diff notes @ 480:14e5151f68d1

did: introduce scene graph, meshs and generic vertex buffers
author Sam <sam@basx.dev>
date Mon, 09 Jan 2023 11:04:19 +0700
parents 871ee602bf95
children 316923e9247c
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--- a/notes	Thu Jan 05 01:16:48 2023 +0700
+++ b/notes	Mon Jan 09 11:04:19 2023 +0700
@@ -7,3 +7,17 @@
 - Top-down 2d shooter with autoshoot (-> what is the challenge? position? cover? effects?)
 - Clean up something
 - Defend house (embassy?), against burglar, enemies, receive guests
+- Typing game, mechanics ala "cook, serve, delicious" but different theme, maybe war, coffee serving, 
+  -> add spin on it somehow?
+
+Subsystems:
+
+High prio:
+- Texture handling
+- Input handling (X11, Win32)
+- Audio (?)
+- Mesh files (Wavefront OBJ, MTL)
+- Image files (BMP)
+- Audio files (WAV)
+- Config files (TOML)
+- Resource-packs (ZIP)