annotate config.nims @ 213:b5d9410a8184

add: resource packaging and loading for different resource types, simplify build commands, update readme
author Sam <sam@basx.dev>
date Wed, 10 May 2023 22:36:59 +0700
parents 81fab407a479
children f1f35e9f5335
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1 import std/strformat
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2 import std/strutils
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3 import std/os
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4
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5 const BUILDBASE = "build"
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6 const DEBUG = "debug"
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7 const RELEASE = "release"
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8 const LINUX = "linux"
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9 const WINDOWS = "windows"
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10
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11 const BUNDLETYPE* {.strdefine.}: string = "dir" # dir, zip, exe
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12 const RESOURCEROOT* {.strdefine.}: string = "resources"
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13
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14 task build, "build":
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15 switch("path", "src")
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16 switch("mm", "orc")
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17 switch("experimental", "strictEffects")
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18 switch("threads", "on")
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19 var buildType = DEBUG
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20 var platformDir = ""
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21 if defined(linux):
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22 switch("define", "VK_USE_PLATFORM_XLIB_KHR")
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23 platformDir = LINUX
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24 if defined(windows):
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25 switch("define", "VK_USE_PLATFORM_WIN32_KHR")
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26 platformDir = WINDOWS
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27 if defined(release):
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28 switch("app", "gui")
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29 buildType = RELEASE
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30 else:
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31 switch("debugger", "native")
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33 var outdir = getCurrentDir() / BUILDBASE / buildType / platformDir / projectName()
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34 switch("outdir", outdir)
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35 setCommand "c"
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36 rmDir(outdir)
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37 mkDir(outdir)
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38 let resourcedir = joinPath(projectDir(), RESOURCEROOT)
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39 if existsDir(resourcedir):
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40 let outdir_resources = joinPath(outdir, RESOURCEROOT)
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41 if BUNDLETYPE == "dir":
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42 cpDir(resourcedir, outdir_resources)
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43 elif BUNDLETYPE == "zip":
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44 mkDir(outdir_resources)
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45 for resource in listDirs(resourcedir):
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46 let
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47 oldcwd = getCurrentDir()
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48 outputfile = joinPath(outdir_resources, resource.splitPath().tail & ".zip")
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49 inputfile = resource.splitPath().tail
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50 cd(resource)
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51 if defined(linux):
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52 exec &"zip -r {outputfile} ."
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53 elif defined(windows):
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54 # TODO: test this
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55 exec &"powershell Compress-Archive {inputfile} {outputfile}"
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56 cd(oldcwd)
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57
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58 task build_all_debug, "build all examples for debug":
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59 for file in listFiles("examples"):
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60 if file.endsWith(".nim"):
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61 exec(&"nim build {file}")
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63 task build_all_release, "build all examples for release":
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64 for file in listFiles("examples"):
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65 if file.endsWith(".nim"):
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66 exec(&"nim build -d:release {file}")
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67
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68 task clean, "remove all build files":
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69 exec(&"rm -rf {BUILDBASE}")
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71 task publish, "publish all build":
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72 for file in listFiles("build/debug/linux"):
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73 exec(&"scp {file} sam@mail.basx.dev:/var/www/public.basx.dev/semicongine/debug/linux/")
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74 for file in listFiles("build/release/linux"):
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75 exec(&"scp {file} sam@mail.basx.dev:/var/www/public.basx.dev/semicongine/release/linux/")
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76 for file in listFiles("build/debug/windows"):
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77 exec(&"scp {file} sam@mail.basx.dev:/var/www/public.basx.dev/semicongine/debug/windows/")
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78 for file in listFiles("build/release/windows"):
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79 exec(&"scp {file} sam@mail.basx.dev:/var/www/public.basx.dev/semicongine/release/windows/")
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80
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81 task glslangValidator, "Download glslangValidator (required for linux compilation)":
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82 let dirname = "/tmp/glslang_download"
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83 exec &"mkdir -p {dirname}"
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84 exec &"cd {dirname} && wget https://github.com/KhronosGroup/glslang/releases/download/master-tot/glslang-master-linux-Release.zip"
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85 exec &"cd {dirname} && unzip *.zip"
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86 exec &"mv {dirname}/bin/glslangValidator examples/"
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87 exec &"rm -rf {dirname}"
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88
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89 task glslangValidator_exe, "Download glslangValidator.exe (required for windows compilation)":
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90 # TODO: make this work on windows
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91 let dirname = "/tmp/glslang_download"
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92 exec &"mkdir -p {dirname}"
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93 exec &"cd {dirname} && wget https://github.com/KhronosGroup/glslang/releases/download/master-tot/glslang-master-windows-x64-Release.zip"
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94 exec &"cd {dirname} && unzip *.zip"
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95 exec &"mv {dirname}/bin/glslangValidator.exe examples/"
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96 exec &"rm -rf {dirname}"
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97
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98 task run_all, "Run all binaries":
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99 for file in listFiles("build/debug/linux"):
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100 exec file
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101 for file in listFiles("build/release/linux"):
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102 exec file
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103 for file in listFiles("build/debug/windows"):
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104 exec &"wine {file}"
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105 for file in listFiles("build/release/windows"):
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106 exec &"wine {file}"
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107
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108 task get_vulkan_wrapper, "Download vulkan wrapper":
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109 exec &"curl https://raw.githubusercontent.com/nimgl/nimgl/master/src/nimgl/vulkan.nim > src/semicongine/vulkan/c_api.nim"
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110
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111 task generate_vulkan_api, "Generate Vulkan API":
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112 selfExec &"c -d:ssl --run src/vulkan_api/vulkan_api_generator.nim"
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113 mkDir "src/semicongine/vulkan/"
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114 mkDir "src/semicongine/core/"
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115 cpFile "src/vulkan_api/output/api.nim", "src/semicongine/core/api.nim"
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116 cpDir "src/vulkan_api/output/platform", "src/semicongine/vulkan/platform"
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117
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118 if getCommand() in ["c", "compile", "r", "dump", "check", "idetools"]:
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119 --path:src
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120 --mm:orc
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121 --threads:on
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122 if defined(linux):
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123 --d:VK_USE_PLATFORM_XLIB_KHR
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124 if defined(windows):
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125 --d:VK_USE_PLATFORM_WIN32_KHR