: ptr glslang_shader_t): cstring {.importc.}
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215 proc glslang_shader_get_info_log*(shader: ptr glslang_shader_t): cstring {.importc.}
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216 proc glslang_shader_get_info_debug_log*(shader: ptr glslang_shader_t): cstring {.importc.}
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217 proc glslang_program_create*(): ptr glslang_program_t {.importc.}
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218 proc glslang_program_delete*(program: ptr glslang_program_t) {.importc.}
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219 proc glslang_program_add_shader*(program: ptr glslang_program_t; shader: ptr glslang_shader_t) {.importc.}
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220 proc glslang_program_link*(program: ptr glslang_program_t; messages: cint): cint {.importc.}
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221
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222 proc glslang_program_add_source_text*(program: ptr glslang_program_t; stage: glslang_stage_t; text: cstring; len: csize_t) {.importc.}
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223 proc glslang_program_set_source_file*(program: ptr glslang_program_t; stage: glslang_stage_t; file: cstring) {.importc.}
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224 proc glslang_program_map_io*(program: ptr glslang_program_t): cint {.importc.}
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225 proc glslang_program_SPIRV_generate*(program: ptr glslang_program_t; stage: glslang_stage_t) {.importc.}
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226 proc glslang_program_SPIRV_generate_with_options*(program: ptr glslang_program_t; stage: glslang_stage_t; spv_options: ptr glslang_spv_options_t) {.importc.}
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227 proc glslang_program_SPIRV_get_size*(program: ptr glslang_program_t): csize_t {.importc.}
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228 proc glslang_program_SPIRV_get*(program: ptr glslang_program_t; a2: ptr cuint) {.importc.}
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229 proc glslang_program_SPIRV_get_ptr*(program: ptr glslang_program_t): ptr cuint {.importc.}
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230 proc glslang_program_SPIRV_get_messages*(program: ptr glslang_program_t): cstring {.importc.}
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231 proc glslang_program_get_info_log*(program: ptr glslang_program_t): cstring {.importc.}
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232 proc glslang_program_get_info_debug_log*(program: ptr glslang_program_t): cstring {.importc.}
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233
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234 proc glslang_default_resource*(): ptr glslang_resource_t {.importc.}
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235 proc glslang_default_resource_string*(): cstring {.importc.}
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236 proc glslang_decode_resource_limits*(resources: ptr glslang_resource_t , config: cstring) {.importc.}
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