Mercurial > games > semicongine
annotate notes @ 19:b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
author | Sam <sam@basx.dev> |
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date | Mon, 09 Jan 2023 11:04:19 +0700 |
parents | b40466fa446a |
children | 316923e9247c |
rev | line source |
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17 | 1 For implementation of font rendering: |
2 https://developer.apple.com/fonts/TrueType-Reference-Manual/ | |
3 | |
4 ideas: | |
5 - mining-game with structure simulation, crashing mineshafts, etc. | |
6 - top-down 2d shooter (wild west?) with one room per scene, fixed camera | |
7 - Top-down 2d shooter with autoshoot (-> what is the challenge? position? cover? effects?) | |
8 - Clean up something | |
9 - Defend house (embassy?), against burglar, enemies, receive guests | |
19
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
17
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10 - Typing game, mechanics ala "cook, serve, delicious" but different theme, maybe war, coffee serving, |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
17
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11 -> add spin on it somehow? |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
17
diff
changeset
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12 |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
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13 Subsystems: |
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did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
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14 |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
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15 High prio: |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
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16 - Texture handling |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
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17 - Input handling (X11, Win32) |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
17
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changeset
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18 - Audio (?) |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
17
diff
changeset
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19 - Mesh files (Wavefront OBJ, MTL) |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
17
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20 - Image files (BMP) |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
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21 - Audio files (WAV) |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
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22 - Config files (TOML) |
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
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23 - Resource-packs (ZIP) |