annotate semiconginev2/rendering.nim @ 1237:97813ac43cfb

add: multi-text with all properties animated
author sam <sam@basx.dev>
date Sun, 21 Jul 2024 00:03:48 +0700
parents 841e12f33c47
children 69489a678141
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1 # in this file:
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2 # - const defintions for rendering
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3 # - custom pragma defintions for rendering
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4 # - type defintions for rendering
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5 # - some utils code that is used in mutiple rendering files
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6 # - inclusion of all rendering files
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7
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8
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9 # const definitions
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10 const INFLIGHTFRAMES* = 2'u32
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11 const BUFFER_ALIGNMENT = 64'u64 # align offsets inside buffers along this alignment
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12 const MEMORY_BLOCK_ALLOCATION_SIZE = 100_000_000'u64 # ca. 100mb per block, seems reasonable
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13 const BUFFER_ALLOCATION_SIZE = 9_000_000'u64 # ca. 9mb per block, seems reasonable, can put 10 buffers into one memory block
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14 const MAX_DESCRIPTORSETS = 4
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15 const SURFACE_FORMAT* = VK_FORMAT_B8G8R8A8_SRGB
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16 const DEPTH_FORMAT* = VK_FORMAT_D32_SFLOAT
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17
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18 # custom pragmas to classify shader attributes
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19 template VertexAttribute* {.pragma.}
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20 template InstanceAttribute* {.pragma.}
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21 template Pass* {.pragma.}
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22 template PassFlat* {.pragma.}
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23 template ShaderOutput* {.pragma.}
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24 template DescriptorSets* {.pragma.}
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25
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26 # there is a big, bad global vulkan object
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27 # believe me, this makes everything much, much easier
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28
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29 when defined(windows):
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30 include ./rendering/platform/windows
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31 when defined(linux):
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32 include ./rendering/platform/linux
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33
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34 type
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35 VulkanGlobals* = object
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36 # populated through InitVulkan proc
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37 instance*: VkInstance
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38 device*: VkDevice
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39 physicalDevice*: VkPhysicalDevice
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40 surface: VkSurfaceKHR
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41 window: NativeWindow
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42 graphicsQueueFamily*: uint32
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43 graphicsQueue*: VkQueue
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44 debugMessenger: VkDebugUtilsMessengerEXT
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45 # unclear as of yet
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46 anisotropy*: float32 = 0 # needs to be enable during device creation
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47 Renderpass* = ref object
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48 vk*: VkRenderPass
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49 samples*: VkSampleCountFlagBits
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50 depthBuffer*: bool
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51 Swapchain* = ref object
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52 # parameters to InitSwapchain, required for swapchain recreation
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53 renderPass*: RenderPass
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54 vSync: bool
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55 # populated through InitSwapchain proc
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56 vk: VkSwapchainKHR
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57 width*: uint32
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58 height*: uint32
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59 framebuffers: seq[VkFramebuffer]
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60 framebufferViews: seq[VkImageView]
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61 currentFramebufferIndex: uint32
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62 commandBufferPool: VkCommandPool
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63 # depth buffer stuff, if enabled
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64 depthImage: VkImage
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65 depthImageView*: VkImageView
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66 depthMemory: VkDeviceMemory
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67 # MSAA stuff, if enabled
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68 msaaImage: VkImage
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69 msaaImageView*: VkImageView
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70 msaaMemory: VkDeviceMemory
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71 # frame-in-flight handling
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72 currentFiF: range[0 .. (INFLIGHTFRAMES - 1).int]
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73 queueFinishedFence*: array[INFLIGHTFRAMES.int, VkFence]
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74 imageAvailableSemaphore*: array[INFLIGHTFRAMES.int, VkSemaphore]
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75 renderFinishedSemaphore*: array[INFLIGHTFRAMES.int, VkSemaphore]
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76 commandBuffers: array[INFLIGHTFRAMES.int, VkCommandBuffer]
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77 oldSwapchain: Swapchain
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78 oldSwapchainCounter: int # swaps until old swapchain will be destroyed
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79
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80 var vulkan*: VulkanGlobals
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81 var fullscreen: bool
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82
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83 func currentFiF*(swapchain: Swapchain): int = swapchain.currentFiF
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84
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85 type
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86 # type aliases
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87 SupportedGPUType = float32 | float64 | int8 | int16 | int32 | int64 | uint8 | uint16 | uint32 | uint64 | TVec2[int32] | TVec2[int64] | TVec3[int32] | TVec3[int64] | TVec4[int32] | TVec4[int64] | TVec2[uint32] | TVec2[uint64] | TVec3[uint32] | TVec3[uint64] | TVec4[uint32] | TVec4[uint64] | TVec2[float32] | TVec2[float64] | TVec3[float32] | TVec3[float64] | TVec4[float32] | TVec4[float64] | TMat2[float32] | TMat2[float64] | TMat23[float32] | TMat23[float64] | TMat32[float32] | TMat32[float64] | TMat3[float32] | TMat3[float64] | TMat34[float32] | TMat34[float64] | TMat43[float32] | TMat43[float64] | TMat4[float32] | TMat4[float64]
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88 Gray = TVec1[uint8]
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89 RGBA = TVec4[uint8]
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90 PixelType = Gray | RGBA
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91
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92 # shader related types
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93 DescriptorSet*[T: object] = object
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94 data*: T
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95 vk: array[INFLIGHTFRAMES.int, VkDescriptorSet]
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96 Pipeline*[TShader] = object
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97 vk: VkPipeline
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98 vertexShaderModule: VkShaderModule
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99 fragmentShaderModule: VkShaderModule
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100 layout: VkPipelineLayout
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101 descriptorSetLayouts*: array[MAX_DESCRIPTORSETS, VkDescriptorSetLayout]
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102
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103 # memory/buffer related types
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104 MemoryBlock* = object
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105 vk: VkDeviceMemory
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106 size: uint64
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107 rawPointer: pointer # if not nil, this is mapped memory
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108 offsetNextFree: uint64
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109 BufferType* = enum
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110 VertexBuffer
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111 VertexBufferMapped
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112 IndexBuffer
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113 IndexBufferMapped
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114 UniformBuffer
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115 UniformBufferMapped
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116 Buffer* = object
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117 vk: VkBuffer
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118 size: uint64
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119 rawPointer: pointer # if not nil, buffer is using mapped memory
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120 offsetNextFree: uint64
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121 memoryOffset: uint64
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122 memory: VkDeviceMemory
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123 Image*[T: PixelType] = object
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124 width*: uint32
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125 height*: uint32
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126 interpolation*: VkFilter = VK_FILTER_LINEAR
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127 data*: seq[T]
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128 vk*: VkImage
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129 imageview*: VkImageView
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130 sampler*: VkSampler
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131 isRenderTarget*: bool = false
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132 samples*: VkSampleCountFlagBits = VK_SAMPLE_COUNT_1_BIT
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133 GPUArray*[T: SupportedGPUType, TBuffer: static BufferType] = object
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134 data*: seq[T]
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135 buffer*: Buffer
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136 offset*: uint64
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137 GPUValue*[T: object, TBuffer: static BufferType] = object
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138 data*: T
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139 buffer*: Buffer
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140 offset: uint64
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141 GPUData = GPUArray | GPUValue
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sam <sam@basx.dev>
parents:
diff changeset
142
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sam <sam@basx.dev>
parents:
diff changeset
143 RenderData* = object
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sam <sam@basx.dev>
parents:
diff changeset
144 descriptorPool: VkDescriptorPool
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parents:
diff changeset
145 memory: array[VK_MAX_MEMORY_TYPES.int, seq[MemoryBlock]]
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parents:
diff changeset
146 buffers: array[BufferType, seq[Buffer]]
1200
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sam <sam@basx.dev>
parents: 1199
diff changeset
147 images: seq[VkImage]
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parents: 1199
diff changeset
148 imageViews: seq[VkImageView]
1201
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parents: 1200
diff changeset
149 samplers: seq[VkSampler]
1190
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parents:
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150
1192
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diff changeset
151 template ForDescriptorFields(shader: typed, fieldname, valuename, typename, countname, bindingNumber, body: untyped): untyped =
1205
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152 var `bindingNumber` {.inject.} = 0'u32
1192
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153 for theFieldname, value in fieldPairs(shader):
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154 when typeof(value) is Image:
1192
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parents: 1191
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155 block:
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156 const `fieldname` {.inject.} = theFieldname
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157 const `typename` {.inject.} = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
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158 const `countname` {.inject.} = 1'u32
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159 let `valuename` {.inject.} = value
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160 body
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parents: 1191
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161 `bindingNumber`.inc
1210
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162 elif typeof(value) is GPUValue:
1192
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163 block:
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164 const `fieldname` {.inject.} = theFieldname
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165 const `typename` {.inject.} = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
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166 const `countname` {.inject.} = 1'u32
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167 let `valuename` {.inject.} = value
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168 body
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169 `bindingNumber`.inc
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parents: 1191
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170 elif typeof(value) is array:
1228
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parents: 1226
diff changeset
171 when elementType(value) is Image:
1192
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parents: 1191
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172 block:
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diff changeset
173 const `fieldname` {.inject.} = theFieldname
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174 const `typename` {.inject.} = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
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175 const `countname` {.inject.} = uint32(typeof(value).len)
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176 let `valuename` {.inject.} = value
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parents: 1191
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177 body
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178 `bindingNumber`.inc
1210
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179 elif elementType(value) is GPUValue:
1192
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180 block:
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diff changeset
181 const `fieldname` {.inject.} = theFieldname
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182 const `typename` {.inject.} = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
1210
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183 const `countname` {.inject.} = len(value).uint32
1192
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184 let `valuename` {.inject.} = value
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185 body
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186 `bindingNumber`.inc
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187 else:
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188 {.error: "Unsupported descriptor type: " & typetraits.name(typeof(value)).}
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189 else:
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parents: 1205
diff changeset
190 {.error: "Unsupported descriptor type: " & typetraits.name(typeof(value)).}
1192
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191
1190
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192 include ./rendering/vulkan_wrappers
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193 include ./rendering/renderpasses
1194
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194 include ./rendering/swapchain
1190
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195 include ./rendering/shaders
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196 include ./rendering/renderer
1193
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197
1199
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198 proc debugCallback(
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199 messageSeverity: VkDebugUtilsMessageSeverityFlagBitsEXT,
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200 messageTypes: VkDebugUtilsMessageTypeFlagsEXT,
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201 pCallbackData: ptr VkDebugUtilsMessengerCallbackDataEXT,
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202 userData: pointer
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diff changeset
203 ): VkBool32 {.cdecl.} =
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diff changeset
204 const LOG_LEVEL_MAPPING = {
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diff changeset
205 VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT: lvlDebug,
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parents: 1198
diff changeset
206 VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT: lvlInfo,
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parents: 1198
diff changeset
207 VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT: lvlWarn,
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parents: 1198
diff changeset
208 VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT: lvlError,
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diff changeset
209 }.toTable
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diff changeset
210 log LOG_LEVEL_MAPPING[messageSeverity], &"{toEnums messageTypes}: {pCallbackData.pMessage}"
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parents: 1198
diff changeset
211 if messageSeverity == VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT:
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diff changeset
212 stderr.writeLine "-----------------------------------"
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sam <sam@basx.dev>
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diff changeset
213 stderr.write getStackTrace()
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sam <sam@basx.dev>
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diff changeset
214 stderr.writeLine LOG_LEVEL_MAPPING[messageSeverity], &"{toEnums messageTypes}: {pCallbackData.pMessage}"
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diff changeset
215 stderr.writeLine "-----------------------------------"
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diff changeset
216 let errorMsg = getStackTrace() & &"\n{toEnums messageTypes}: {pCallbackData.pMessage}"
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diff changeset
217 raise newException(Exception, errorMsg)
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diff changeset
218 return false
1193
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diff changeset
219
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220 proc InitVulkan*(appName: string = "semicongine app") =
1193
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diff changeset
221
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diff changeset
222 # instance creation
1198
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parents: 1197
diff changeset
223
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diff changeset
224 # enagle all kind of debug stuff
1193
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225 when not defined(release):
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diff changeset
226 let requiredExtensions = REQUIRED_PLATFORM_EXTENSIONS & @["VK_KHR_surface", "VK_EXT_debug_utils"]
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diff changeset
227 let layers: seq[string] = if hasValidationLayer(): @["VK_LAYER_KHRONOS_validation"] else: @[]
1198
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228 putEnv("VK_LAYER_ENABLES", "VALIDATION_CHECK_ENABLE_VENDOR_SPECIFIC_AMD,VALIDATION_CHECK_ENABLE_VENDOR_SPECIFIC_NVIDIA,VK_VALIDATION_FEATURE_ENABLE_SYNCHRONIZATION_VALIDATION_EXTVK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_EXT,VK_VALIDATION_FEATURE_ENABLE_SYNCHRONIZATION_VALIDATION_EXT")
1193
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diff changeset
229 else:
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230 let requiredExtensions = REQUIRED_PLATFORM_EXTENSIONS & @["VK_KHR_surface"]
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diff changeset
231 let layers: seq[string]
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parents: 1192
diff changeset
232
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parents: 1192
diff changeset
233 var
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diff changeset
234 layersC = allocCStringArray(layers)
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diff changeset
235 instanceExtensionsC = allocCStringArray(requiredExtensions)
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parents: 1192
diff changeset
236 defer:
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parents: 1192
diff changeset
237 deallocCStringArray(layersC)
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parents: 1192
diff changeset
238 deallocCStringArray(instanceExtensionsC)
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parents: 1192
diff changeset
239
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parents: 1192
diff changeset
240 var
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parents: 1192
diff changeset
241 appinfo = VkApplicationInfo(
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diff changeset
242 sType: VK_STRUCTURE_TYPE_APPLICATION_INFO,
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diff changeset
243 pApplicationName: appName,
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parents: 1192
diff changeset
244 pEngineName: "semicongine",
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diff changeset
245 apiVersion: VK_MAKE_API_VERSION(0, 1, 3, 0),
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diff changeset
246 )
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diff changeset
247 createinfo = VkInstanceCreateInfo(
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diff changeset
248 sType: VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
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diff changeset
249 pApplicationInfo: addr(appinfo),
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sam <sam@basx.dev>
parents: 1192
diff changeset
250 enabledLayerCount: layers.len.uint32,
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parents: 1192
diff changeset
251 ppEnabledLayerNames: layersC,
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diff changeset
252 enabledExtensionCount: requiredExtensions.len.uint32,
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diff changeset
253 ppEnabledExtensionNames: instanceExtensionsC
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diff changeset
254 )
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diff changeset
255 checkVkResult vkCreateInstance(addr(createinfo), nil, addr(vulkan.instance))
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diff changeset
256 loadVulkan(vulkan.instance)
1193
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diff changeset
257
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diff changeset
258 # load extensions
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diff changeset
259 #
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diff changeset
260 for extension in requiredExtensions:
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diff changeset
261 loadExtension(vulkan.instance, $extension)
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diff changeset
262 vulkan.window = CreateWindow(appName)
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diff changeset
263 vulkan.surface = CreateNativeSurface(vulkan.instance, vulkan.window)
1193
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diff changeset
264
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parents: 1192
diff changeset
265 # logical device creation
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diff changeset
266
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diff changeset
267 # TODO: allowing support for physical devices without hasUniformBufferStandardLayout
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diff changeset
268 # would require us to ship different shaders, so we don't support standard layout
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diff changeset
269 # if that will be added, check the function vulkan/shaders.nim:glslUniforms and update accordingly
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diff changeset
270 # let hasUniformBufferStandardLayout = "VK_KHR_uniform_buffer_standard_layout" in physicalDevice.getExtensions()
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diff changeset
271 # var deviceExtensions = @["VK_KHR_swapchain", "VK_KHR_uniform_buffer_standard_layout"]
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diff changeset
272 var deviceExtensions = @["VK_KHR_swapchain"]
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diff changeset
273 for extension in deviceExtensions:
1204
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diff changeset
274 loadExtension(vulkan.instance, extension)
1193
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diff changeset
275
1199
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276 when not defined(release):
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diff changeset
277 var debugMessengerCreateInfo = VkDebugUtilsMessengerCreateInfoEXT(
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diff changeset
278 sType: VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT,
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sam <sam@basx.dev>
parents: 1198
diff changeset
279 messageSeverity: VkDebugUtilsMessageSeverityFlagBitsEXT.items.toSeq.toBits,
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sam <sam@basx.dev>
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diff changeset
280 messageType: VkDebugUtilsMessageTypeFlagBitsEXT.items.toSeq.toBits,
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sam <sam@basx.dev>
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diff changeset
281 pfnUserCallback: debugCallback,
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sam <sam@basx.dev>
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diff changeset
282 pUserData: nil,
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sam <sam@basx.dev>
parents: 1198
diff changeset
283 )
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sam <sam@basx.dev>
parents: 1198
diff changeset
284 checkVkResult vkCreateDebugUtilsMessengerEXT(
1204
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diff changeset
285 vulkan.instance,
1199
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diff changeset
286 addr(debugMessengerCreateInfo),
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sam <sam@basx.dev>
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diff changeset
287 nil,
1204
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sam <sam@basx.dev>
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diff changeset
288 addr(vulkan.debugMessenger)
1199
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diff changeset
289 )
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diff changeset
290
1193
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diff changeset
291 # get physical device and graphics queue family
1204
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sam <sam@basx.dev>
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diff changeset
292 vulkan.physicalDevice = GetBestPhysicalDevice(vulkan.instance)
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293 vulkan.graphicsQueueFamily = GetQueueFamily(vulkan.physicalDevice, VK_QUEUE_GRAPHICS_BIT)
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294
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295 let
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296 priority = cfloat(1)
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297 queueInfo = VkDeviceQueueCreateInfo(
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298 sType: VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
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299 queueFamilyIndex: vulkan.graphicsQueueFamily,
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300 queueCount: 1,
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sam <sam@basx.dev>
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301 pQueuePriorities: addr(priority),
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302 )
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sam <sam@basx.dev>
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303 deviceExtensionsC = allocCStringArray(deviceExtensions)
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304 defer: deallocCStringArray(deviceExtensionsC)
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sam <sam@basx.dev>
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305 var createDeviceInfo = VkDeviceCreateInfo(
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sam <sam@basx.dev>
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306 sType: VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
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sam <sam@basx.dev>
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307 queueCreateInfoCount: 1,
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sam <sam@basx.dev>
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308 pQueueCreateInfos: addr(queueInfo),
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sam <sam@basx.dev>
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309 enabledLayerCount: 0,
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sam <sam@basx.dev>
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310 ppEnabledLayerNames: nil,
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sam <sam@basx.dev>
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311 enabledExtensionCount: uint32(deviceExtensions.len),
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sam <sam@basx.dev>
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312 ppEnabledExtensionNames: deviceExtensionsC,
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sam <sam@basx.dev>
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313 pEnabledFeatures: nil,
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sam <sam@basx.dev>
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314 )
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sam <sam@basx.dev>
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315 checkVkResult vkCreateDevice(
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316 physicalDevice = vulkan.physicalDevice,
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317 pCreateInfo = addr createDeviceInfo,
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sam <sam@basx.dev>
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318 pAllocator = nil,
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319 pDevice = addr vulkan.device
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320 )
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321 vulkan.graphicsQueue = svkGetDeviceQueue(vulkan.device, vulkan.graphicsQueueFamily, VK_QUEUE_GRAPHICS_BIT)
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sam <sam@basx.dev>
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322
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sam <sam@basx.dev>
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323 proc DestroyVulkan*() =
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sam <sam@basx.dev>
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324 vkDestroyDevice(vulkan.device, nil)
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sam <sam@basx.dev>
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325 vkDestroySurfaceKHR(vulkan.instance, vulkan.surface, nil)
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sam <sam@basx.dev>
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326 vkDestroyDebugUtilsMessengerEXT(vulkan.instance, vulkan.debugMessenger, nil)
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sam <sam@basx.dev>
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327 vkDestroyInstance(vulkan.instance, nil)
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sam <sam@basx.dev>
parents: 1224
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328
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sam <sam@basx.dev>
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329 proc ShowSystemCursor*() = vulkan.window.ShowSystemCursor()
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sam <sam@basx.dev>
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330 proc HideSystemCursor*() = vulkan.window.HideSystemCursor()
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sam <sam@basx.dev>
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331 proc Fullscreen*(): bool = fullscreen
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sam <sam@basx.dev>
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332 proc `Fullscreen=`*(enable: bool) =
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sam <sam@basx.dev>
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333 if enable != fullscreen:
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sam <sam@basx.dev>
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334 fullscreen = enable
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sam <sam@basx.dev>
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335 vulkan.window.Fullscreen(fullscreen)
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sam <sam@basx.dev>
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336
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sam <sam@basx.dev>
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337 func GetAspectRatio*(swapchain: Swapchain): float32 = swapchain.width.float32 / swapchain.height.float32
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sam <sam@basx.dev>
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338
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sam <sam@basx.dev>
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339 proc MaxFramebufferSampleCount*(maxSamples = VK_SAMPLE_COUNT_8_BIT): VkSampleCountFlagBits =
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sam <sam@basx.dev>
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340 let limits = svkGetPhysicalDeviceProperties().limits
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sam <sam@basx.dev>
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341 let available = VkSampleCountFlags(
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sam <sam@basx.dev>
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342 limits.framebufferColorSampleCounts.uint32 and limits.framebufferDepthSampleCounts.uint32
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sam <sam@basx.dev>
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343 ).toEnums
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sam <sam@basx.dev>
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344 return min(max(available), maxSamples)
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sam <sam@basx.dev>
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345
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346
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sam <sam@basx.dev>
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347 proc `[]`*(image: Image, x, y: uint32): auto =
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sam <sam@basx.dev>
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348 assert x < image.width, &"{x} < {image.width} is not true"
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sam <sam@basx.dev>
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349 assert y < image.height, &"{y} < {image.height} is not true"
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350
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sam <sam@basx.dev>
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351 image.data[y * image.width + x]
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352
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sam <sam@basx.dev>
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353 proc `[]=`*[T](image: var Image[T], x, y: uint32, value: T) =
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sam <sam@basx.dev>
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354 assert x < image.width
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sam <sam@basx.dev>
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355 assert y < image.height
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sam <sam@basx.dev>
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356
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sam <sam@basx.dev>
parents: 1233
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357 image.data[y * image.width + x] = value