Mercurial > games > semicongine
annotate src/zamikongine/engine.nim @ 22:b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
author | Sam <sam@basx.dev> |
---|---|
date | Wed, 11 Jan 2023 00:43:17 +0700 |
parents | beb86492b178 |
children | 71bbe11d8de8 |
rev | line source |
---|---|
19
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
1 import std/sequtils |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
2 import std/typetraits |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
3 import std/strformat |
0 | 4 import std/enumerate |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
5 import std/logging |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
6 |
0 | 7 |
8 import ./vulkan | |
9 import ./vulkan_helpers | |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
10 import ./window |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
11 import ./events |
17 | 12 import ./shader |
13 import ./vertex | |
18 | 14 import ./buffer |
19
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
15 import ./thing |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
16 import ./mesh |
0 | 17 |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
18 const MAX_FRAMES_IN_FLIGHT = 2 |
10 | 19 const DEBUG_LOG = not defined(release) |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
20 |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
21 var logger = newConsoleLogger() |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
22 addHandler(logger) |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
23 |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
24 |
0 | 25 const VULKAN_VERSION = VK_MAKE_API_VERSION(0'u32, 1'u32, 2'u32, 0'u32) |
26 | |
27 type | |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
28 Device = object |
18 | 29 device: VkDevice |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
30 physicalDevice: PhysicalDevice |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
31 graphicsQueueFamily: uint32 |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
32 presentationQueueFamily: uint32 |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
33 graphicsQueue: VkQueue |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
34 presentationQueue: VkQueue |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
35 Swapchain = object |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
36 swapchain: VkSwapchainKHR |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
37 images: seq[VkImage] |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
38 imageviews: seq[VkImageView] |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
39 RenderPipeline = object |
17 | 40 shaders*: seq[ShaderProgram] |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
41 layout*: VkPipelineLayout |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
42 pipeline*: VkPipeline |
0 | 43 QueueFamily = object |
44 properties*: VkQueueFamilyProperties | |
45 hasSurfaceSupport*: bool | |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
46 PhysicalDevice = object |
0 | 47 device*: VkPhysicalDevice |
48 extensions*: seq[string] | |
49 properties*: VkPhysicalDeviceProperties | |
50 features*: VkPhysicalDeviceFeatures | |
51 queueFamilies*: seq[QueueFamily] | |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
52 formats: seq[VkSurfaceFormatKHR] |
0 | 53 presentModes: seq[VkPresentModeKHR] |
54 Vulkan* = object | |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
55 debugMessenger: VkDebugUtilsMessengerEXT |
0 | 56 instance*: VkInstance |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
57 deviceList*: seq[PhysicalDevice] |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
58 device*: Device |
0 | 59 surface*: VkSurfaceKHR |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
60 surfaceFormat: VkSurfaceFormatKHR |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
61 frameDimension: VkExtent2D |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
62 swapchain: Swapchain |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
63 framebuffers: seq[VkFramebuffer] |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
64 renderPass*: VkRenderPass |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
65 pipeline*: RenderPipeline |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
66 commandPool*: VkCommandPool |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
67 commandBuffers*: array[MAX_FRAMES_IN_FLIGHT, VkCommandBuffer] |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
68 imageAvailableSemaphores*: array[MAX_FRAMES_IN_FLIGHT, VkSemaphore] |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
69 renderFinishedSemaphores*: array[MAX_FRAMES_IN_FLIGHT, VkSemaphore] |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
70 inFlightFences*: array[MAX_FRAMES_IN_FLIGHT, VkFence] |
19
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
71 vertexBuffers: seq[(seq[Buffer], uint32)] |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
72 indexedVertexBuffers: seq[(seq[Buffer], Buffer, uint32, VkIndexType)] |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
73 Engine* = object |
19
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
74 vulkan: Vulkan |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
75 window: NativeWindow |
19
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
76 currentscenedata: ref Thing |
0 | 77 |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
78 proc getAllPhysicalDevices(instance: VkInstance, surface: VkSurfaceKHR): seq[PhysicalDevice] = |
0 | 79 for vulkanPhysicalDevice in getVulkanPhysicalDevices(instance): |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
80 var device = PhysicalDevice(device: vulkanPhysicalDevice, extensions: getDeviceExtensions(vulkanPhysicalDevice)) |
0 | 81 vkGetPhysicalDeviceProperties(vulkanPhysicalDevice, addr(device.properties)) |
82 vkGetPhysicalDeviceFeatures(vulkanPhysicalDevice, addr(device.features)) | |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
83 device.formats = vulkanPhysicalDevice.getDeviceSurfaceFormats(surface) |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
84 device.presentModes = vulkanPhysicalDevice.getDeviceSurfacePresentModes(surface) |
0 | 85 |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
86 debug(&"Physical device nr {int(vulkanPhysicalDevice)} {cleanString(device.properties.deviceName)}") |
0 | 87 for i, queueFamilyProperty in enumerate(getQueueFamilies(vulkanPhysicalDevice)): |
1 | 88 var hasSurfaceSupport: VkBool32 = VK_FALSE |
0 | 89 checkVkResult vkGetPhysicalDeviceSurfaceSupportKHR(vulkanPhysicalDevice, uint32(i), surface, addr(hasSurfaceSupport)) |
90 device.queueFamilies.add(QueueFamily(properties: queueFamilyProperty, hasSurfaceSupport: bool(hasSurfaceSupport))) | |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
91 debug(&" Queue family {i} {queueFamilyProperty}") |
0 | 92 |
93 result.add(device) | |
94 | |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
95 proc filterForDevice(devices: seq[PhysicalDevice]): seq[(PhysicalDevice, uint32, uint32)] = |
0 | 96 for device in devices: |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
97 if not (device.formats.len > 0 and device.presentModes.len > 0 and "VK_KHR_swapchain" in device.extensions): |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
98 continue |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
99 var graphicsQueueFamily = high(uint32) |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
100 var presentationQueueFamily = high(uint32) |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
101 for i, queueFamily in enumerate(device.queueFamilies): |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
102 if queueFamily.hasSurfaceSupport: |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
103 presentationQueueFamily = uint32(i) |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
104 if bool(uint32(queueFamily.properties.queueFlags) and ord(VK_QUEUE_GRAPHICS_BIT)): |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
105 graphicsQueueFamily = uint32(i) |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
106 if graphicsQueueFamily != high(uint32) and presentationQueueFamily != high(uint32): |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
107 result.add((device, graphicsQueueFamily, presentationQueueFamily)) |
0 | 108 |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
109 for (device, graphicsQueueFamily, presentationQueueFamily) in result: |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
110 debug(&"Viable device: {cleanString(device.properties.deviceName)} (graphics queue family {graphicsQueueFamily}, presentation queue family {presentationQueueFamily})") |
0 | 111 |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
112 |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
113 proc getFrameDimension(window: NativeWindow, device: VkPhysicalDevice, surface: VkSurfaceKHR): VkExtent2D = |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
114 let capabilities = device.getSurfaceCapabilities(surface) |
0 | 115 if capabilities.currentExtent.width != high(uint32): |
116 return capabilities.currentExtent | |
117 else: | |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
118 let (width, height) = window.size() |
0 | 119 return VkExtent2D( |
120 width: min(max(uint32(width), capabilities.minImageExtent.width), capabilities.maxImageExtent.width), | |
121 height: min(max(uint32(height), capabilities.minImageExtent.height), capabilities.maxImageExtent.height), | |
122 ) | |
123 | |
10 | 124 when DEBUG_LOG: |
8 | 125 proc setupDebugLog(instance: VkInstance): VkDebugUtilsMessengerEXT = |
126 var createInfo = VkDebugUtilsMessengerCreateInfoEXT( | |
127 sType: VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT, | |
128 messageSeverity: VkDebugUtilsMessageSeverityFlagsEXT( | |
129 ord(VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT) or | |
130 ord(VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT) or | |
131 ord(VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT) | |
132 ), | |
133 messageType: VkDebugUtilsMessageTypeFlagsEXT( | |
134 ord(VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT) or | |
135 ord(VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT) or | |
136 ord(VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT) | |
137 ), | |
138 pfnUserCallback: debugCallback, | |
139 pUserData: nil, | |
140 ) | |
141 checkVkResult instance.vkCreateDebugUtilsMessengerEXT(addr(createInfo), nil, addr(result)) | |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
142 |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
143 proc setupVulkanDeviceAndQueues(instance: VkInstance, surface: VkSurfaceKHR): Device = |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
144 let usableDevices = instance.getAllPhysicalDevices(surface).filterForDevice() |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
145 if len(usableDevices) == 0: |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
146 raise newException(Exception, "No suitable graphics device found") |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
147 result.physicalDevice = usableDevices[0][0] |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
148 result.graphicsQueueFamily = usableDevices[0][1] |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
149 result.presentationQueueFamily = usableDevices[0][2] |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
150 |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
151 debug(&"Chose device {cleanString(result.physicalDevice.properties.deviceName)}") |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
152 |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
153 (result.device, result.graphicsQueue, result.presentationQueue) = getVulcanDevice( |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
154 result.physicalDevice.device, |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
155 result.physicalDevice.features, |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
156 result.graphicsQueueFamily, |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
157 result.presentationQueueFamily, |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
158 ) |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
159 |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
160 proc setupSwapChain(device: VkDevice, physicalDevice: PhysicalDevice, surface: VkSurfaceKHR, dimension: VkExtent2D, surfaceFormat: VkSurfaceFormatKHR): Swapchain = |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
161 |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
162 let capabilities = physicalDevice.device.getSurfaceCapabilities(surface) |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
163 var selectedPresentationMode = getPresentMode(physicalDevice.presentModes) |
0 | 164 # setup swapchain |
165 var swapchainCreateInfo = VkSwapchainCreateInfoKHR( | |
166 sType: VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR, | |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
167 surface: surface, |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
168 minImageCount: max(capabilities.minImageCount + 1, capabilities.maxImageCount), |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
169 imageFormat: surfaceFormat.format, |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
170 imageColorSpace: surfaceFormat.colorSpace, |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
171 imageExtent: dimension, |
0 | 172 imageArrayLayers: 1, |
173 imageUsage: VkImageUsageFlags(VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT), | |
174 # VK_SHARING_MODE_CONCURRENT no supported (i.e cannot use different queue families for drawing to swap surface?) | |
175 imageSharingMode: VK_SHARING_MODE_EXCLUSIVE, | |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
176 preTransform: capabilities.currentTransform, |
0 | 177 compositeAlpha: VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR, |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
178 presentMode: selectedPresentationMode, |
1 | 179 clipped: VK_TRUE, |
0 | 180 oldSwapchain: VkSwapchainKHR(0), |
181 ) | |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
182 checkVkResult device.vkCreateSwapchainKHR(addr(swapchainCreateInfo), nil, addr(result.swapchain)) |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
183 result.images = device.getSwapChainImages(result.swapchain) |
0 | 184 |
185 # setup swapchian image views | |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
186 |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
187 result.imageviews = newSeq[VkImageView](result.images.len) |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
188 for i, image in enumerate(result.images): |
0 | 189 var imageViewCreateInfo = VkImageViewCreateInfo( |
190 sType: VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, | |
191 image: image, | |
192 viewType: VK_IMAGE_VIEW_TYPE_2D, | |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
193 format: surfaceFormat.format, |
0 | 194 components: VkComponentMapping( |
195 r: VK_COMPONENT_SWIZZLE_IDENTITY, | |
196 g: VK_COMPONENT_SWIZZLE_IDENTITY, | |
197 b: VK_COMPONENT_SWIZZLE_IDENTITY, | |
198 a: VK_COMPONENT_SWIZZLE_IDENTITY, | |
199 ), | |
200 subresourceRange: VkImageSubresourceRange( | |
201 aspectMask: VkImageAspectFlags(VK_IMAGE_ASPECT_COLOR_BIT), | |
202 baseMipLevel: 0, | |
203 levelCount: 1, | |
204 baseArrayLayer: 0, | |
205 layerCount: 1, | |
206 ), | |
207 ) | |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
208 checkVkResult device.vkCreateImageView(addr(imageViewCreateInfo), nil, addr(result.imageviews[i])) |
1 | 209 |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
210 proc setupRenderPass(device: VkDevice, format: VkFormat): VkRenderPass = |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
211 var |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
212 colorAttachment = VkAttachmentDescription( |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
213 format: format, |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
214 samples: VK_SAMPLE_COUNT_1_BIT, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
215 loadOp: VK_ATTACHMENT_LOAD_OP_CLEAR, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
216 storeOp: VK_ATTACHMENT_STORE_OP_STORE, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
217 stencilLoadOp: VK_ATTACHMENT_LOAD_OP_DONT_CARE, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
218 stencilStoreOp: VK_ATTACHMENT_STORE_OP_DONT_CARE, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
219 initialLayout: VK_IMAGE_LAYOUT_UNDEFINED, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
220 finalLayout: VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
221 ) |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
222 colorAttachmentRef = VkAttachmentReference( |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
223 attachment: 0, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
224 layout: VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
225 ) |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
226 subpass = VkSubpassDescription( |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
227 pipelineBindPoint: VK_PIPELINE_BIND_POINT_GRAPHICS, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
228 colorAttachmentCount: 1, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
229 pColorAttachments: addr(colorAttachmentRef) |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
230 ) |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
231 dependency = VkSubpassDependency( |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
232 srcSubpass: VK_SUBPASS_EXTERNAL, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
233 dstSubpass: 0, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
234 srcStageMask: VkPipelineStageFlags(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
235 srcAccessMask: VkAccessFlags(0), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
236 dstStageMask: VkPipelineStageFlags(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
237 dstAccessMask: VkAccessFlags(VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
238 ) |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
239 renderPassCreateInfo = VkRenderPassCreateInfo( |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
240 sType: VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
241 attachmentCount: 1, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
242 pAttachments: addr(colorAttachment), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
243 subpassCount: 1, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
244 pSubpasses: addr(subpass), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
245 dependencyCount: 1, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
246 pDependencies: addr(dependency), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
247 ) |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
248 checkVkResult device.vkCreateRenderPass(addr(renderPassCreateInfo), nil, addr(result)) |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
249 |
19
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
250 proc setupRenderPipeline[T](device: VkDevice, frameDimension: VkExtent2D, renderPass: VkRenderPass, vertexShader, fragmentShader: string): RenderPipeline = |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
251 # load shaders |
19
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
252 result.shaders.add(device.initShaderProgram(VK_SHADER_STAGE_VERTEX_BIT, vertexShader)) |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
253 result.shaders.add(device.initShaderProgram(VK_SHADER_STAGE_FRAGMENT_BIT, fragmentShader)) |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
254 |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
255 var |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
256 # define which parts can be dynamic (pipeline is fixed after setup) |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
257 dynamicStates = [VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR] |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
258 dynamicState = VkPipelineDynamicStateCreateInfo( |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
259 sType: VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
260 dynamicStateCount: uint32(dynamicStates.len), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
261 pDynamicStates: addr(dynamicStates[0]), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
262 ) |
19
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
263 vertexbindings = generateInputVertexBinding[T]() |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
264 attributebindings = generateInputAttributeBinding[T]() |
17 | 265 |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
266 # define input data format |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
267 vertexInputInfo = VkPipelineVertexInputStateCreateInfo( |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
268 sType: VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, |
17 | 269 vertexBindingDescriptionCount: uint32(vertexbindings.len), |
270 pVertexBindingDescriptions: addr(vertexbindings[0]), | |
271 vertexAttributeDescriptionCount: uint32(attributebindings.len), | |
272 pVertexAttributeDescriptions: addr(attributebindings[0]), | |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
273 ) |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
274 inputAssembly = VkPipelineInputAssemblyStateCreateInfo( |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
275 sType: VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
276 topology: VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
277 primitiveRestartEnable: VK_FALSE, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
278 ) |
1 | 279 |
280 # setup viewport | |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
281 var viewportState = VkPipelineViewportStateCreateInfo( |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
282 sType: VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
283 viewportCount: 1, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
284 scissorCount: 1, |
1 | 285 ) |
0 | 286 |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
287 # rasterizerization config |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
288 var |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
289 rasterizer = VkPipelineRasterizationStateCreateInfo( |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
290 sType: VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
291 depthClampEnable: VK_FALSE, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
292 rasterizerDiscardEnable: VK_FALSE, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
293 polygonMode: VK_POLYGON_MODE_FILL, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
294 lineWidth: 1.0, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
295 cullMode: VkCullModeFlags(VK_CULL_MODE_BACK_BIT), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
296 frontFace: VK_FRONT_FACE_CLOCKWISE, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
297 depthBiasEnable: VK_FALSE, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
298 depthBiasConstantFactor: 0.0, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
299 depthBiasClamp: 0.0, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
300 depthBiasSlopeFactor: 0.0, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
301 ) |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
302 multisampling = VkPipelineMultisampleStateCreateInfo( |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
303 sType: VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
304 sampleShadingEnable: VK_FALSE, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
305 rasterizationSamples: VK_SAMPLE_COUNT_1_BIT, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
306 minSampleShading: 1.0, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
307 pSampleMask: nil, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
308 alphaToCoverageEnable: VK_FALSE, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
309 alphaToOneEnable: VK_FALSE, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
310 ) |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
311 colorBlendAttachment = VkPipelineColorBlendAttachmentState( |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
312 colorWriteMask: VkColorComponentFlags( |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
313 ord(VK_COLOR_COMPONENT_R_BIT) or |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
314 ord(VK_COLOR_COMPONENT_G_BIT) or |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
315 ord(VK_COLOR_COMPONENT_B_BIT) or |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
316 ord(VK_COLOR_COMPONENT_A_BIT) |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
317 ), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
318 blendEnable: VK_TRUE, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
319 srcColorBlendFactor: VK_BLEND_FACTOR_SRC_ALPHA, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
320 dstColorBlendFactor: VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
321 colorBlendOp: VK_BLEND_OP_ADD, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
322 srcAlphaBlendFactor: VK_BLEND_FACTOR_ONE, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
323 dstAlphaBlendFactor: VK_BLEND_FACTOR_ZERO, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
324 alphaBlendOp: VK_BLEND_OP_ADD, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
325 ) |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
326 colorBlending = VkPipelineColorBlendStateCreateInfo( |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
327 sType: VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
328 logicOpEnable: VK_TRUE, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
329 logicOp: VK_LOGIC_OP_COPY, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
330 attachmentCount: 1, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
331 pAttachments: addr(colorBlendAttachment), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
332 blendConstants: [0.0'f, 0.0'f, 0.0'f, 0.0'f], |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
333 ) |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
334 |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
335 # create pipeline |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
336 pipelineLayoutInfo = VkPipelineLayoutCreateInfo( |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
337 sType: VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
338 setLayoutCount: 0, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
339 pSetLayouts: nil, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
340 pushConstantRangeCount: 0, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
341 pPushConstantRanges: nil, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
342 ) |
19
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
343 checkVkResult vkCreatePipelineLayout(device, addr(pipelineLayoutInfo), nil, addr(result.layout)) |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
344 |
17 | 345 var stages: seq[VkPipelineShaderStageCreateInfo] |
346 for shader in result.shaders: | |
347 stages.add(shader.shader) | |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
348 var pipelineInfo = VkGraphicsPipelineCreateInfo( |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
349 sType: VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, |
17 | 350 stageCount: uint32(stages.len), |
351 pStages: addr(stages[0]), | |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
352 pVertexInputState: addr(vertexInputInfo), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
353 pInputAssemblyState: addr(inputAssembly), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
354 pViewportState: addr(viewportState), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
355 pRasterizationState: addr(rasterizer), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
356 pMultisampleState: addr(multisampling), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
357 pDepthStencilState: nil, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
358 pColorBlendState: addr(colorBlending), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
359 pDynamicState: addr(dynamicState), |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
360 layout: result.layout, |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
361 renderPass: renderPass, |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
362 subpass: 0, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
363 basePipelineHandle: VkPipeline(0), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
364 basePipelineIndex: -1, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
365 ) |
19
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
366 checkVkResult vkCreateGraphicsPipelines( |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
367 device, |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
368 VkPipelineCache(0), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
369 1, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
370 addr(pipelineInfo), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
371 nil, |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
372 addr(result.pipeline) |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
373 ) |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
374 |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
375 proc setupFramebuffers(device: VkDevice, swapchain: var Swapchain, renderPass: VkRenderPass, dimension: VkExtent2D): seq[VkFramebuffer] = |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
376 result = newSeq[VkFramebuffer](swapchain.images.len) |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
377 for i, imageview in enumerate(swapchain.imageviews): |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
378 var framebufferInfo = VkFramebufferCreateInfo( |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
379 sType: VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
380 renderPass: renderPass, |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
381 attachmentCount: 1, |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
382 pAttachments: addr(swapchain.imageviews[i]), |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
383 width: dimension.width, |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
384 height: dimension.height, |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
385 layers: 1, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
386 ) |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
387 checkVkResult device.vkCreateFramebuffer(addr(framebufferInfo), nil, addr(result[i])) |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
388 |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
389 proc trash(device: VkDevice, swapchain: Swapchain, framebuffers: seq[VkFramebuffer]) = |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
390 for framebuffer in framebuffers: |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
391 device.vkDestroyFramebuffer(framebuffer, nil) |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
392 for imageview in swapchain.imageviews: |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
393 device.vkDestroyImageView(imageview, nil) |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
394 device.vkDestroySwapchainKHR(swapchain.swapchain, nil) |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
395 |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
396 proc recreateSwapchain(vulkan: Vulkan): (Swapchain, seq[VkFramebuffer]) = |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
397 debug(&"Recreate swapchain with dimension {vulkan.frameDimension}") |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
398 checkVkResult vulkan.device.device.vkDeviceWaitIdle() |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
399 |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
400 vulkan.device.device.trash(vulkan.swapchain, vulkan.framebuffers) |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
401 |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
402 result[0] = vulkan.device.device.setupSwapChain( |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
403 vulkan.device.physicalDevice, |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
404 vulkan.surface, |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
405 vulkan.frameDimension, |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
406 vulkan.surfaceFormat |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
407 ) |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
408 result[1] = vulkan.device.device.setupFramebuffers( |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
409 result[0], |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
410 vulkan.renderPass, |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
411 vulkan.frameDimension |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
412 ) |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
413 |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
414 |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
415 proc setupCommandBuffers(device: VkDevice, graphicsQueueFamily: uint32): (VkCommandPool, array[MAX_FRAMES_IN_FLIGHT, VkCommandBuffer]) = |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
416 # set up command buffer |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
417 var poolInfo = VkCommandPoolCreateInfo( |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
418 sType: VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
419 flags: VkCommandPoolCreateFlags(VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT), |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
420 queueFamilyIndex: graphicsQueueFamily, |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
421 ) |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
422 checkVkResult device.vkCreateCommandPool(addr(poolInfo), nil, addr(result[0])) |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
423 |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
424 var allocInfo = VkCommandBufferAllocateInfo( |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
425 sType: VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
426 commandPool: result[0], |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
427 level: VK_COMMAND_BUFFER_LEVEL_PRIMARY, |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
428 commandBufferCount: result[1].len.uint32, |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
429 ) |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
430 checkVkResult device.vkAllocateCommandBuffers(addr(allocInfo), addr(result[1][0])) |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
431 |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
432 proc setupSyncPrimitives(device: VkDevice): ( |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
433 array[MAX_FRAMES_IN_FLIGHT, VkSemaphore], |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
434 array[MAX_FRAMES_IN_FLIGHT, VkSemaphore], |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
435 array[MAX_FRAMES_IN_FLIGHT, VkFence], |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
436 ) = |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
437 var semaphoreInfo = VkSemaphoreCreateInfo(sType: VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO) |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
438 var fenceInfo = VkFenceCreateInfo( |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
439 sType: VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
440 flags: VkFenceCreateFlags(VK_FENCE_CREATE_SIGNALED_BIT) |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
441 ) |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
442 for i in 0 ..< MAX_FRAMES_IN_FLIGHT: |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
443 checkVkResult device.vkCreateSemaphore(addr(semaphoreInfo), nil, addr(result[0][i])) |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
444 checkVkResult device.vkCreateSemaphore(addr(semaphoreInfo), nil, addr(result[1][i])) |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
445 checkVkResult device.vkCreateFence(addr(fenceInfo), nil, addr(result[2][i])) |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
446 |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
447 proc igniteEngine*(): Engine = |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
448 |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
449 result.window = createWindow("Hello triangle") |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
450 |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
451 # setup vulkan functions |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
452 vkLoad1_0() |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
453 vkLoad1_1() |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
454 vkLoad1_2() |
10 | 455 |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
456 # create vulkan instance |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
457 result.vulkan.instance = createVulkanInstance(VULKAN_VERSION) |
10 | 458 when DEBUG_LOG: |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
459 result.vulkan.debugMessenger = result.vulkan.instance.setupDebugLog() |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
460 result.vulkan.surface = result.vulkan.instance.createVulkanSurface(result.window) |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
461 result.vulkan.device = result.vulkan.instance.setupVulkanDeviceAndQueues(result.vulkan.surface) |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
462 |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
463 # get basic frame information |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
464 result.vulkan.surfaceFormat = result.vulkan.device.physicalDevice.formats.getSuitableSurfaceFormat() |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
465 result.vulkan.frameDimension = result.window.getFrameDimension(result.vulkan.device.physicalDevice.device, result.vulkan.surface) |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
466 |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
467 # setup swapchain and render pipeline |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
468 result.vulkan.swapchain = result.vulkan.device.device.setupSwapChain( |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
469 result.vulkan.device.physicalDevice, |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
470 result.vulkan.surface, |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
471 result.vulkan.frameDimension, |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
472 result.vulkan.surfaceFormat |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
473 ) |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
474 result.vulkan.renderPass = result.vulkan.device.device.setupRenderPass(result.vulkan.surfaceFormat.format) |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
475 result.vulkan.framebuffers = result.vulkan.device.device.setupFramebuffers( |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
476 result.vulkan.swapchain, |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
477 result.vulkan.renderPass, |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
478 result.vulkan.frameDimension |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
479 ) |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
480 ( |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
481 result.vulkan.commandPool, |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
482 result.vulkan.commandBuffers, |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
483 ) = result.vulkan.device.device.setupCommandBuffers(result.vulkan.device.graphicsQueueFamily) |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
484 |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
485 ( |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
486 result.vulkan.imageAvailableSemaphores, |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
487 result.vulkan.renderFinishedSemaphores, |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
488 result.vulkan.inFlightFences, |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
489 ) = result.vulkan.device.device.setupSyncPrimitives() |
19
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
490 |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
491 |
19
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
492 proc setupPipeline*[T: object, U: uint16|uint32](engine: var Engine, scenedata: ref Thing, vertexShader, fragmentShader: string) = |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
493 engine.currentscenedata = scenedata |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
494 engine.vulkan.pipeline = setupRenderPipeline[T]( |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
495 engine.vulkan.device.device, |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
496 engine.vulkan.frameDimension, |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
497 engine.vulkan.renderPass, |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
498 vertexShader, |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
499 fragmentShader, |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
500 ) |
20 | 501 var allmeshes: seq[Mesh[T]] |
19
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
502 for mesh in partsOfType[ref Mesh[T]](engine.currentscenedata): |
20 | 503 allmeshes.add(mesh[]) |
22
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
20
diff
changeset
|
504 if allmeshes.len > 0: |
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
20
diff
changeset
|
505 var ubermesh = createUberMesh(allmeshes) |
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
20
diff
changeset
|
506 engine.vulkan.vertexBuffers.add createVertexBuffers(ubermesh, engine.vulkan.device.device, engine.vulkan.device.physicalDevice.device, engine.vulkan.commandPool, engine.vulkan.device.graphicsQueue) |
20 | 507 |
508 var allindexedmeshes: seq[IndexedMesh[T, U]] | |
19
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
509 for mesh in partsOfType[ref IndexedMesh[T, U]](engine.currentscenedata): |
20 | 510 allindexedmeshes.add(mesh[]) |
22
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
20
diff
changeset
|
511 if allindexedmeshes.len > 0: |
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
20
diff
changeset
|
512 var indexedubermesh = createUberMesh(allindexedmeshes) |
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
20
diff
changeset
|
513 engine.vulkan.indexedVertexBuffers.add createIndexedVertexBuffers(indexedubermesh, engine.vulkan.device.device, engine.vulkan.device.physicalDevice.device, engine.vulkan.commandPool, engine.vulkan.device.graphicsQueue) |
0 | 514 |
18 | 515 proc recordCommandBuffer(renderPass: VkRenderPass, pipeline: VkPipeline, commandBuffer: VkCommandBuffer, framebuffer: VkFramebuffer, frameDimension: VkExtent2D, engine: var Engine) = |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
516 var |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
517 beginInfo = VkCommandBufferBeginInfo( |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
518 sType: VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
519 pInheritanceInfo: nil, |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
520 ) |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
521 clearColor = VkClearValue(color: VkClearColorValue(float32: [0.2'f, 0.2'f, 0.2'f, 1.0'f])) |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
522 renderPassInfo = VkRenderPassBeginInfo( |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
523 sType: VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
524 renderPass: renderPass, |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
525 framebuffer: framebuffer, |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
526 renderArea: VkRect2D( |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
527 offset: VkOffset2D(x: 0, y: 0), |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
528 extent: frameDimension, |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
529 ), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
530 clearValueCount: 1, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
531 pClearValues: addr(clearColor), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
532 ) |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
533 viewport = VkViewport( |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
534 x: 0.0, |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
535 y: 0.0, |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
536 width: (float) frameDimension.width, |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
537 height: (float) frameDimension.height, |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
538 minDepth: 0.0, |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
539 maxDepth: 1.0, |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
540 ) |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
541 scissor = VkRect2D( |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
542 offset: VkOffset2D(x: 0, y: 0), |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
543 extent: frameDimension |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
544 ) |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
545 checkVkResult commandBuffer.vkBeginCommandBuffer(addr(beginInfo)) |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
546 commandBuffer.vkCmdBeginRenderPass(addr(renderPassInfo), VK_SUBPASS_CONTENTS_INLINE) |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
547 commandBuffer.vkCmdSetViewport(firstViewport=0, viewportCount=1, addr(viewport)) |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
548 commandBuffer.vkCmdSetScissor(firstScissor=0, scissorCount=1, addr(scissor)) |
18 | 549 commandBuffer.vkCmdBindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline) |
550 | |
19
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
551 for (vertexBufferSet, vertexCount) in engine.vulkan.vertexBuffers: |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
552 var |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
553 vertexBuffers: seq[VkBuffer] |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
554 offsets: seq[VkDeviceSize] |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
555 for buffer in vertexBufferSet: |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
556 vertexBuffers.add buffer.vkBuffer |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
557 offsets.add VkDeviceSize(0) |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
558 |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
559 commandBuffer.vkCmdBindVertexBuffers(firstBinding=0'u32, bindingCount=2'u32, pBuffers=addr(vertexBuffers[0]), pOffsets=addr(offsets[0])) |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
560 commandBuffer.vkCmdDraw(vertexCount=vertexCount, instanceCount=1'u32, firstVertex=0'u32, firstInstance=0'u32) |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
561 |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
562 for (vertexBufferSet, indexBuffer, indicesCount, indexType) in engine.vulkan.indexedVertexBuffers: |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
563 var |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
564 vertexBuffers: seq[VkBuffer] |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
565 offsets: seq[VkDeviceSize] |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
566 for buffer in vertexBufferSet: |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
567 vertexBuffers.add buffer.vkBuffer |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
568 offsets.add VkDeviceSize(0) |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
569 |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
570 commandBuffer.vkCmdBindVertexBuffers(firstBinding=0'u32, bindingCount=2'u32, pBuffers=addr(vertexBuffers[0]), pOffsets=addr(offsets[0])) |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
571 commandBuffer.vkCmdBindIndexBuffer(indexBuffer.vkBuffer, VkDeviceSize(0), indexType); |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
572 commandBuffer.vkCmdDrawIndexed(indicesCount, 1, 0, 0, 0); |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
573 commandBuffer.vkCmdEndRenderPass() |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
574 checkVkResult commandBuffer.vkEndCommandBuffer() |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
575 |
18 | 576 proc drawFrame(window: NativeWindow, vulkan: var Vulkan, currentFrame: int, resized: bool, engine: var Engine) = |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
577 checkVkResult vulkan.device.device.vkWaitForFences(1, addr(vulkan.inFlightFences[currentFrame]), VK_TRUE, high(uint64)) |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
578 var bufferImageIndex: uint32 |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
579 let nextImageResult = vulkan.device.device.vkAcquireNextImageKHR( |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
580 vulkan.swapchain.swapchain, |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
581 high(uint64), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
582 vulkan.imageAvailableSemaphores[currentFrame], |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
583 VkFence(0), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
584 addr(bufferImageIndex) |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
585 ) |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
586 if nextImageResult == VK_ERROR_OUT_OF_DATE_KHR: |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
587 vulkan.frameDimension = window.getFrameDimension(vulkan.device.physicalDevice.device, vulkan.surface) |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
588 (vulkan.swapchain, vulkan.framebuffers) = vulkan.recreateSwapchain() |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
589 elif not (nextImageResult in [VK_SUCCESS, VK_SUBOPTIMAL_KHR]): |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
590 raise newException(Exception, "Vulkan error: vkAcquireNextImageKHR returned " & $nextImageResult) |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
591 checkVkResult vulkan.device.device.vkResetFences(1, addr(vulkan.inFlightFences[currentFrame])) |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
592 |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
593 checkVkResult vulkan.commandBuffers[currentFrame].vkResetCommandBuffer(VkCommandBufferResetFlags(0)) |
18 | 594 vulkan.renderPass.recordCommandBuffer(vulkan.pipeline.pipeline, vulkan.commandBuffers[currentFrame], vulkan.framebuffers[bufferImageIndex], vulkan.frameDimension, engine) |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
595 var |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
596 waitSemaphores = [vulkan.imageAvailableSemaphores[currentFrame]] |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
597 waitStages = [VkPipelineStageFlags(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT)] |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
598 signalSemaphores = [vulkan.renderFinishedSemaphores[currentFrame]] |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
599 submitInfo = VkSubmitInfo( |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
600 sType: VK_STRUCTURE_TYPE_SUBMIT_INFO, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
601 waitSemaphoreCount: 1, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
602 pWaitSemaphores: addr(waitSemaphores[0]), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
603 pWaitDstStageMask: addr(waitStages[0]), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
604 commandBufferCount: 1, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
605 pCommandBuffers: addr(vulkan.commandBuffers[currentFrame]), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
606 signalSemaphoreCount: 1, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
607 pSignalSemaphores: addr(signalSemaphores[0]), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
608 ) |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
609 checkVkResult vkQueueSubmit(vulkan.device.graphicsQueue, 1, addr(submitInfo), vulkan.inFlightFences[currentFrame]) |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
610 |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
611 var presentInfo = VkPresentInfoKHR( |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
612 sType: VK_STRUCTURE_TYPE_PRESENT_INFO_KHR, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
613 waitSemaphoreCount: 1, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
614 pWaitSemaphores: addr(signalSemaphores[0]), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
615 swapchainCount: 1, |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
616 pSwapchains: addr(vulkan.swapchain.swapchain), |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
617 pImageIndices: addr(bufferImageIndex), |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
618 pResults: nil, |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
619 ) |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
620 let presentResult = vkQueuePresentKHR(vulkan.device.presentationQueue, addr(presentInfo)) |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
621 |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
622 if presentResult == VK_ERROR_OUT_OF_DATE_KHR or presentResult == VK_SUBOPTIMAL_KHR or resized: |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
623 vulkan.frameDimension = window.getFrameDimension(vulkan.device.physicalDevice.device, vulkan.surface) |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
624 (vulkan.swapchain, vulkan.framebuffers) = vulkan.recreateSwapchain() |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
625 |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
626 |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
627 proc fullThrottle*(engine: var Engine) = |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
628 var |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
629 killed = false |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
630 currentFrame = 0 |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
631 resized = false |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
632 |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
633 while not killed: |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
634 for event in engine.window.pendingEvents(): |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
635 case event.eventType: |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
636 of Quit: |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
637 killed = true |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
638 of ResizedWindow: |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
639 resized = true |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
640 of KeyDown: |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
641 echo event |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
642 if event.key == Escape: |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
643 killed = true |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
644 else: |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
645 discard |
18 | 646 engine.window.drawFrame(engine.vulkan, currentFrame, resized, engine) |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
647 resized = false |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
648 currentFrame = (currentFrame + 1) mod MAX_FRAMES_IN_FLIGHT; |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
649 checkVkResult engine.vulkan.device.device.vkDeviceWaitIdle() |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
650 |
18 | 651 proc trash*(engine: var Engine) = |
19
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
652 for (bufferset, cnt) in engine.vulkan.vertexBuffers.mitems: |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
653 for buffer in bufferset.mitems: |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
654 buffer.trash() |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
655 for (bufferset, indexbuffer, cnt, t) in engine.vulkan.indexedVertexBuffers.mitems: |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
656 indexbuffer.trash() |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
657 for buffer in bufferset.mitems: |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
658 buffer.trash() |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
659 engine.vulkan.device.device.trash(engine.vulkan.swapchain, engine.vulkan.framebuffers) |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
4
diff
changeset
|
660 checkVkResult engine.vulkan.device.device.vkDeviceWaitIdle() |
0 | 661 |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
662 for i in 0 ..< MAX_FRAMES_IN_FLIGHT: |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
663 engine.vulkan.device.device.vkDestroySemaphore(engine.vulkan.imageAvailableSemaphores[i], nil) |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
664 engine.vulkan.device.device.vkDestroySemaphore(engine.vulkan.renderFinishedSemaphores[i], nil) |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
665 engine.vulkan.device.device.vkDestroyFence(engine.vulkan.inFlightFences[i], nil) |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
666 |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
667 engine.vulkan.device.device.vkDestroyCommandPool(engine.vulkan.commandPool, nil) |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
668 engine.vulkan.device.device.vkDestroyPipeline(engine.vulkan.pipeline.pipeline, nil) |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
669 engine.vulkan.device.device.vkDestroyPipelineLayout(engine.vulkan.pipeline.layout, nil) |
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
670 engine.vulkan.device.device.vkDestroyRenderPass(engine.vulkan.renderPass, nil) |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
671 |
17 | 672 for shader in engine.vulkan.pipeline.shaders: |
673 engine.vulkan.device.device.vkDestroyShaderModule(shader.shader.module, nil) | |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
674 |
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
675 engine.vulkan.instance.vkDestroySurfaceKHR(engine.vulkan.surface, nil) |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
676 engine.vulkan.device.device.vkDestroyDevice(nil) |
10 | 677 when DEBUG_LOG: |
4
af9183acb173
did: refactor, add resizing, proper cleanup
Sam <sam@basx.dev>
parents:
2
diff
changeset
|
678 engine.vulkan.instance.vkDestroyDebugUtilsMessengerEXT(engine.vulkan.debugMessenger, nil) |
9 | 679 engine.window.trash() |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
680 engine.vulkan.instance.vkDestroyInstance(nil) |