Mercurial > games > semicongine
annotate src/zamikongine/engine.nim @ 24:71bbe11d8de8
did: change shader compilation to run during program compilation, maybe add dynamic version later
author | Sam <sam@basx.dev> |
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date | Wed, 11 Jan 2023 11:15:02 +0700 |
parents | b45a5d338cd0 |
children | b1b05d4efb52 |
rev | line source |
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1 import std/typetraits |
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2 import std/strformat |
0 | 3 import std/enumerate |
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4 import std/logging |
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5 |
0 | 6 |
7 import ./vulkan | |
8 import ./vulkan_helpers | |
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9 import ./window |
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10 import ./events |
17 | 11 import ./shader |
12 import ./vertex | |
18 | 13 import ./buffer |
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14 import ./thing |
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15 import ./mesh |
0 | 16 |
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17 const MAX_FRAMES_IN_FLIGHT = 2 |
10 | 18 const DEBUG_LOG = not defined(release) |
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19 |
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20 var logger = newConsoleLogger() |
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21 addHandler(logger) |
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22 |
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23 |
0 | 24 const VULKAN_VERSION = VK_MAKE_API_VERSION(0'u32, 1'u32, 2'u32, 0'u32) |
25 | |
26 type | |
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27 Device = object |
18 | 28 device: VkDevice |
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29 physicalDevice: PhysicalDevice |
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30 graphicsQueueFamily: uint32 |
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31 presentationQueueFamily: uint32 |
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32 graphicsQueue: VkQueue |
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33 presentationQueue: VkQueue |
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34 Swapchain = object |
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35 swapchain: VkSwapchainKHR |
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36 images: seq[VkImage] |
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37 imageviews: seq[VkImageView] |
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38 RenderPipeline = object |
17 | 39 shaders*: seq[ShaderProgram] |
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40 layout*: VkPipelineLayout |
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41 pipeline*: VkPipeline |
0 | 42 QueueFamily = object |
43 properties*: VkQueueFamilyProperties | |
44 hasSurfaceSupport*: bool | |
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45 PhysicalDevice = object |
0 | 46 device*: VkPhysicalDevice |
47 extensions*: seq[string] | |
48 properties*: VkPhysicalDeviceProperties | |
49 features*: VkPhysicalDeviceFeatures | |
50 queueFamilies*: seq[QueueFamily] | |
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51 formats: seq[VkSurfaceFormatKHR] |
0 | 52 presentModes: seq[VkPresentModeKHR] |
53 Vulkan* = object | |
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54 debugMessenger: VkDebugUtilsMessengerEXT |
0 | 55 instance*: VkInstance |
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56 deviceList*: seq[PhysicalDevice] |
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57 device*: Device |
0 | 58 surface*: VkSurfaceKHR |
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59 surfaceFormat: VkSurfaceFormatKHR |
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60 frameDimension: VkExtent2D |
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61 swapchain: Swapchain |
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62 framebuffers: seq[VkFramebuffer] |
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63 renderPass*: VkRenderPass |
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64 pipeline*: RenderPipeline |
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65 commandPool*: VkCommandPool |
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66 commandBuffers*: array[MAX_FRAMES_IN_FLIGHT, VkCommandBuffer] |
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67 imageAvailableSemaphores*: array[MAX_FRAMES_IN_FLIGHT, VkSemaphore] |
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68 renderFinishedSemaphores*: array[MAX_FRAMES_IN_FLIGHT, VkSemaphore] |
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69 inFlightFences*: array[MAX_FRAMES_IN_FLIGHT, VkFence] |
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70 vertexBuffers: seq[(seq[Buffer], uint32)] |
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71 indexedVertexBuffers: seq[(seq[Buffer], Buffer, uint32, VkIndexType)] |
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72 Engine* = object |
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73 vulkan: Vulkan |
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74 window: NativeWindow |
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75 currentscenedata: ref Thing |
0 | 76 |
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77 proc getAllPhysicalDevices(instance: VkInstance, surface: VkSurfaceKHR): seq[PhysicalDevice] = |
0 | 78 for vulkanPhysicalDevice in getVulkanPhysicalDevices(instance): |
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79 var device = PhysicalDevice(device: vulkanPhysicalDevice, extensions: getDeviceExtensions(vulkanPhysicalDevice)) |
0 | 80 vkGetPhysicalDeviceProperties(vulkanPhysicalDevice, addr(device.properties)) |
81 vkGetPhysicalDeviceFeatures(vulkanPhysicalDevice, addr(device.features)) | |
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82 device.formats = vulkanPhysicalDevice.getDeviceSurfaceFormats(surface) |
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83 device.presentModes = vulkanPhysicalDevice.getDeviceSurfacePresentModes(surface) |
0 | 84 |
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85 debug(&"Physical device nr {int(vulkanPhysicalDevice)} {cleanString(device.properties.deviceName)}") |
0 | 86 for i, queueFamilyProperty in enumerate(getQueueFamilies(vulkanPhysicalDevice)): |
1 | 87 var hasSurfaceSupport: VkBool32 = VK_FALSE |
0 | 88 checkVkResult vkGetPhysicalDeviceSurfaceSupportKHR(vulkanPhysicalDevice, uint32(i), surface, addr(hasSurfaceSupport)) |
89 device.queueFamilies.add(QueueFamily(properties: queueFamilyProperty, hasSurfaceSupport: bool(hasSurfaceSupport))) | |
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90 debug(&" Queue family {i} {queueFamilyProperty}") |
0 | 91 |
92 result.add(device) | |
93 | |
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94 proc filterForDevice(devices: seq[PhysicalDevice]): seq[(PhysicalDevice, uint32, uint32)] = |
0 | 95 for device in devices: |
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96 if not (device.formats.len > 0 and device.presentModes.len > 0 and "VK_KHR_swapchain" in device.extensions): |
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97 continue |
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98 var graphicsQueueFamily = high(uint32) |
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99 var presentationQueueFamily = high(uint32) |
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100 for i, queueFamily in enumerate(device.queueFamilies): |
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101 if queueFamily.hasSurfaceSupport: |
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102 presentationQueueFamily = uint32(i) |
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103 if bool(uint32(queueFamily.properties.queueFlags) and ord(VK_QUEUE_GRAPHICS_BIT)): |
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104 graphicsQueueFamily = uint32(i) |
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105 if graphicsQueueFamily != high(uint32) and presentationQueueFamily != high(uint32): |
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106 result.add((device, graphicsQueueFamily, presentationQueueFamily)) |
0 | 107 |
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108 for (device, graphicsQueueFamily, presentationQueueFamily) in result: |
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109 debug(&"Viable device: {cleanString(device.properties.deviceName)} (graphics queue family {graphicsQueueFamily}, presentation queue family {presentationQueueFamily})") |
0 | 110 |
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111 |
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112 proc getFrameDimension(window: NativeWindow, device: VkPhysicalDevice, surface: VkSurfaceKHR): VkExtent2D = |
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113 let capabilities = device.getSurfaceCapabilities(surface) |
0 | 114 if capabilities.currentExtent.width != high(uint32): |
115 return capabilities.currentExtent | |
116 else: | |
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117 let (width, height) = window.size() |
0 | 118 return VkExtent2D( |
119 width: min(max(uint32(width), capabilities.minImageExtent.width), capabilities.maxImageExtent.width), | |
120 height: min(max(uint32(height), capabilities.minImageExtent.height), capabilities.maxImageExtent.height), | |
121 ) | |
122 | |
10 | 123 when DEBUG_LOG: |
8 | 124 proc setupDebugLog(instance: VkInstance): VkDebugUtilsMessengerEXT = |
125 var createInfo = VkDebugUtilsMessengerCreateInfoEXT( | |
126 sType: VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT, | |
127 messageSeverity: VkDebugUtilsMessageSeverityFlagsEXT( | |
128 ord(VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT) or | |
129 ord(VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT) or | |
130 ord(VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT) | |
131 ), | |
132 messageType: VkDebugUtilsMessageTypeFlagsEXT( | |
133 ord(VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT) or | |
134 ord(VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT) or | |
135 ord(VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT) | |
136 ), | |
137 pfnUserCallback: debugCallback, | |
138 pUserData: nil, | |
139 ) | |
140 checkVkResult instance.vkCreateDebugUtilsMessengerEXT(addr(createInfo), nil, addr(result)) | |
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141 |
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142 proc setupVulkanDeviceAndQueues(instance: VkInstance, surface: VkSurfaceKHR): Device = |
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143 let usableDevices = instance.getAllPhysicalDevices(surface).filterForDevice() |
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144 if len(usableDevices) == 0: |
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145 raise newException(Exception, "No suitable graphics device found") |
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146 result.physicalDevice = usableDevices[0][0] |
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147 result.graphicsQueueFamily = usableDevices[0][1] |
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148 result.presentationQueueFamily = usableDevices[0][2] |
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149 |
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150 debug(&"Chose device {cleanString(result.physicalDevice.properties.deviceName)}") |
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151 |
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152 (result.device, result.graphicsQueue, result.presentationQueue) = getVulcanDevice( |
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153 result.physicalDevice.device, |
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154 result.physicalDevice.features, |
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155 result.graphicsQueueFamily, |
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156 result.presentationQueueFamily, |
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157 ) |
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158 |
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159 proc setupSwapChain(device: VkDevice, physicalDevice: PhysicalDevice, surface: VkSurfaceKHR, dimension: VkExtent2D, surfaceFormat: VkSurfaceFormatKHR): Swapchain = |
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160 |
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161 let capabilities = physicalDevice.device.getSurfaceCapabilities(surface) |
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162 var selectedPresentationMode = getPresentMode(physicalDevice.presentModes) |
0 | 163 # setup swapchain |
164 var swapchainCreateInfo = VkSwapchainCreateInfoKHR( | |
165 sType: VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR, | |
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166 surface: surface, |
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167 minImageCount: max(capabilities.minImageCount + 1, capabilities.maxImageCount), |
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168 imageFormat: surfaceFormat.format, |
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169 imageColorSpace: surfaceFormat.colorSpace, |
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170 imageExtent: dimension, |
0 | 171 imageArrayLayers: 1, |
172 imageUsage: VkImageUsageFlags(VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT), | |
173 # VK_SHARING_MODE_CONCURRENT no supported (i.e cannot use different queue families for drawing to swap surface?) | |
174 imageSharingMode: VK_SHARING_MODE_EXCLUSIVE, | |
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175 preTransform: capabilities.currentTransform, |
0 | 176 compositeAlpha: VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR, |
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177 presentMode: selectedPresentationMode, |
1 | 178 clipped: VK_TRUE, |
0 | 179 oldSwapchain: VkSwapchainKHR(0), |
180 ) | |
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181 checkVkResult device.vkCreateSwapchainKHR(addr(swapchainCreateInfo), nil, addr(result.swapchain)) |
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182 result.images = device.getSwapChainImages(result.swapchain) |
0 | 183 |
184 # setup swapchian image views | |
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185 |
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186 result.imageviews = newSeq[VkImageView](result.images.len) |
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187 for i, image in enumerate(result.images): |
0 | 188 var imageViewCreateInfo = VkImageViewCreateInfo( |
189 sType: VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, | |
190 image: image, | |
191 viewType: VK_IMAGE_VIEW_TYPE_2D, | |
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192 format: surfaceFormat.format, |
0 | 193 components: VkComponentMapping( |
194 r: VK_COMPONENT_SWIZZLE_IDENTITY, | |
195 g: VK_COMPONENT_SWIZZLE_IDENTITY, | |
196 b: VK_COMPONENT_SWIZZLE_IDENTITY, | |
197 a: VK_COMPONENT_SWIZZLE_IDENTITY, | |
198 ), | |
199 subresourceRange: VkImageSubresourceRange( | |
200 aspectMask: VkImageAspectFlags(VK_IMAGE_ASPECT_COLOR_BIT), | |
201 baseMipLevel: 0, | |
202 levelCount: 1, | |
203 baseArrayLayer: 0, | |
204 layerCount: 1, | |
205 ), | |
206 ) | |
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207 checkVkResult device.vkCreateImageView(addr(imageViewCreateInfo), nil, addr(result.imageviews[i])) |
1 | 208 |
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209 proc setupRenderPass(device: VkDevice, format: VkFormat): VkRenderPass = |
2
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210 var |
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211 colorAttachment = VkAttachmentDescription( |
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212 format: format, |
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213 samples: VK_SAMPLE_COUNT_1_BIT, |
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214 loadOp: VK_ATTACHMENT_LOAD_OP_CLEAR, |
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215 storeOp: VK_ATTACHMENT_STORE_OP_STORE, |
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216 stencilLoadOp: VK_ATTACHMENT_LOAD_OP_DONT_CARE, |
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217 stencilStoreOp: VK_ATTACHMENT_STORE_OP_DONT_CARE, |
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218 initialLayout: VK_IMAGE_LAYOUT_UNDEFINED, |
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219 finalLayout: VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, |
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220 ) |
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221 colorAttachmentRef = VkAttachmentReference( |
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222 attachment: 0, |
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223 layout: VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, |
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224 ) |
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225 subpass = VkSubpassDescription( |
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226 pipelineBindPoint: VK_PIPELINE_BIND_POINT_GRAPHICS, |
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227 colorAttachmentCount: 1, |
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228 pColorAttachments: addr(colorAttachmentRef) |
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229 ) |
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230 dependency = VkSubpassDependency( |
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231 srcSubpass: VK_SUBPASS_EXTERNAL, |
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232 dstSubpass: 0, |
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233 srcStageMask: VkPipelineStageFlags(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT), |
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234 srcAccessMask: VkAccessFlags(0), |
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235 dstStageMask: VkPipelineStageFlags(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT), |
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236 dstAccessMask: VkAccessFlags(VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT), |
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237 ) |
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238 renderPassCreateInfo = VkRenderPassCreateInfo( |
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239 sType: VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, |
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240 attachmentCount: 1, |
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241 pAttachments: addr(colorAttachment), |
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242 subpassCount: 1, |
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243 pSubpasses: addr(subpass), |
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244 dependencyCount: 1, |
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245 pDependencies: addr(dependency), |
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246 ) |
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247 checkVkResult device.vkCreateRenderPass(addr(renderPassCreateInfo), nil, addr(result)) |
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248 |
24
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249 proc setupRenderPipeline[T](device: VkDevice, frameDimension: VkExtent2D, renderPass: VkRenderPass, vertexShader, fragmentShader: static string): RenderPipeline = |
4
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250 # load shaders |
19
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251 result.shaders.add(device.initShaderProgram(VK_SHADER_STAGE_VERTEX_BIT, vertexShader)) |
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252 result.shaders.add(device.initShaderProgram(VK_SHADER_STAGE_FRAGMENT_BIT, fragmentShader)) |
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253 |
2
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254 var |
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255 # define which parts can be dynamic (pipeline is fixed after setup) |
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256 dynamicStates = [VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR] |
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257 dynamicState = VkPipelineDynamicStateCreateInfo( |
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258 sType: VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, |
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259 dynamicStateCount: uint32(dynamicStates.len), |
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260 pDynamicStates: addr(dynamicStates[0]), |
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261 ) |
19
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262 vertexbindings = generateInputVertexBinding[T]() |
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263 attributebindings = generateInputAttributeBinding[T]() |
17 | 264 |
2
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265 # define input data format |
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266 vertexInputInfo = VkPipelineVertexInputStateCreateInfo( |
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267 sType: VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, |
17 | 268 vertexBindingDescriptionCount: uint32(vertexbindings.len), |
269 pVertexBindingDescriptions: addr(vertexbindings[0]), | |
270 vertexAttributeDescriptionCount: uint32(attributebindings.len), | |
271 pVertexAttributeDescriptions: addr(attributebindings[0]), | |
2
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272 ) |
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273 inputAssembly = VkPipelineInputAssemblyStateCreateInfo( |
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274 sType: VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, |
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275 topology: VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, |
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276 primitiveRestartEnable: VK_FALSE, |
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277 ) |
1 | 278 |
279 # setup viewport | |
2
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280 var viewportState = VkPipelineViewportStateCreateInfo( |
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281 sType: VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, |
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282 viewportCount: 1, |
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283 scissorCount: 1, |
1 | 284 ) |
0 | 285 |
2
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286 # rasterizerization config |
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287 var |
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288 rasterizer = VkPipelineRasterizationStateCreateInfo( |
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289 sType: VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, |
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290 depthClampEnable: VK_FALSE, |
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291 rasterizerDiscardEnable: VK_FALSE, |
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292 polygonMode: VK_POLYGON_MODE_FILL, |
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293 lineWidth: 1.0, |
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294 cullMode: VkCullModeFlags(VK_CULL_MODE_BACK_BIT), |
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295 frontFace: VK_FRONT_FACE_CLOCKWISE, |
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296 depthBiasEnable: VK_FALSE, |
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297 depthBiasConstantFactor: 0.0, |
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298 depthBiasClamp: 0.0, |
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299 depthBiasSlopeFactor: 0.0, |
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300 ) |
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301 multisampling = VkPipelineMultisampleStateCreateInfo( |
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302 sType: VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, |
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303 sampleShadingEnable: VK_FALSE, |
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304 rasterizationSamples: VK_SAMPLE_COUNT_1_BIT, |
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305 minSampleShading: 1.0, |
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306 pSampleMask: nil, |
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307 alphaToCoverageEnable: VK_FALSE, |
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308 alphaToOneEnable: VK_FALSE, |
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|
309 ) |
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310 colorBlendAttachment = VkPipelineColorBlendAttachmentState( |
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311 colorWriteMask: VkColorComponentFlags( |
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312 ord(VK_COLOR_COMPONENT_R_BIT) or |
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313 ord(VK_COLOR_COMPONENT_G_BIT) or |
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314 ord(VK_COLOR_COMPONENT_B_BIT) or |
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315 ord(VK_COLOR_COMPONENT_A_BIT) |
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|
316 ), |
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|
317 blendEnable: VK_TRUE, |
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318 srcColorBlendFactor: VK_BLEND_FACTOR_SRC_ALPHA, |
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319 dstColorBlendFactor: VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA, |
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320 colorBlendOp: VK_BLEND_OP_ADD, |
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321 srcAlphaBlendFactor: VK_BLEND_FACTOR_ONE, |
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322 dstAlphaBlendFactor: VK_BLEND_FACTOR_ZERO, |
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323 alphaBlendOp: VK_BLEND_OP_ADD, |
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324 ) |
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325 colorBlending = VkPipelineColorBlendStateCreateInfo( |
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326 sType: VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, |
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327 logicOpEnable: VK_TRUE, |
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328 logicOp: VK_LOGIC_OP_COPY, |
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329 attachmentCount: 1, |
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330 pAttachments: addr(colorBlendAttachment), |
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331 blendConstants: [0.0'f, 0.0'f, 0.0'f, 0.0'f], |
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332 ) |
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333 |
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334 # create pipeline |
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335 pipelineLayoutInfo = VkPipelineLayoutCreateInfo( |
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336 sType: VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, |
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337 setLayoutCount: 0, |
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338 pSetLayouts: nil, |
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339 pushConstantRangeCount: 0, |
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340 pPushConstantRanges: nil, |
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341 ) |
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342 checkVkResult vkCreatePipelineLayout(device, addr(pipelineLayoutInfo), nil, addr(result.layout)) |
2
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343 |
17 | 344 var stages: seq[VkPipelineShaderStageCreateInfo] |
345 for shader in result.shaders: | |
346 stages.add(shader.shader) | |
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347 var pipelineInfo = VkGraphicsPipelineCreateInfo( |
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348 sType: VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, |
17 | 349 stageCount: uint32(stages.len), |
350 pStages: addr(stages[0]), | |
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351 pVertexInputState: addr(vertexInputInfo), |
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352 pInputAssemblyState: addr(inputAssembly), |
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353 pViewportState: addr(viewportState), |
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354 pRasterizationState: addr(rasterizer), |
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355 pMultisampleState: addr(multisampling), |
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356 pDepthStencilState: nil, |
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357 pColorBlendState: addr(colorBlending), |
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358 pDynamicState: addr(dynamicState), |
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359 layout: result.layout, |
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360 renderPass: renderPass, |
2
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361 subpass: 0, |
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362 basePipelineHandle: VkPipeline(0), |
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363 basePipelineIndex: -1, |
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364 ) |
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365 checkVkResult vkCreateGraphicsPipelines( |
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366 device, |
2
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367 VkPipelineCache(0), |
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368 1, |
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369 addr(pipelineInfo), |
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370 nil, |
4
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371 addr(result.pipeline) |
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372 ) |
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373 |
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374 proc setupFramebuffers(device: VkDevice, swapchain: var Swapchain, renderPass: VkRenderPass, dimension: VkExtent2D): seq[VkFramebuffer] = |
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375 result = newSeq[VkFramebuffer](swapchain.images.len) |
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376 for i, imageview in enumerate(swapchain.imageviews): |
2
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377 var framebufferInfo = VkFramebufferCreateInfo( |
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378 sType: VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, |
4
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379 renderPass: renderPass, |
2
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380 attachmentCount: 1, |
4
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381 pAttachments: addr(swapchain.imageviews[i]), |
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382 width: dimension.width, |
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383 height: dimension.height, |
2
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384 layers: 1, |
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|
385 ) |
4
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386 checkVkResult device.vkCreateFramebuffer(addr(framebufferInfo), nil, addr(result[i])) |
2
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387 |
5
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388 proc trash(device: VkDevice, swapchain: Swapchain, framebuffers: seq[VkFramebuffer]) = |
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389 for framebuffer in framebuffers: |
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390 device.vkDestroyFramebuffer(framebuffer, nil) |
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391 for imageview in swapchain.imageviews: |
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392 device.vkDestroyImageView(imageview, nil) |
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393 device.vkDestroySwapchainKHR(swapchain.swapchain, nil) |
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394 |
4
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395 proc recreateSwapchain(vulkan: Vulkan): (Swapchain, seq[VkFramebuffer]) = |
5
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396 debug(&"Recreate swapchain with dimension {vulkan.frameDimension}") |
4
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397 checkVkResult vulkan.device.device.vkDeviceWaitIdle() |
5
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398 |
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399 vulkan.device.device.trash(vulkan.swapchain, vulkan.framebuffers) |
4
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400 |
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401 result[0] = vulkan.device.device.setupSwapChain( |
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|
402 vulkan.device.physicalDevice, |
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|
403 vulkan.surface, |
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|
404 vulkan.frameDimension, |
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Sam <sam@basx.dev>
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|
405 vulkan.surfaceFormat |
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|
406 ) |
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|
407 result[1] = vulkan.device.device.setupFramebuffers( |
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|
408 result[0], |
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|
409 vulkan.renderPass, |
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Sam <sam@basx.dev>
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|
410 vulkan.frameDimension |
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|
411 ) |
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|
412 |
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|
413 |
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|
414 proc setupCommandBuffers(device: VkDevice, graphicsQueueFamily: uint32): (VkCommandPool, array[MAX_FRAMES_IN_FLIGHT, VkCommandBuffer]) = |
2
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415 # set up command buffer |
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416 var poolInfo = VkCommandPoolCreateInfo( |
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417 sType: VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, |
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418 flags: VkCommandPoolCreateFlags(VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT), |
4
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419 queueFamilyIndex: graphicsQueueFamily, |
2
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|
420 ) |
4
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|
421 checkVkResult device.vkCreateCommandPool(addr(poolInfo), nil, addr(result[0])) |
2
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|
422 |
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423 var allocInfo = VkCommandBufferAllocateInfo( |
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|
424 sType: VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, |
4
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|
425 commandPool: result[0], |
2
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|
426 level: VK_COMMAND_BUFFER_LEVEL_PRIMARY, |
4
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|
427 commandBufferCount: result[1].len.uint32, |
2
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|
428 ) |
4
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|
429 checkVkResult device.vkAllocateCommandBuffers(addr(allocInfo), addr(result[1][0])) |
2
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|
430 |
4
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|
431 proc setupSyncPrimitives(device: VkDevice): ( |
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Sam <sam@basx.dev>
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|
432 array[MAX_FRAMES_IN_FLIGHT, VkSemaphore], |
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|
433 array[MAX_FRAMES_IN_FLIGHT, VkSemaphore], |
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parents:
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|
434 array[MAX_FRAMES_IN_FLIGHT, VkFence], |
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Sam <sam@basx.dev>
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diff
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|
435 ) = |
2
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Sam <sam@basx.dev>
parents:
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|
436 var semaphoreInfo = VkSemaphoreCreateInfo(sType: VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO) |
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parents:
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|
437 var fenceInfo = VkFenceCreateInfo( |
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|
438 sType: VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, |
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parents:
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|
439 flags: VkFenceCreateFlags(VK_FENCE_CREATE_SIGNALED_BIT) |
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parents:
1
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|
440 ) |
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Sam <sam@basx.dev>
parents:
1
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|
441 for i in 0 ..< MAX_FRAMES_IN_FLIGHT: |
4
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Sam <sam@basx.dev>
parents:
2
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|
442 checkVkResult device.vkCreateSemaphore(addr(semaphoreInfo), nil, addr(result[0][i])) |
af9183acb173
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Sam <sam@basx.dev>
parents:
2
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|
443 checkVkResult device.vkCreateSemaphore(addr(semaphoreInfo), nil, addr(result[1][i])) |
af9183acb173
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Sam <sam@basx.dev>
parents:
2
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|
444 checkVkResult device.vkCreateFence(addr(fenceInfo), nil, addr(result[2][i])) |
af9183acb173
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Sam <sam@basx.dev>
parents:
2
diff
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|
445 |
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Sam <sam@basx.dev>
parents:
2
diff
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|
446 proc igniteEngine*(): Engine = |
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Sam <sam@basx.dev>
parents:
2
diff
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|
447 |
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|
448 result.window = createWindow("Hello triangle") |
4
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|
449 |
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Sam <sam@basx.dev>
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|
450 # setup vulkan functions |
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Sam <sam@basx.dev>
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|
451 vkLoad1_0() |
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|
452 vkLoad1_1() |
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|
453 vkLoad1_2() |
10 | 454 |
4
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455 # create vulkan instance |
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456 result.vulkan.instance = createVulkanInstance(VULKAN_VERSION) |
10 | 457 when DEBUG_LOG: |
4
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|
458 result.vulkan.debugMessenger = result.vulkan.instance.setupDebugLog() |
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parents:
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|
459 result.vulkan.surface = result.vulkan.instance.createVulkanSurface(result.window) |
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parents:
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|
460 result.vulkan.device = result.vulkan.instance.setupVulkanDeviceAndQueues(result.vulkan.surface) |
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parents:
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|
461 |
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parents:
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|
462 # get basic frame information |
5
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463 result.vulkan.surfaceFormat = result.vulkan.device.physicalDevice.formats.getSuitableSurfaceFormat() |
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464 result.vulkan.frameDimension = result.window.getFrameDimension(result.vulkan.device.physicalDevice.device, result.vulkan.surface) |
4
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465 |
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|
466 # setup swapchain and render pipeline |
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|
467 result.vulkan.swapchain = result.vulkan.device.device.setupSwapChain( |
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|
468 result.vulkan.device.physicalDevice, |
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parents:
2
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changeset
|
469 result.vulkan.surface, |
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Sam <sam@basx.dev>
parents:
2
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changeset
|
470 result.vulkan.frameDimension, |
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Sam <sam@basx.dev>
parents:
2
diff
changeset
|
471 result.vulkan.surfaceFormat |
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Sam <sam@basx.dev>
parents:
2
diff
changeset
|
472 ) |
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parents:
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|
473 result.vulkan.renderPass = result.vulkan.device.device.setupRenderPass(result.vulkan.surfaceFormat.format) |
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474 result.vulkan.framebuffers = result.vulkan.device.device.setupFramebuffers( |
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parents:
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|
475 result.vulkan.swapchain, |
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parents:
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|
476 result.vulkan.renderPass, |
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Sam <sam@basx.dev>
parents:
2
diff
changeset
|
477 result.vulkan.frameDimension |
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Sam <sam@basx.dev>
parents:
2
diff
changeset
|
478 ) |
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Sam <sam@basx.dev>
parents:
2
diff
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|
479 ( |
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Sam <sam@basx.dev>
parents:
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changeset
|
480 result.vulkan.commandPool, |
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Sam <sam@basx.dev>
parents:
2
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changeset
|
481 result.vulkan.commandBuffers, |
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|
482 ) = result.vulkan.device.device.setupCommandBuffers(result.vulkan.device.graphicsQueueFamily) |
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|
483 |
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Sam <sam@basx.dev>
parents:
2
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changeset
|
484 ( |
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Sam <sam@basx.dev>
parents:
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|
485 result.vulkan.imageAvailableSemaphores, |
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parents:
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|
486 result.vulkan.renderFinishedSemaphores, |
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parents:
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|
487 result.vulkan.inFlightFences, |
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did: refactor, add resizing, proper cleanup
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parents:
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|
488 ) = result.vulkan.device.device.setupSyncPrimitives() |
19
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|
489 |
2
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Sam <sam@basx.dev>
parents:
1
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|
490 |
24
71bbe11d8de8
did: change shader compilation to run during program compilation, maybe add dynamic version later
Sam <sam@basx.dev>
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diff
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|
491 proc setupPipeline*[T: object, U: uint16|uint32](engine: var Engine, scenedata: ref Thing, vertexShader, fragmentShader: static string) = |
19
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492 engine.currentscenedata = scenedata |
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493 engine.vulkan.pipeline = setupRenderPipeline[T]( |
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|
494 engine.vulkan.device.device, |
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parents:
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|
495 engine.vulkan.frameDimension, |
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|
496 engine.vulkan.renderPass, |
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18
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|
497 vertexShader, |
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18
diff
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|
498 fragmentShader, |
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18
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|
499 ) |
20 | 500 var allmeshes: seq[Mesh[T]] |
19
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501 for mesh in partsOfType[ref Mesh[T]](engine.currentscenedata): |
20 | 502 allmeshes.add(mesh[]) |
22
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parents:
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diff
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503 if allmeshes.len > 0: |
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parents:
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504 var ubermesh = createUberMesh(allmeshes) |
b45a5d338cd0
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parents:
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|
505 engine.vulkan.vertexBuffers.add createVertexBuffers(ubermesh, engine.vulkan.device.device, engine.vulkan.device.physicalDevice.device, engine.vulkan.commandPool, engine.vulkan.device.graphicsQueue) |
20 | 506 |
507 var allindexedmeshes: seq[IndexedMesh[T, U]] | |
19
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508 for mesh in partsOfType[ref IndexedMesh[T, U]](engine.currentscenedata): |
20 | 509 allindexedmeshes.add(mesh[]) |
22
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parents:
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|
510 if allindexedmeshes.len > 0: |
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parents:
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diff
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511 var indexedubermesh = createUberMesh(allindexedmeshes) |
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|
512 engine.vulkan.indexedVertexBuffers.add createIndexedVertexBuffers(indexedubermesh, engine.vulkan.device.device, engine.vulkan.device.physicalDevice.device, engine.vulkan.commandPool, engine.vulkan.device.graphicsQueue) |
0 | 513 |
18 | 514 proc recordCommandBuffer(renderPass: VkRenderPass, pipeline: VkPipeline, commandBuffer: VkCommandBuffer, framebuffer: VkFramebuffer, frameDimension: VkExtent2D, engine: var Engine) = |
2
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parents:
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|
515 var |
5
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|
516 beginInfo = VkCommandBufferBeginInfo( |
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4
diff
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517 sType: VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, |
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518 pInheritanceInfo: nil, |
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|
519 ) |
2
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|
520 clearColor = VkClearValue(color: VkClearColorValue(float32: [0.2'f, 0.2'f, 0.2'f, 1.0'f])) |
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parents:
1
diff
changeset
|
521 renderPassInfo = VkRenderPassBeginInfo( |
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Sam <sam@basx.dev>
parents:
1
diff
changeset
|
522 sType: VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, |
4
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|
523 renderPass: renderPass, |
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Sam <sam@basx.dev>
parents:
2
diff
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|
524 framebuffer: framebuffer, |
2
213fdf8d31dd
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Sam <sam@basx.dev>
parents:
1
diff
changeset
|
525 renderArea: VkRect2D( |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
526 offset: VkOffset2D(x: 0, y: 0), |
5
4ed9cb098315
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Sam <sam@basx.dev>
parents:
4
diff
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|
527 extent: frameDimension, |
2
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did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
528 ), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
529 clearValueCount: 1, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
530 pClearValues: addr(clearColor), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
531 ) |
5
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Sam <sam@basx.dev>
parents:
4
diff
changeset
|
532 viewport = VkViewport( |
4ed9cb098315
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Sam <sam@basx.dev>
parents:
4
diff
changeset
|
533 x: 0.0, |
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Sam <sam@basx.dev>
parents:
4
diff
changeset
|
534 y: 0.0, |
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add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
535 width: (float) frameDimension.width, |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
536 height: (float) frameDimension.height, |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
537 minDepth: 0.0, |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
538 maxDepth: 1.0, |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
539 ) |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
540 scissor = VkRect2D( |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
541 offset: VkOffset2D(x: 0, y: 0), |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
542 extent: frameDimension |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
543 ) |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
544 checkVkResult commandBuffer.vkBeginCommandBuffer(addr(beginInfo)) |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
545 commandBuffer.vkCmdBeginRenderPass(addr(renderPassInfo), VK_SUBPASS_CONTENTS_INLINE) |
5
4ed9cb098315
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Sam <sam@basx.dev>
parents:
4
diff
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|
546 commandBuffer.vkCmdSetViewport(firstViewport=0, viewportCount=1, addr(viewport)) |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
547 commandBuffer.vkCmdSetScissor(firstScissor=0, scissorCount=1, addr(scissor)) |
18 | 548 commandBuffer.vkCmdBindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline) |
549 | |
19
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
550 for (vertexBufferSet, vertexCount) in engine.vulkan.vertexBuffers: |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
551 var |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
552 vertexBuffers: seq[VkBuffer] |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
553 offsets: seq[VkDeviceSize] |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
554 for buffer in vertexBufferSet: |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
555 vertexBuffers.add buffer.vkBuffer |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
556 offsets.add VkDeviceSize(0) |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
557 |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
558 commandBuffer.vkCmdBindVertexBuffers(firstBinding=0'u32, bindingCount=2'u32, pBuffers=addr(vertexBuffers[0]), pOffsets=addr(offsets[0])) |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
559 commandBuffer.vkCmdDraw(vertexCount=vertexCount, instanceCount=1'u32, firstVertex=0'u32, firstInstance=0'u32) |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
560 |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
561 for (vertexBufferSet, indexBuffer, indicesCount, indexType) in engine.vulkan.indexedVertexBuffers: |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
562 var |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
563 vertexBuffers: seq[VkBuffer] |
b55d6ecde79d
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Sam <sam@basx.dev>
parents:
18
diff
changeset
|
564 offsets: seq[VkDeviceSize] |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
565 for buffer in vertexBufferSet: |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
566 vertexBuffers.add buffer.vkBuffer |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
567 offsets.add VkDeviceSize(0) |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
568 |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
569 commandBuffer.vkCmdBindVertexBuffers(firstBinding=0'u32, bindingCount=2'u32, pBuffers=addr(vertexBuffers[0]), pOffsets=addr(offsets[0])) |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
570 commandBuffer.vkCmdBindIndexBuffer(indexBuffer.vkBuffer, VkDeviceSize(0), indexType); |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
571 commandBuffer.vkCmdDrawIndexed(indicesCount, 1, 0, 0, 0); |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
572 commandBuffer.vkCmdEndRenderPass() |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
573 checkVkResult commandBuffer.vkEndCommandBuffer() |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
574 |
18 | 575 proc drawFrame(window: NativeWindow, vulkan: var Vulkan, currentFrame: int, resized: bool, engine: var Engine) = |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
576 checkVkResult vulkan.device.device.vkWaitForFences(1, addr(vulkan.inFlightFences[currentFrame]), VK_TRUE, high(uint64)) |
2
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577 var bufferImageIndex: uint32 |
4
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578 let nextImageResult = vulkan.device.device.vkAcquireNextImageKHR( |
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579 vulkan.swapchain.swapchain, |
2
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580 high(uint64), |
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parents:
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581 vulkan.imageAvailableSemaphores[currentFrame], |
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582 VkFence(0), |
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Sam <sam@basx.dev>
parents:
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583 addr(bufferImageIndex) |
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parents:
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584 ) |
4
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parents:
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diff
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585 if nextImageResult == VK_ERROR_OUT_OF_DATE_KHR: |
5
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586 vulkan.frameDimension = window.getFrameDimension(vulkan.device.physicalDevice.device, vulkan.surface) |
4
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parents:
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587 (vulkan.swapchain, vulkan.framebuffers) = vulkan.recreateSwapchain() |
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588 elif not (nextImageResult in [VK_SUCCESS, VK_SUBOPTIMAL_KHR]): |
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589 raise newException(Exception, "Vulkan error: vkAcquireNextImageKHR returned " & $nextImageResult) |
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Sam <sam@basx.dev>
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590 checkVkResult vulkan.device.device.vkResetFences(1, addr(vulkan.inFlightFences[currentFrame])) |
2
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591 |
4
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592 checkVkResult vulkan.commandBuffers[currentFrame].vkResetCommandBuffer(VkCommandBufferResetFlags(0)) |
18 | 593 vulkan.renderPass.recordCommandBuffer(vulkan.pipeline.pipeline, vulkan.commandBuffers[currentFrame], vulkan.framebuffers[bufferImageIndex], vulkan.frameDimension, engine) |
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parents:
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594 var |
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595 waitSemaphores = [vulkan.imageAvailableSemaphores[currentFrame]] |
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596 waitStages = [VkPipelineStageFlags(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT)] |
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597 signalSemaphores = [vulkan.renderFinishedSemaphores[currentFrame]] |
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parents:
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598 submitInfo = VkSubmitInfo( |
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parents:
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diff
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599 sType: VK_STRUCTURE_TYPE_SUBMIT_INFO, |
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parents:
1
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600 waitSemaphoreCount: 1, |
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Sam <sam@basx.dev>
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601 pWaitSemaphores: addr(waitSemaphores[0]), |
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did: hello world triangle, a bit of code organization
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602 pWaitDstStageMask: addr(waitStages[0]), |
213fdf8d31dd
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|
603 commandBufferCount: 1, |
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|
604 pCommandBuffers: addr(vulkan.commandBuffers[currentFrame]), |
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diff
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|
605 signalSemaphoreCount: 1, |
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parents:
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|
606 pSignalSemaphores: addr(signalSemaphores[0]), |
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parents:
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diff
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607 ) |
4
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diff
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608 checkVkResult vkQueueSubmit(vulkan.device.graphicsQueue, 1, addr(submitInfo), vulkan.inFlightFences[currentFrame]) |
2
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609 |
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610 var presentInfo = VkPresentInfoKHR( |
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611 sType: VK_STRUCTURE_TYPE_PRESENT_INFO_KHR, |
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612 waitSemaphoreCount: 1, |
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613 pWaitSemaphores: addr(signalSemaphores[0]), |
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614 swapchainCount: 1, |
4
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615 pSwapchains: addr(vulkan.swapchain.swapchain), |
2
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616 pImageIndices: addr(bufferImageIndex), |
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617 pResults: nil, |
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618 ) |
4
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619 let presentResult = vkQueuePresentKHR(vulkan.device.presentationQueue, addr(presentInfo)) |
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620 |
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621 if presentResult == VK_ERROR_OUT_OF_DATE_KHR or presentResult == VK_SUBOPTIMAL_KHR or resized: |
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622 vulkan.frameDimension = window.getFrameDimension(vulkan.device.physicalDevice.device, vulkan.surface) |
4
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623 (vulkan.swapchain, vulkan.framebuffers) = vulkan.recreateSwapchain() |
2
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624 |
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|
625 |
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626 proc fullThrottle*(engine: var Engine) = |
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627 var |
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628 killed = false |
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|
629 currentFrame = 0 |
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630 resized = false |
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631 |
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632 while not killed: |
5
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633 for event in engine.window.pendingEvents(): |
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634 case event.eventType: |
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635 of Quit: |
2
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636 killed = true |
5
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|
637 of ResizedWindow: |
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638 resized = true |
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639 of KeyDown: |
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parents:
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|
640 echo event |
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|
641 if event.key == Escape: |
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642 killed = true |
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643 else: |
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644 discard |
18 | 645 engine.window.drawFrame(engine.vulkan, currentFrame, resized, engine) |
5
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646 resized = false |
2
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647 currentFrame = (currentFrame + 1) mod MAX_FRAMES_IN_FLIGHT; |
4
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648 checkVkResult engine.vulkan.device.device.vkDeviceWaitIdle() |
2
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649 |
18 | 650 proc trash*(engine: var Engine) = |
19
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18
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651 for (bufferset, cnt) in engine.vulkan.vertexBuffers.mitems: |
b55d6ecde79d
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parents:
18
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|
652 for buffer in bufferset.mitems: |
b55d6ecde79d
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18
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|
653 buffer.trash() |
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18
diff
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|
654 for (bufferset, indexbuffer, cnt, t) in engine.vulkan.indexedVertexBuffers.mitems: |
b55d6ecde79d
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Sam <sam@basx.dev>
parents:
18
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|
655 indexbuffer.trash() |
b55d6ecde79d
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Sam <sam@basx.dev>
parents:
18
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|
656 for buffer in bufferset.mitems: |
b55d6ecde79d
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Sam <sam@basx.dev>
parents:
18
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|
657 buffer.trash() |
5
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658 engine.vulkan.device.device.trash(engine.vulkan.swapchain, engine.vulkan.framebuffers) |
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659 checkVkResult engine.vulkan.device.device.vkDeviceWaitIdle() |
0 | 660 |
2
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|
661 for i in 0 ..< MAX_FRAMES_IN_FLIGHT: |
4
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|
662 engine.vulkan.device.device.vkDestroySemaphore(engine.vulkan.imageAvailableSemaphores[i], nil) |
af9183acb173
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Sam <sam@basx.dev>
parents:
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|
663 engine.vulkan.device.device.vkDestroySemaphore(engine.vulkan.renderFinishedSemaphores[i], nil) |
af9183acb173
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parents:
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|
664 engine.vulkan.device.device.vkDestroyFence(engine.vulkan.inFlightFences[i], nil) |
2
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Sam <sam@basx.dev>
parents:
1
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|
665 |
4
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Sam <sam@basx.dev>
parents:
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|
666 engine.vulkan.device.device.vkDestroyCommandPool(engine.vulkan.commandPool, nil) |
af9183acb173
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Sam <sam@basx.dev>
parents:
2
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|
667 engine.vulkan.device.device.vkDestroyPipeline(engine.vulkan.pipeline.pipeline, nil) |
af9183acb173
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Sam <sam@basx.dev>
parents:
2
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|
668 engine.vulkan.device.device.vkDestroyPipelineLayout(engine.vulkan.pipeline.layout, nil) |
af9183acb173
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Sam <sam@basx.dev>
parents:
2
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changeset
|
669 engine.vulkan.device.device.vkDestroyRenderPass(engine.vulkan.renderPass, nil) |
2
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Sam <sam@basx.dev>
parents:
1
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|
670 |
17 | 671 for shader in engine.vulkan.pipeline.shaders: |
672 engine.vulkan.device.device.vkDestroyShaderModule(shader.shader.module, nil) | |
2
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Sam <sam@basx.dev>
parents:
1
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|
673 |
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Sam <sam@basx.dev>
parents:
1
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|
674 engine.vulkan.instance.vkDestroySurfaceKHR(engine.vulkan.surface, nil) |
4
af9183acb173
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Sam <sam@basx.dev>
parents:
2
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|
675 engine.vulkan.device.device.vkDestroyDevice(nil) |
10 | 676 when DEBUG_LOG: |
4
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Sam <sam@basx.dev>
parents:
2
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|
677 engine.vulkan.instance.vkDestroyDebugUtilsMessengerEXT(engine.vulkan.debugMessenger, nil) |
9 | 678 engine.window.trash() |
2
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Sam <sam@basx.dev>
parents:
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|
679 engine.vulkan.instance.vkDestroyInstance(nil) |