Mercurial > games > semicongine
view notes @ 478:871ee602bf95
add: vertex basics, some refactoring
author | Sam <sam@basx.dev> |
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date | Sun, 01 Jan 2023 01:00:50 +0700 |
parents | |
children | b55d6ecde79d |
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For implementation of font rendering: https://developer.apple.com/fonts/TrueType-Reference-Manual/ ideas: - mining-game with structure simulation, crashing mineshafts, etc. - top-down 2d shooter (wild west?) with one room per scene, fixed camera - Top-down 2d shooter with autoshoot (-> what is the challenge? position? cover? effects?) - Clean up something - Defend house (embassy?), against burglar, enemies, receive guests